Combat Robot Weapons

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ABOUT THE CD:
The CD-ROM contains CAD and rendering software, CAD models, robot fighting videos and printable tables filled with useful information for all robot builders. Rhino3D is a computer aided design (CAD) program and provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing. (Evaluation version) Flamingo is a raytracing program that provides photometrically accurate images with reflections, ...
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Overview

ABOUT THE CD:
The CD-ROM contains CAD and rendering software, CAD models, robot fighting videos and printable tables filled with useful information for all robot builders. Rhino3D is a computer aided design (CAD) program and provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing. (Evaluation version) Flamingo is a raytracing program that provides photometrically accurate images with reflections, refraction, diffusion, translucency, transparency, color bleeding, shadows, depth of field, depth attenuation, ClearFinish(TM), and indirect lighting. (Evaluation version) The robot fighting videos are some of the best fight clips available from the NC Robot StreetFight. The CAD models include a full representation of Dagoth, the thirty pound bot constructed in Combat Robots Complete. This particular model shows Dagoth's upgrade plans from a wedge bot with spike to a vertical spinner bot with a secondary wedge.
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Editorial Reviews

From Barnes & Noble
The Barnes & Noble Review
Chris Hannold's outstanding book teaches you how to build powerful robot weapons that have been tried and tested in battle. If you want to smash, destroy, or crush your opponent in competitions, this excellent book will help you choose the right weapon and show you how to find balance so that, as he says, "your robots are efficient." He also provides pointers in using the weapons in combat. For those of you who want to build robots that win multiple battles, this book shows the way.

For example, Chapter 1 delves into the history of combat robotic sports. Chapter 2's aim is to discuss the weapon types that are commonly allowed at all competitions similar to BattleBots, Robot Wars, and a fledgling league called the Robot Fighting League. Getting started on your perfect destruction machine can be a daunting task, and this is the subject of Chapter 3. The lowly, boring, humble wedge is the topic of Chapter 4. The lifter and flipper bots are currently very active in robot combat and are the subject of Chapter 5. Chapter 6 covers the overhead attack weapons such as hammers, spikes, maces, axes, chisels, and whatever else you can think of to swing over the top of the bot to hit your opponent. Next, Chapter 7 is really about three types of robots that have a similar mode of attack. Chapter 8 discusses the legality of having projectile weapons. Next, Chapter 9 discusses how multibots aren't so much a class as they are a means to a win. In Chapter 10, the author talks exclusively about the use of spears in combat. Chapter 11 looks at different types of common spinner weapons. Next, Chapter 12 discusses actual building examples to show how some of the weapons are implemented, while Chapter 13 goes into some detail about the electronics used in these bots and weapons systems. Next, Chapter 14 looks into the crystal ball at the future of the sport.

No one can tell you everything you need to know about building and winning with combat robots, because a lot of the ability to win comes with experience. But this book provides a lot of vicarious experience in an easy dose to put you way ahead of the game. John R. Vacca

John R. Vacca, the former computer security official (CSO) for NASA's space station program (Freedom), has written nearly 40 books about advanced storage, computer security, and aerospace technology.

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Product Details

  • ISBN-13: 9780071422000
  • Publisher: McGraw-Hill Companies, The
  • Publication date: 4/1/2003
  • Edition description: First Edirtion
  • Edition number: 1
  • Pages: 207
  • Product dimensions: 6.72 (w) x 9.62 (h) x 0.49 (d)

Table of Contents

INTRODUCTIONChapter 1: History First Chapter 2: Legal versus Illegal Chapter 3: Getting Started Chapter 4: The Wedge and the Rammer Chapter 5: The Litter and Flipper Bots Chapter 6: Overhead Attacks Chapter 7: Crushers, Huggers, and Clampers Chapter 8: Projectile Weapons Chapter 9: Multibots Chapter 10: Spears, Spikes, and Pokers Chapter 11: Spinners Chapter 12: General Design Chapter 13: Electronics and RC Equipment Chapter 14: The Future INDEX
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