Creative Industries / Edition 1

Creative Industries / Edition 1

by John Hartley
     
 

Bringing together ground-breaking essays from across the disciplinary spectrum, Creative Industries chronicles how culture is produced, packaged, and circulated in a technology-enabled and globalized world. This is the first systematic analysis of the challenge of the creative industries in a world where innovation and risk are requirements for both economic

See more details below

Overview

Bringing together ground-breaking essays from across the disciplinary spectrum, Creative Industries chronicles how culture is produced, packaged, and circulated in a technology-enabled and globalized world. This is the first systematic analysis of the challenge of the creative industries in a world where innovation and risk are requirements for both economic and cultural enterprise, where knowledge and ideas drive wealth creation and social modernization, and where globalization and new technologies are the material of everyday life and experience.

Thirty essays and new contextualizing chapters by leading international scholars cover several domains, including multimedia, publishing, TV production, urban development, and games. Each of the six sections is edited by a specialist, making this a useful, engaging, and thought-provoking collection of the very best scholarship on modern creative culture.

Product Details

ISBN-13:
9781405101486
Publisher:
Wiley
Publication date:
01/28/2005
Edition description:
New Edition
Pages:
432
Product dimensions:
6.10(w) x 9.10(h) x 0.91(d)

Table of Contents

Acknowledgements.

Notes on Authors.

Creative Industries:John Hartley.

Part I: Creative World.

Creative World: Ellie Rennie.

Commons on the Wires: Lawrence Lessig.

Open Publishing, Open Technologies: Graham Meikle.

At the Opening of New Media Center Sarai, Delhi: Geert Lovink.

Multicultural Policies and Integration via the Market: Néstor García Canclini.

Part II: Creative Identities.

Creative Identities: John Hartley.

The Mayor’s Commission on the Creative Industries: John Howkins.

Delia Smith Not Adam Smith: Charles Leadbeater.

The Experiential Life: Richard Florida.

Conclusion to Global Hollywood: Toby Miller, Nitin Govil, John McMurria and Richard Maxwell.

Part III: Creative Practices.

Creative Practices: Brad Haseman.

The Poetics of the Open Work: Umberto Eco.

Digital TV and the Emerging Formats of Cyberdrama: Janet H. Murray.

Balancing the Books: Ken Robinson.

Connecting Creativity: Luigi Maramotti.

Performing the ‘Real’ 24/7: Jane Roscoe.

Part IV: Creative Cities.

Creative Cities: Jinna Tay.

London as a Creative City: Charles Landry.

Developing Cultural Industries in St Petersburg: Justin O’Connor.

Local clusters in a global economy: Michael E. Porter.

Cosmopolitan De-scriptions: Shanghai and Hong Kong: Ackbar Abbas.

Part V: Creative Enterprises.

Creative Enterprises: Stuart Cunningham.

Why Cultural Entrepreneurs Matter: Charles Leadbeater and Kate Oakley.

Games, the New Lively Art: Henry Jenkins.

Harnessing the Hive: JC Herz.

Part VI: Creative Economy.

Creative Economy: Terry Flew.

When Markets Give Way to Networks … Everything is a Service: Jeremy Rifkin.

Clubs to companies: Angela McRobbie.

Culture and the Creative Economy in the Information Age: Shalini Venturelli.

Index

Read More

Customer Reviews

Average Review:

Write a Review

and post it to your social network

     

Most Helpful Customer Reviews

See all customer reviews >