Computer Animation

Computer Animation

by Darcy Lockman
     
 

Editorial Reviews

Children's Literature
It is hard to go wrong with a cover featuring cowboy Woody and Buzz Lightyear, heroes from the computer-animated films Toy Story and Toy Story 2. Creating entertaining art on the computer has to be an intriguing subject for almost any young reader�and lots of older ones like me. Lockman explains the topic briefly, gives a dab of its history, and a few current examples that help to make this a good title for art classes. The author assumes her readers have watched a ton of TV (a sad but safe assumption) and will know about the Coke-drinking polar bears, plus other examples that show how computer animation has penetrated society. The focus on storyboards and explanation of their use is excellent, yet there is some unexplained jargon, e.g., input, software, and "scan drawings into a computer." It is hard to believe that all readers in the earliest grades will clearly understand these terms, yet the text seems designed for kids in just those grades. Lockman maintains that the artist who can use a computer has a distinct edge today, and no doubt that is true, but thoughts of classic masters filled my head anyway. The book ends with a better-than-average glossary, a short bibliography, some interesting web sites and an index. Part of the "Kaleidoscope" series. 2001, Marshall Cavendish. Ages 6 to 9. Reviewer: Joan Carris

Product Details

ISBN-13:
9780761410485
Publisher:
Cavendish Square Publishing
Publication date:
09/28/2000
Series:
Kaleidoscope - Technology
Pages:
48
Product dimensions:
8.20(w) x 8.10(h) x 0.40(d)
Age Range:
11 - 14 Years

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