Daydreaming in Humans and Machines: A Computer Model of the Stream of Thought

Daydreaming in Humans and Machines: A Computer Model of the Stream of Thought

by Erik Mueller
     
 
DAYDREAMER is a cognitive architecture that models the human stream of thought and its triggering and direction by emotions, as in human daydreaming. DAYDREAMER includes: daydreaming goals: strategies for what to think about; emotional control of thought: triggering and direction of processing by emotions; hierarchical planning: achieving a goal by

Overview

DAYDREAMER is a cognitive architecture that models the human stream of thought and its triggering and direction by emotions, as in human daydreaming. DAYDREAMER includes: daydreaming goals: strategies for what to think about; emotional control of thought: triggering and direction of processing by emotions; hierarchical planning: achieving a goal by breaking it down into subgoals; analogical planning (chunking): storing successful plans and adapting them to future problems; episode indexing and retrieval: mechanisms for indexing and retrieval of cases; serendipity detection and application: a mechanism for recognizing and exploiting accidental relationships among problems; and action mutation: a strategy for generating new possibilities when the system is stuck. DAYDREAMER is implemented as 12,000 lines of Lisp code.

Product Details

ISBN-13:
9781478137269
Publisher:
CreateSpace Publishing
Publication date:
06/29/2012
Pages:
410
Product dimensions:
6.00(w) x 9.00(h) x 0.84(d)

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