Computational Photography: Mastering New Techniques for Lenses, Lighting, and Sensors

Overview

Computational Photography combines plentiful computing, digital sensors, modern optics, actuators, probes, and smart lights to escape the limitations of traditional film cameras and enables novel imaging applications.

This book provides a practical guide to topics in image capture and manipulation methods for generating compelling pictures for graphics, special effects, scene comprehension, and art. The computational techniques discussed cover topics in exploiting new ideas in ...

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Overview

Computational Photography combines plentiful computing, digital sensors, modern optics, actuators, probes, and smart lights to escape the limitations of traditional film cameras and enables novel imaging applications.

This book provides a practical guide to topics in image capture and manipulation methods for generating compelling pictures for graphics, special effects, scene comprehension, and art. The computational techniques discussed cover topics in exploiting new ideas in manipulating optics, illumination, and sensors at time of capture. In addition, the authors describe sophisticated reconstruction procedures from direct and indirect pixel measurements that go well beyond the traditional digital darkroom experience.

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Product Details

  • ISBN-13: 9781568813134
  • Publisher: Taylor & Francis
  • Publication date: 12/26/2014
  • Pages: 350

Meet the Author

Ramesh Raskar joined the Media Lab from Mitsubishi Electric Research Laboratories in 2008 as head of the Lab's Camera Culture research group. The group focuses on developing tools to help us capture and share the visual experience. This research involves developing novel cameras with unusual optical elements, programmable illumination, digital wavelength control, and femtosecond analysis of light transport, as well as tools to decompose pixels into perceptually meaningful components. Raskar's research also involves creating a universal platform for the sharing and consumption of visual media.

Raskar received his PhD from the University of North Carolina at Chapel Hill, where he introduced "Shader Lamps," a novel method for seamlessly merging synthetic elements into the real world using projector-camera based spatial augmented reality. In 2004, Raskar received the TR100 Award from Technology Review, which recognizes top young innovators under the age of 35, and in 2003, the Global Indus Technovator Award, instituted at MIT to recognize the top 20 Indian technology innovators worldwide. In 2009, he was awarded a Sloan Research Fellowship. He holds 30 US patents and has received three Mitsubishi Electric Invention Awards.

http://www.media.mit.edu/~raskar

Jack Tumblin joined the Department of Computer Science at Northwestern University as an Assistant Professor in September 2001, after two years as a postdoctoral Associate at the Program of Computer Graphics at Cornell University. He received his Ph.D. in Computer Science in December, 1999 from the Georgia Institute of Technology. Tumblin has been an Associate Editor of ACM Transactions on Graphics (2001-2006), a member of the SIGGRAPH Papers Committee (2003-2004), and a Guest Editor of IEEE Computer Graphics and Applications (2001). He is co-founder of IVEX Corp., where his flight-simulator design work was granted five US patents.

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