DarkBASIC Programming for the Absolute Beginner / Edition 1

DarkBASIC Programming for the Absolute Beginner / Edition 1

by Jerry Lee Ford Jr.
     
 


Looking for an inexpensive way to learn the fundamentals of game programming? Look no further! DarkBASIC Programming for the Absolute Beginner will provide you with a fun, gentle learning curve for learning DarkBASIC-- no prior programming experience required! DarkBASIC is an inexpensive programming language that supports the development of desktop applications,… See more details below

Overview


Looking for an inexpensive way to learn the fundamentals of game programming? Look no further! DarkBASIC Programming for the Absolute Beginner will provide you with a fun, gentle learning curve for learning DarkBASIC-- no prior programming experience required! DarkBASIC is an inexpensive programming language that supports the development of desktop applications, but is especially useful for game creation. DarkBASIC Programming for the Absolute Beginner will touch on all aspects of DarkBASIC's capabilities, but emphasis is placed on using it in game development. A different programming concept is taught in every chapter walking you through the creation of a simple game to illustrate the concept. This "learn by doing" approach not only provides a sense of accomplishment, but it's also a fun way to learn. By the end of the book, you'll have a fundamental understanding of programming in DarkBASIC and an excellent foundation of knowledge for future forays into the exciting worlds of game development and computer programming.

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Product Details

ISBN-13:
9781598633856
Publisher:
Cengage Learning
Publication date:
01/03/2008
Series:
for the Absolute Beginner Series
Edition description:
New Edition
Pages:
432
Sales rank:
1,348,696
Product dimensions:
7.40(w) x 9.10(h) x 1.20(d)

Table of Contents


PART I INTRODUCING DARKBASIC PROFESSIONAL Chapter 1 Introducing DarkBASIC Professional Chapter 2 Getting Comfortable with the DarkBASIC Professional Integrated Development Environment PART II LEARNING HOW TO WRITE DARKBASIC APPLICATIONS Chapter 3 Working with Data Types, Variables and Arrays Chapter 4 Implementing Conditional Logic Chapter 5 Repeating Statement Execution Using Loops Chapter 6 Organizing Code Logic Using Functions PART III ADVANCED TOPICS Chapter 7 Working with Graphics and Sound Chapter 8 Generating Animation Using Sprites Chapter 9 Working with Input Devices Chapter 10 Finding and Fixing Application Errors PART IV APPENDICES Appendix A What''s on the Companion Web Site? Appendix B What Next? Glossary Index

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