Computer Vision for Human-Machine Interaction

Computer Vision for Human-Machine Interaction

by Roberto Cipolla
     
 

ISBN-10: 0521622530

ISBN-13: 9780521622530

Pub. Date: 08/01/1998

Publisher: Cambridge University Press

Recent advances in the field of computer vision are leading to novel and radical changes in the way we interact with computers. It will soon be possible to enable a computer linked to a video camera to detect the presence of users, track faces, arms and hands in real time, and analyze expressions and gestures. The implications for interface design are immense and are

Overview

Recent advances in the field of computer vision are leading to novel and radical changes in the way we interact with computers. It will soon be possible to enable a computer linked to a video camera to detect the presence of users, track faces, arms and hands in real time, and analyze expressions and gestures. The implications for interface design are immense and are expected to have major repercussions for all areas where computers are used, from the work place to recreation. This book collects ideas and algorithms from the world's leading scientists, offering a glimpse of the radical changes around the corner that will alter the way we interact with computers in the near future.

Product Details

ISBN-13:
9780521622530
Publisher:
Cambridge University Press
Publication date:
08/01/1998
Pages:
362
Product dimensions:
5.98(w) x 8.98(h) x 0.94(d)

Table of Contents

Foreword; Preface; Part I. New Interfaces and Applications: 1. Smart rooms: machine understanding of human behavior A. Pentland; 2. GestureComputer - history, design and applications C. Maggioni, and B. Kämmerer; 3. Human reader: a vision-based man-machine interface K. Mase; 4. Visual sensing of humans for active public interfaces K. Waters, J. Rehg, M. Loghlin, S. B. King, and D. Terzopoulos; 5. Pointing with uncalibrated stereo vision R. Cipolla, and N. J. Hollinghurst; Part II. Tracking Human Action: 6. Tracking faces A. Gee, and R. Cipolla; 7. Towards automated, real-time, facial animation B. Bascle, A. Blake, and J. Morris; 8. Interfacing through visual pointers C. Colombo, A. Del Bimbo, and S. De Magistris; 9. Monocular tracking of the human arm in 3D E. Di Bernado, L. Goncalves, and P. Perona; 10. Looking at people in action - an overview Y. Yacoob, L. Davis, M. Black, D. Gavrila, T. Horprasert, and C. Morimoto; Part III. Gesture Recognition and Interpretation: 11. A framework for gesture generation and interpretation J. Cassell; 12. Model-based interpreation of faces and hand gestures C. J. Taylor, A. Lanitis, T. F. Cootes, G. Edwards, and T. Ahmad; 13. Recognition of handsigns from complex backgrounds J. J. Weng, and Y. Cui; 14. Probabilistic models of verbal and body gestures C. Bregler, S. Omohundro, M. Covell, M. Slaney, S. Ahmad, D. Forsyth, and J. Feldman; 15. Looking at human gestures M. Yachida, Y. Iwai; Ackowledgements; Bibliography; List of contributors.

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