The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.
The 24 revised full papers presented were carefully reviewed and selected from 40 submissions. The papers cover all aspects of artificial intelligence in computer-game playing dealing with many different research topics, such as cognition, combinatorial game theory, search, knowledge representation, and optimization.

Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings
275
Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings
275Product Details
ISBN-13: | 9783540876076 |
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Publisher: | Springer Berlin Heidelberg |
Publication date: | 10/24/2008 |
Series: | Lecture Notes in Computer Science , #5131 |
Edition description: | 2008 |
Pages: | 275 |
Product dimensions: | 6.10(w) x 9.10(h) x 0.50(d) |