Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone
Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).

1100908200
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone
Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).

54.99 In Stock
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone

Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone

by Carol Hamer
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone

Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone

by Carol Hamer

Paperback(1st ed.)

$54.99 
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Overview

Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).


Product Details

ISBN-13: 9781590598801
Publisher: Apress
Publication date: 08/16/2007
Series: Technology in Action Press Book Series
Edition description: 1st ed.
Pages: 415
Product dimensions: 7.52(w) x 9.02(h) x 0.04(d)

About the Author

Carol Hamer received her Ph.D. in number theory from Rutgers, the State University of New Jersey. Since then, she has worked as a software engineer for 10 years in the U.S., France, and Switzerland, including three years working for In-Fusio Mobile Games. Carol has written three books on mobile game programming for Apress: J2ME Games with MIDP2, Creating Mobile Games, and Learn BlackBerry Games Development. She writes a blog called A Little Bitty Java (http://bittyjava.wordpress.com) with programming ideas, troubleshooting tips, and code samples.

Table of Contents

• Getting Started
• Using MIDlets
• Using the MIDP 2 Games API
• Using Threads and Media
• Storing and Retrieving Data
• Using Network Communications
• Advanced Messaging and Data Access
• Securing Your Applications
• The Mobile 3D Graphics API
• Adding a Professional Look and Feel
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