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The Csound Book: Perspectives in Software Synthesis, Sound Design, Signal Processing, and Programming / Edition 1

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Created in 1985 by Barry Vercoe, Csound is one of the most widely used software sound synthesis systems. Because it is so powerful, mastering Csound can take a good deal of time and effort. But this long-awaited guide will dramatically straighten the learning curve and enable musicians to take advantage of this rich computer technology available for creating music.

Written by the world's leading educators, programmers, sound designers, and composers, this comprehensive guide covers both the basics of Csound and the theoretical and musical concepts necessary to use the program effectively. The thirty-two tutorial chapters cover: additive, subtractive, FM, AM, FOF, granular, wavetable, waveguide, vector,LA, and other hybrid methods; analysis and resynthesis using ADSYN, LP, and the Phase Vocoder; sample processing; mathematical and physical modeling; and digital signal processing, including room simulation and 3D modeling.

Supplemental Content is now available for download at

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What People Are Saying

From the Publisher
"This is the most important book written in the last decade in the field ofelectronic music. Together with the new Csound technology, it willrevolutionize electronic music." Max Mathews , Center for Computer Research in Music and Acoustics,Stanford University
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Product Details

  • ISBN-13: 9780262522618
  • Publisher: MIT Press
  • Publication date: 3/6/2000
  • Edition description: BK&CD-ROM
  • Edition number: 1
  • Pages: 782
  • Sales rank: 1,418,525
  • Product dimensions: 7.80 (w) x 9.00 (h) x 1.10 (d)

Meet the Author

Richard Boulanger is Professor of Electronic Production and Design at the Berklee College of Music and editor of The Csound Book: Perspectives in Software Synthesis, Sound Design, Signal Processing, and Programming (MIT Press,2000).

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Table of Contents

Barry Vercoe
Max Mathews
How to Use This Book
Software Synthesis
Csound Fundamentals
1. Introduction to Sound Design in Csound
Richard Boulanger
2. Understanding and Using Csound's GEN Routines
Jon Christopher Nelson
3. What Happens When You Run Csound
John ffitch
4. Optimizing Your Csound Instruments
Paris Smaragdis
5. Using Csound's Macro Language Extension
John ffitch
Imitative Synthesis
6. Designing Acoustically Viable Instruments in
Stephen David Beck
7. Designing Legato Instruments in Csound
Richard Dobson
8. ContiguousGroup Wavetable Synthesis of the French
Horn in Csound
Andrew Horner and Lydia Ayers
9. FM Synthesis and Morphing in Csound: from Percussion
to Brass
Brian Evans
10. Modeling "Classic" Electronic Keyboards in
Hans Mikelson
Algorithmic Synthesis
11. A Survey of Classic Synthesis Techniques in
Rajmil Fischman
12. FM Synthesis in Csound
Russell Pinkston
13. Granular Synthesis in Csound
Allan S. C. Lee
14. FOF and FOG Synthesis in Csound
Michael Clarke
15. Processing Samples with Csound's FOF Opcode
Per Byrne Villez
Mathematical Models
16. A Look at Random Numbers, Noise, and Chaos with
John ffitch
17. Constrained Random Event Generation and Retriggering
in Csound
Russell Pinkston
18. Using Global Csound Instruments for MetaParameter
Martin Dupras
19. Mathematical Modeling withCsound: From Waveguides
to Chaos
Hans Mikelson
Signal Processing
Understanding Signal Processing through Csound
20. An Introduction to Signal Processing with Csound
Erik Spjut
21. Understanding Csound's Spectral Data Types
Barry Vercoe
Delay, Chorus, Reverberation, and 3D Audio
22. Using Csound to Understand Delay Lines and Their
Russell Pinkston
23. An Introduction to Reverberation Design with
Eric Lyon
24. Implementing the Gardner Reverbs in Csound
Hans Mikelson
25. Csoundbased Auditory Localization
Eli Breder and David McIntyre
Working with Csound's Signal Processing Utilities
26. Convolution in Csound: Traditional and Novel
Erik Spjut
27. Working with Csound's ADSYN, LPREAD, and LPRESON
Magdalena Klapper
28. Csound's Phase Vocoder and Extensions
Richard Karpen
Modeling Commercial Signal Processing Applications
29. Efficient Implementation of Analog Waveshaping in
Michael Pocino
30. Modeling a Multieffects Processor in Csound
Hans Mikelson
Adding Opcodes
31. Extending Csound
John ffitch
32. Adding New Unit Generators to Csound
Marc Resibois
1. List of the Csound Book Chapter Instruments
2. Recommended Reading
3. Recommended Listening
4. Sound Intensity and Formants
5. Pitch Conversion
6. Csound's Error Messages
7. Csound Quick Reference
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  • Anonymous

    Posted December 10, 2000

    CSOUND MMMM.......

    Delicious. Everything you need to understand.

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  • Anonymous

    Posted October 16, 2000

    New computer music Bible

    I found this book to be the most complete collection of resources that I seen about one subject. In addition to the 32 chapter of the book there are 45 chapter in one of the CD-ROMs, plus many other tutorials, musical examples, instruments, applications (including Csound), interfaces-A LOT OF INFORMATION. You won¿t need to browse the Internet to find more information. If you never programmed on Csound-or any other computer language- the first chapter gives you all you need to get started. In fact, the Csound course at Berklee College is based on this chapter. Then, you choose what areas interest you most (analog synths, Reverb design, FOF, composition, programming, etc, etc.) Definitely is worth buying it if you are interested in computer music and essential for anyone serious about it.

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