Computer Human Interaction: 6th Asia Pacific Conference, APCHI 2004, Rotorua, New Zealand, June 29-July 2, 2004, Proceedings / Edition 1

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This book constitutes the refereed proceedings of the 6th Asia Pacific Conference on Computer Human Interaction, APCHI 2004, held in Rotorua, New Zealand in June/July 2004. The 56 revised full papers and 13 revised short papers presented together with 10 short papers from a doctoral consortium track were carefully reviewed and selected for inclusion in the book. The topics addressed span the entire spectrum of HCI, including human factors and ergonomics, user interface tools and technologies, mobile and ubiquitous computing, visualization, augmented reality, collaborative systems, internationalization and cultural issues, etc.

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Product Details

  • ISBN-13: 9783540223122
  • Publisher: Springer Berlin Heidelberg
  • Publication date: 8/5/2004
  • Series: Lecture Notes in Computer Science Series, #3101
  • Edition description: 2004
  • Edition number: 1
  • Pages: 694
  • Product dimensions: 9.21 (w) x 6.14 (h) x 1.47 (d)

Table of Contents

A simple and novel method for skin detection and face locating and tracking 1
Operation-support system for transportable earth station using augmented reality 9
Real-world oriented access control method with a displayed password 19
Evolutionary approaches to visualisation and knowledge discovery 30
Creating a framework for situated way-finding research 40
Extending tree-maps to three dimensions : a comparative study 50
Creative expertise and collaborative technology design 60
Does DOF separation on elastic devices improve user 3D steering task performance? 70
Collaborative interactions on 3D display for multi-user game environments 81
Age differences in rendezvousing : 18-30s vs. 31-45s 91
Specification and generation of model 2 Web interfaces 101
Metaphors for electronic music production in reason and live 111
Extending the perceptual user interface to recognise movement 121
Real-time color gamut mapping architecture and implementation for color-blind people 133
Tangible teleconferencing 143
Our ubiquitous computing home inside : a practical approach emerging into house and home 153
A study of an EMG-controlled HCI method by clenching teeth 163
Performance analysis for user interface in real-time ubiquitous information network 171
Envisioning mobile information services : combining user- and technology-centered design 180
Supporting work activities in healthcare by mobile electronic patient records 191
Design of chording gloves as a text input device 201
Designing explorable interaction based on users' knowledge : a case study on a multi-functional printer application 211
The automatic generation of a graphical dialogue model from Delphi source code 221
NetWorker : a practical Web-based tool to support the collect-compare-choose cycle 231
Nine tools for generating harmonious color schemes 241
A practical set of culture dimensions for global user-interface development 252
Towards a general model for assisting navigation 262
InlineLink : realization of inline expansion link methods on a conventional Web browser 272
Chromotome : a 3D interface for exploring colour space 283
Commercial success by looking for desire lines 293
Steering law in an environment of spatially coupled style with matters of pointer size and trajectory width 305
Design of information visualization of ubiquitous environment for a wearable display 317
Perceiving tools in 3D sculpting 328
A tripartite framework for working memory processes 338
Designing for flow in a complex activity 349
Enhancing interactive graph manipulation tools with tactile feedback 359
HCI practices and the work of information architects 369
User model of navigation 379
An interface for input the object region using the hand chroma key 389
Menu-selection-based Japanese input method with consonants for pen-based computers 399
Framework for interpreting handwritten strokes using grammars 409
A rapidly adaptive collaborative ubiquitous computing environment to allow passive detection of marked objects 420
The misrepresentation of use in technology demonstrations 431
An implementation for capturing clickable moving objects 441
A prototyping framework for mobile text entry research 451
The effect of color coding for the characters on computer keyboards for multilingual input using modeless methods 461
Extended Godzilla : free-form 3D-object design by sketching and modifying seven primitives at single 2D-3D seamless display 471
Quantitative analysis of human behavior and implied user interface in 3D sketching 481
What are you looking at? : newest findings from an empirical study of group awareness 491
Cultural usability in the globalisation of news portal 501
Collecting, organizing, and managing non-contextualised data by using MVML to develop a human-computer interface 511
Common industry format : meeting educational objectives and student needs? 521
Accessibility : a tool for usability evaluation 531
The degree of usability from selected DVD menus and their navigational systems 540
OPR-LENS : operation-lens system for supporting a manipulation of information appliances 550
A novel locomotion interface with independent planar and footpad devices for virtual walking 560
Designing intelligent environments - user perceptions on information sharing 570
Sony EyeToy : developing mental models for 3-D interaction in a 2-D gaming environment 575
Face and body gesture analysis for multimodal HCI 583
Ambulance dispatch complexity and dispatcher decision strategies : implications for interface design 589
Supporting group learning using a digital whiteboard 594
Verifying the field of view afforded to the pilot due to cockpit design, stature, and aerodrome design parameters 599
Creative information seeking and interface design 604
Connecting the user view with the system view of requirements 610
Recourse for guiding didactical creators in the development of accessible e-learning material 615
DIANE[superscript nx] : modelling exploration in the Web context 620
Factors influencing user selection of WWW sitemaps 625
ViewPoint : a zoomable user interface for integrating expressive systems 631
Passing on good practice : interface design for older users 636
Interfaces that adapt like humans 641
Designers search strategies influenced by the interaction with information retrieval systems (IRS) : within the early stages of the design process 646
Personal digital document management 651
A study of the impact of collaborative tools on the effectiveness of clinical pathology conferences 656
Physical computing - representations of human movement in human-computer interaction 661
Creative interface design for information seeking 666
Understanding interaction experience in mobile learning 672
User experience in interactive computer game development 675
Using patterns to guide user interface development 682
Multimodal cues for object manipulation in augmented and virtual environments 687
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