Composition for Computer Musicians

Composition for Computer Musicians

4.0 3
by Michael Hewitt
     
 

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ISBN-10: 1598638610

ISBN-13: 9781598638615

Pub. Date: 03/23/2009

Publisher: Cengage Learning


You might be extremely knowledgeable about the software that you use, have a good understanding of your own genre, and even have a good basic understanding of music theory. However, this does not necessarily mean that you can write effective music tracks. You need another kind of knowledge as well - the knowledge of composition. This friendly guide explains the

Overview


You might be extremely knowledgeable about the software that you use, have a good understanding of your own genre, and even have a good basic understanding of music theory. However, this does not necessarily mean that you can write effective music tracks. You need another kind of knowledge as well - the knowledge of composition. This friendly guide explains the basics of composing songs and music on the computer using any music using any music creation and recording program, whether you choose Reason, Live, Cubase, Logic, Pro Tools, Digital Performer, Finale, Sibelius, FL Studio, SONAR, or anything else. It's not as hard as it sounds, and this book eases the learning curve so you'll be making music in no time. You'll quickly learn how to program rhythm and drums, create basslines and melodic leads, and use FX and samples. You'll also learn about mixing and mastering your track and distributing it to a mass audience. Composition for Computer Musicians explains it all while showing you the basics of music theory throughout so you'll be sure you're not just making noise on the computer - you're using your computer to make professional-sounding music.

Product Details

ISBN-13:
9781598638615
Publisher:
Cengage Learning
Publication date:
03/23/2009
Edition description:
New Edition
Pages:
220
Sales rank:
1,102,979
Product dimensions:
7.30(w) x 9.00(h) x 0.70(d)

Table of Contents


Introduction. 1: Getting the Best Out of Your Setup. 2: Knowing Your Genre. 3: Rhythm and Drum Programming. 4: Writing for Percussion. 5: Dance Music Drum Programming. 6: Common Values. 7: Producing Basslines. 8: Writing Melodic Leads. 9: Melody, Bass, and Harmony. 10: The Creative Use of FX. 11: Writing for Strings. 12: Writing for Pads. 13: Writing for Acoustic Instruments. 14: Arpeggiation. 15: Sampling. 16: Control Data. 17: Approaching Structure. 18: Layering and Sequencing. 19: Mixing and Mastering. Conclusion.

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