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The Cyberspace Handbook is a comprehensive guide to all aspects of new media, information technologies and the Internet. It gives an overview of the economic, political, social and cultural contexts of cyberspace, and provides practical advice on using new technologies for research, communication and publication. The Cyberspace Handbook explores how cyberspace has been constructed, how it is used and extends into areas as different as providing us immediate news or immersive games and virtual reality, the challenges raised by computer and communications technologies for areas such as copyright and cybercrime, as well as key skills in employing the Internet for research or writing and designing for the Web.
Notes on Contributors Preface Acknowledgements List of Tables and Illustrations
Part 1: Introduction and Contexts Cyberspace, Digital Media and the Internet 2. Mapping Cyberspace 3. ICT, Telecommunications and Cyberspace Part 2: Using Cyberspace 4. Using the Internet 5. Cyberspace Technologies 6. Webcasting and Digital Broadcasting 7. Games and Entertainment Part 3: Reading/Writing Cyberspace 8. Sources, Resources and Research 9. Online News and Journalism 10. E-Zines 11. Online Writing 12. Web Design Part IV: Regulations, Institutions and Ethics 13. Regulation and Cybercrime 14. Cyberspace and the Public Sphere 15. Ethics in Cyberspace Glossary Web Resources Bibliography Index