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by Tim Lebbon

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Award-winning author Tim Lebbon takes fantasy to new heights in his thrilling new epic as unlikely allies struggle to keep the light of hope burning against a tide of unending darkness...

Noreela teeters on the brink of destruction, but at its center pulses a magic grown stroner than ever before. Now the Mages have raised an army of terrifying warriorsand


Award-winning author Tim Lebbon takes fantasy to new heights in his thrilling new epic as unlikely allies struggle to keep the light of hope burning against a tide of unending darkness...

Noreela teeters on the brink of destruction, but at its center pulses a magic grown stroner than ever before. Now the Mages have raised an army of terrifying warriorsand unstoppable war machins. Their goal: the annihilation of all Noreela through a reign of bloodhsed and death unlike any ever imagined.

But Noreela's last survivors will not go quietyly into the never-ending darkness. One man will lead a desperate band of rebels, including a witch, a fledge miner, and a dreaming librarian. For an ancient prophecy predicts that the future of magic will emerge in a child still unborn—if only our heroes can stay alive until dawn.

From the Trade Paperback edition.

Editorial Reviews

Publishers Weekly

In this flawed follow-up to Dusk(2006), a genre-bending amalgam of horror and fantasy that saw the ascendance of the vengeful Mages, Angel and S'Hivez, the dark powers continue their rampage across the land of Noreela, which they condemned to eternal darkness after killing Rafe Baburn and devouring his seed of magic. The fellowship that helped Rafe on his flight across Noreela—Hope, Alishia, Kosar and Trey—is left with one small hope: Alishia's conviction that Rafe passed her a small bit of what he carried; Noreela can be saved if Alishia reaches the mystic city of Kang Kang. Duskwas a revelation as a shocking, vital tale of a dying land, but Lebbon overplays his hand in this sequel. No longer dying, Noreela is essentially dead and in need of resurrection, and all but the few main characters appear resigned to destruction at the hands of the two-dimensional Mages. Not even Lebbon's wild inventiveness—bio-metal-stone war machines and rolling sentient balls of bone and flesh—can compensate for the hopeless scenario and wooden villains. (Apr.)

Copyright 2007 Reed Business Information
Library Journal

Magic has returned to the land of Noreela, but the Mages have taken the seed of power for themselves and now raise armies and magical machines to destroy the land. Only a few stand against them, among them a witch, a young man addicted to a substance known as "fledge," and a librarian who is more alive when dreaming than when awake. This sequel to Duskagain demonstrates Bram Stoker Award winner Lebbon's consummate talent for viscerally visual fantasy. Coupled with strong and unusual characters and a plot of epic proportions, it belongs in most libraries' fantasy collections.

—Jackie Cassada

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By Tim Lebbon


Copyright © 2007 Tim Lebbon
All right reserved.

ISBN: 9780553383652

Chapter 1

Soaring high above Noreela, it was easy to believe that the world had ended again.

The evidence of scared, scattered communities lay spread out below, all of them illuminated against a darkness that should not be. Ten thousand faces would be searching for the sun but seeing only this unnatural dusk, and Lenora wondered what they would think were they to spy the hawk. Would they know? Would they have any inkling of what they were looking at?

She thought not. But soon that would change.

For most of the night, Lenora had been trying to avoid the Mages' attention. She sat motionless and silent, as far back on the hawk's tail as she could go, two short swords buried in the creature's hide to provide precious handholds. She watched her masters with a sense of fear the likes of which she had never felt before. The Mages had changed so much. They were strangers to her now.

For the past three hundred years, Angel and S'Hivez had existed bitter and angry, given to lengthy musings on revenge. Lenora had served them and listened–their trusted lieutenant–and over time they had become shadows of themselves: mad old things who showed only occasional flashes of their former brilliance and brutality. Ensconced in their volcano retreat on Dana'Man, they had been fading away, though they had still retained a certain power. Things that once ruled a land could never lose that. But their glories hadbeen vanishing into history, and the more time passed, the more Lenora's impressions of them had been dictated by memory. The Mages' power had become a self-perpetuating myth in her own mind.

Now that they had taken back their own, Lenora no longer had to rely on memory.

Angel still clasped the body of the farm boy to her chest, like a mother mourning her dead child. She had cut open his skull, then she and S'Hivez had torn into his torso, searching for something vital amongst his brains and flesh. From that moment, Lenora had felt the raw power surging from them, and they became true Mages for the first time in three hundred years. They had moved bones and organs aside, found what they sought and eaten it.

Then they had seemed to grow, though their size never changed. They remained silent, contemplative, and everything suddenly seemed to flow through rather than around them. And later, when dawn should have been ushering away the night, Angel and S'Hivez had cursed the sky.

Angel had been holding the boy's tattered corpse ever since.

The hawk had died moments after they finished rooting through the boy's insides, and Lenora thought they would fall. But then S'Hivez had buried his arms in the creature's neck, delving inside just as he had probed the dead boy's carcass, and the creature had risen again, bearing them northward.

Going away, a voice said. Lenora looked around, squinting against the wind. She had heard that voice intermittently since the fight with the Monks and machines, and she knew what it was: her dead, unnamed daughter's shade still craving the comfort of her mother's arms. Lenora buried her face in the hawk's stiffening hide and cried tears tainted with anger. She lifted her head slightly and her tears were caught on the wind, blown into Noreela's skies. She hoped they would spread and fall with the next rains, casting her sorrow across plains and valleys, mountains and lakes, where vengeance would be hers. They were a long way from Robenna, and it was falling farther behind with every heartbeat. But now that she knew she would return, the heat of revenge was growing brighter within her heart.

The people of Robenna had driven her out, poisoned her and murdered her unborn child. Given time, their descendants would pay.

"Dreaming of death and vengeance, Lenora?"

Lenora looked up into Angel's eyes. The Mage had crawled back along the hawk's spine and now sat astride its huge tail, her face a hand's width from Lenora's. She was beautiful. Whatever time had done to her, she had undone. The might of new magic flickered behind her eyes, and its potential seemed to light her from within.

Lenora tried to speak, but she was lost for words.

"Don't worry," Angel said. She drew closer still, until her blazing eyes encompassed the whole world. "So am I."

"Mistress . . ."

"I frighten you?" Angel raised an eyebrow.

Lenora averted her eyes.

"That's only right. Fear is good, Lenora. You remember the first time I touched you, casting out your pain and driving away death on that burning ship? You were filled with fear then also, but it was fear of the Black. I saved you from death to serve me, and you've done so ever since. But you've become casual about your fear, as S'Hivez and I have become blase about our desires. We've always wanted to regain magic, but maybe pain grew to suit us better. Perhaps we became too used to life as outcasts." The Mage looked off past Lenora, back the way they had come. "Do you think that's true, Lenora?"

"No, Mistress. You've always been Mages, with or without magic."

Angel smiled, and Lenora felt a brief stab of jealousy–she was aware of how she looked with her bald head, scarred body and black teeth–but she cast it aside.

"Lenora, you need never lie to me. You're almost one of us. You came with us out of Noreela three hundred years ago; you think the same way about this accursed place, and you want the same thing. So we're almost the same . . . except you don't have this." She reached out and touched Lenora's forehead.

At first, the point of contact burned. Then the sensation changed from heat to one of intense cold–a chill that would freeze air and crack rock–and Lenora's eyes closed to accept whatever Angel was handing her.

There was one single image: the death of Noreela. Lenora viewed it at the speed of thought, north to south, east to west, passing over mountains and valleys, deserts and lakes, and everywhere finding the stain of destruction on the landscape. A city lay in ruins, buildings burned down into ruined heaps, streets strewn with smoking corpses, waterways polluted with rotting flesh. Farms and villages were equally devastated, their inhabitants laid out in neat lines and fixed to the land by wooden spikes. An army lay dead on a hillside, muddied armor already rusting beneath the blood spilled from the thousands of corpses. A great river was home to a hundred boats, all of them submerged, each of them filled to their watery brims with naked corpses.

And all the while, Noreela itself was suffering great traumas. A mountain range swam in fire, only the highest peaks still visible above the flames. On an endless plain the ground was cracked open, but instead of fire and lava rising up, the land's innards rolled out across the grass, giant coils of molten earth and stone hardening in the twilight and venting scampering things the size of the largest hawk. The air turning to glass, the ground melting away, water bursting into flame . . . The whole of Noreela was in chaos, and at its center pulsed a magic grown darker than ever before.

"There, at the hub," Angel's voice said. "That's us." And Lenora saw. The fleeting visions slowed, settling toward a huge wound in the land. The wound bled. In the center of this sea of blood, floating in a boat forged from the bones of countless victims, writhed two ecstatic shadows.

The Mages, joyous with the victory of vengeance found.

Angel removed her finger from Lenora's head.

"The future?" Lenora gasped.

"No one sees the future. I showed you what I want of the future: Noreela drowning in blood. And with your help, S'Hivez and I will make it so." Angel paused, looked down at her hands, then continued. "You have no idea of this power, Lenora! It's like being dipped in molten metal, yet knowing you can send that heat anywhere, to do anything. S'Hivez and I have been communing with shades, and they are working for us already. I can see what's happening in the land because the shades tell me! We know that the Monks are dead back in the valley, and the machines are still once again. We know that the Duke's army is weak and formless in Long Marrakash. We know that night is here for Noreela, and it is our night. I can step from one side of the land to the other simply by closing my eyes."

Lenora was speechless. The energy came off Angel in waves, and the whole of Noreela pivoted on the Mage's every utterance.

"Our army is yours," Angel said. "When it lands at Conbarma, you will be there to welcome it in and arm it with the greatest weapons we can make. And then you will take Noreela."

"You're leaving?" Lenora asked, aghast.

Angel turned to crawl back along the hawk.

"But where are you going?"

"You question me?"

"Of course not."

Angel laughed, as if dismissing Lenora's query and her own stern answer. But she said no more, leaving Lenora wondering what the next few days would bring.

War, for certain. More bloodshed and death than she had ever imagined. But with the Mages leaving the Krote army to its own devices, Lenora found doubt stoking her fear.

SHE SOON LOST track of time. The constant twilight was unsettling, as if some angry god had swiped the sun from existence. To begin with, Lenora had been able to keep step with time as it drifted by. But as that day passed and they flew on into the steady night, she became confused. She found herself glancing to the west, hoping to see the smudge of a bloodred sunrise, but there was only twilight. As the Mages had taken daylight from the world, so had they removed night, leaving the land perpetually in between: no sun, no stars. Only the moons remained.

The life moon was a silvery disc, low down to the horizon in the east, nervously peering above the edge of the world. The death moon, bright and dusty yellow, rode high in the north. They flew toward it, and it seemed to leak some of its sickly hue across the landscape. There were those who believed that the moons were the remains of ancient gods, banished to the skies by a mutual hatred and destined to gather as many souls as they could in an eternal competition. The life moon was losing, and the death moon was yellow with the swell of wraiths. Soon, moon-followers believed, it would burst.

Lenora had no time for such phony religions. She knew her gods, and they rode this dead beast with her. And now that the Mages were here, Noreela had no room for alternative beliefs. She was lucky; few people ever spent time with their deities of choice.

They flew on, heading northward for Conbarma and the landing site for the Krote army. The Mages let nothing distract them. Noreela was a banquet spread below them, waiting to be plundered and pillaged just as they had dreamed about for three hundred years. Lenora could see larger towns now as they went farther north, splashes of illumination across the shadowed land, and twisting ribbons of light where caravans traveled the surrounding countryside. She would have so loved to land, take on one of these groups and show them the true meaning of fear. Since the battle for Conbarma, the whole land had changed, and she craved the feel of an enemy's blood on her skin once more. But the hawk carried them on, its dead tentacles trailing behind them, gas sacs still gushing to keep them afloat, and Lenora knew that the Mages had a more encompassing revenge in mind.

There would be slaughter, and blood would be spilled. But first they had an army to welcome.

IT HAD BEEN dusk when they left the machines' graveyard, and when they sighted the Bay of Cantrassa below them, Lenora guessed that it should be dusk again. They had been gone for almost two full days, and she hoped that her warriors had prepared Conbarma for the arrival of the Krote ships. They would be only days away, perhaps even now passing the northernmost reaches of The Spine. Time was moving on, and war was close.

As S'Hivez guided the hawk down to follow the coastline to Conbarma, Lenora found herself eager to dismount. She craved some time away from her masters. She was tired, her skin was burned by the cold wind and she felt dizzied by the power she had been close to for so long. The Mages exuded a force that sent Lenora's tired mind into a spin. They were like holes punched in reality, so alien that even she, their servant and lieutenant, could barely endure their presence.

For a while, the voice of her daughter's shade whispered in her mind. Lenora shook her head and Angel glanced back, the Mage's eyes a piercing blue against the twilit sky.

"Conbarma," S'Hivez said, the word like broken glass against skin. He spoke so rarely that Lenora had forgotten his voice.

She leaned sideways and looked down at the sea to their right. The surging waves swallowed the death moon's yellow light and spread it like a slick of rot. To their left she saw the port of Conbarma nestled in its own natural bay. She was glad that the fires of the battle had been extinguished.

S'Hivez delved deeper into the dead hawk's neck and brought it down, curving into a glide that would take them to Conbarma from the sea. They passed just above the waves. The hawk's trailing tentacles skimmed the water, throwing up lines of spray, and by the time they reached the harbor there were several hawks aloft, their Krote riders armed and ready to repel an attack.

Lenora managed a smile. How their moods would change when they saw what this thing brought in!

S'Hivez landed the hawk on the harbor's edge. He extracted his hands from its dead flesh and flicked fat and clotted blood at the ground. Lenora wondered whether he saw the symbolism in this, but she guessed not. Angel had always been the one for that.

The hawk deflated beneath them, spreading across the ground like a hunk of melting fat, and immediately its stink grew worse. Lenora glanced at the dead boy lying between the Mages. She wondered why Angel had brought him this far.

Lenora slid from the hawk, but had trouble finding her feet. Nobody came to help. She looked up, hands on her knees, cringing as her legs tingled back to life, and then she realized why. None of the Krotes were looking at her.

The Mages were kneeling side by side on the ground. Their hands were pressed to the dusty surface before them. S'Hivez seemed to be chanting, though it could have been the sound of the sea breaking against the mole. Light began to dance between their fingers. Dust rose. Stones scurried away from their hands like startled insects.

Dozens of Krotes–those with whom she had flown from Dana'Man, and fought for Conbarma two days before–gathered around, faces growing pale in the moonlight as they saw who had arrived. One or two glanced at Lenora and then away again, back to the Mages, fascination overpowering the fear.

It's good to be scared, Lenora thought. That was what Angel had told her. The Mages had always been a formidable presence, but now they were so much more. There was something so dreadfully wrong about the exiled Shantasi and his ex-lover that Lenora found it difficult to look at them. It was as though light were repelled from their skin. She thought of the shapes she had seen in her vision: two wraiths aboard the bone boat on a sea of Noreelan blood.


Excerpted from Dawn by Tim Lebbon Copyright © 2007 by Tim Lebbon. Excerpted by permission.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Meet the Author

Tim Lebbon's books include the British Fantasy Award-winning Dusk, Dawn, Berserk, The Everlasting, Hellboy: Unnatural Selection, Face, Exorcising Angels (with Simon Clark), Dead Man’s Hand, Pieces of Hate, and the novelisation of the movie 30 Days of Night (shortlisted for a Scribe Award). Future publications include Fallen and The Map of Moments from Bantam Spectra, The Reach of Children from Humdrumming, and The Secret Journeys of Jack London (in collaboration with Chris Golden) from Atheneum. There are also more books due from Cemetery Dance, Necessary Evil Press and Night Shade Books, among others. He has won three British Fantasy Awards, a Bram Stoker Award, a Shocker and a Tombstone Award, and has been a finalist for International Horror Guild and World Fantasy Awards. His novella White is soon to be a major Hollywood movie, and several more novels and novellas are currently in development in the USA and UK.

From the Trade Paperback edition.

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Dawn 4.3 out of 5 based on 0 ratings. 4 reviews.
Anonymous More than 1 year ago
Anonymous More than 1 year ago
Guest More than 1 year ago
The first book in this series, Dusk, was a fantastic read. I picked up this second book in hopes that it would go along similar lines. I realise that this is supposed to be dark fantasy, but I found Dawn to be very depressing and overly violent. There was violence in the first book, but it really enhanced the story. Where the first book caught me up in the adventure and made me eagerly turn its pages to get to the end, this second book dragged on and I only finished it so that I would be prepared for the next 'hopefully better' book in this series. Definately read Dusk first, as there is no further character development in Dawn. If you want to gain some perspective on the main characters, you will not find it in Dawn.
harstan More than 1 year ago
Everyone believes the land of Noreela is dead especially since the savior, former farm boy Rafe Baburn, was killed by the Mage with his body given to Angel. A second age of dark magic has begun to cast a shadow over the realm as Angel, the S'Hivez, and the Red Mages have avenged their stunning loss during the Cataclysmic War. --- There is no hope with the savior vanquished. His compatriots, who fought to keep him safe, feel the devastating impact of gloom, doom, and disappointment even more deeply than the commoners. Hope the witch, Alishia of the books, Kosar the thief and Trey of the enigmatic yellow eyes know they failed on their quest. Yet Alishia believes they still have a chance to insure the ancient prophecy of rebirth by an unborn can happen. She demands they not quit, but valiantly continue the mission as she feels she contains an essence of Rafe that might prove enough to begin a resurrection if they can make it to the city of Kang Kang. The Mages are on mop up duty to prevent their success. --- Though Alishia is a solid heroine, she lacks the freshness that Rafe brought to DUSK, as that tale was also a coming of age saga. She and her three comrades make DAWN an exhilarating action-packed horror fantasy though the enemy also lacks that signature villain such as the initial Red Mage who massacred the villagers of Trengborne in DUSK. Still this is top-quality tale that provides a staying alive adventure that makes it much more than a middle filler thriller as DAWN can be read without the previous story though reading DUSK first enhances the understanding of how much the death of Rafe impacts his world and casts a gloomy spell on his teammates. --- Harriet Klausner