Death's Head (Death's Head Series #1)

Death's Head (Death's Head Series #1)

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by David Gunn

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Set in a chillingly realistic far-future world, and featuring a gritty antihero even more frightening than the evil empire he serves as soldier and assassin, Death’s Head is sure to be one of the most talked-about novels of the year. David Gunn is loaded–and he shoots to kill.

At the top of the galactic pecking order is the United Free, a civilization


Set in a chillingly realistic far-future world, and featuring a gritty antihero even more frightening than the evil empire he serves as soldier and assassin, Death’s Head is sure to be one of the most talked-about novels of the year. David Gunn is loaded–and he shoots to kill.

At the top of the galactic pecking order is the United Free, a civilization of awe-inspiring technological prowess so far in advance of other space-faring powers as to seem untouchable gods. Most of the known universe has fallen under their inscrutable sway. The rest is squabbled over by two empires: one ruled with an iron fist by OctoV, a tyrant who appears to his followers as a teenage boy but is in reality something very different, the other administered by the Uplifted, bizarre machinelike intelligences, and their no-longer-quite-human servants, cyborgs known as the Enlightened.

Sven Tveskoeg, an ex-sergeant demoted for insubordination and sentenced to death, is a vicious killer with a stubborn streak of loyalty. Sven possesses a fierce if untutored intelligence and a genetic makeup that is 98.2 percent human and 1.8 percent . . . something else. Perhaps that “something else” explains how quickly he heals from even the worst injuries or how he can communicate telepathically with the ferox, fearsome alien savages whose natural fighting abilities regularly outperform the advanced technology of their human enemies. Perhaps it is these unique abilities that bring Sven to the attention of OctoV.

Drafted into the Death’s Head, the elite enforcers of OctoV’s imperial will, Sven is given a new lease on life. Armed with a SIG diabolo–an intelligent gun–and an illegal symbiont called a kyp, Sven is sent to a faraway planet, the latest battleground between the Uplifted and OctoV. There he finds himself in the midst of a military disaster, one that will take all his courage–and all his firepower–to survive.

But an even deadlier struggle is taking place, a struggle that will draw the attention of the United Free. Sven knows he is a pawn, and pawns have a bad habit of being sacrificed.

But Sven is nobody’s sacrifice. And even a pawn can checkmate a king.

Editorial Reviews

From the Publisher
“The finest military science-fiction debut in years.”
–Kirkus Reviews

“Hardboiled, laser-blasting science fiction as it’s meant to be.”
–Charlie Huston, author of Caught Stealing and Already Dead

Ultimate antihero Sven Tveskoeg is 98.2 percent human and 1.8 something you don't want to know about. Demoted for insubordination and then sentenced to death, this ex-sergeant gets a seemingly limited lease on life when he's drafted into the Death's Head, an elite group enforcing the imperial will. Sven's hunger for no-holds-barred combat is enhanced by his telepathic ability and uncanny capacity for healing his wounds. This far-future military sci-fi is as gripping as its matching video game.
Publishers Weekly

First-time novelist Gunn, a Brit who's served his country by undertaking mysterious military or espionage "assignments," delivers a hilarious far-future shoot-'em-up featuring a flawless antihero. As Sven Tveskoeg survives one certain death after another, he reveals himself to be a supernaturally quick healer, able to communicate telepathically with aliens, honorable and compassionate in the face of terrible consequences and equally capable of masterminding a prison planet rebellion, the invasion of a city and the assassination of cyborg generals. Fortunately for Gunn (and Sven), readers are much more likely to cackle with glee than to point and snicker. Some may accuse Gunn of autobiographical wish-fulfillment that would make a fan-fic author blush, and Sven's adventures read almost like a novelization of a movie or video game. Those looking for hard-bitten military SF will be disappointed. Those who love schlock that stops just short of parody will be delighted. (May)

Copyright 2007 Reed Business Information
Kirkus Reviews
Far-future warrior makes tough choices, wondering whether honor, loyalty and survival are compatible. On a desert planet inhabited by ferox, ferocious alien savages, Sven Tveskoeg, an ex-sergeant in a sort of galactic foreign legion, has been flogged half to death for insubordination when the ferox wipe out the base. Sole survivor Sven, tied to the flogging-post, finds that when spurred by pain he can communicate telepathically with his captors, and so survives among them for months. Later, rescued by the legendary Death's Head brigade, Sven comes before General Jaxx; the general, curious about Sven's claims, can't trust a man who's technically a deserter. Sven ends up on Paradise, a frozen, hellish prison planet where hardened criminals and political prisoners eke out a ghastly existence beneath the ice inside the dead bodies of giant worms. With his military skills, smarts, ability to self-heal and bionic arm, Sven's soon running the place. Now satisfied, Jaxx drafts him into the Death's Head and sends him to yet another planet, where the Death's Head, mercenaries and conscripts battle Emperor OctoV's enemies, the Enlightened, humans transformed by a virus into omniscient cyborgs. Sven acquires a squad of his own but, after desperate fighting, realizes he's been betrayed: The entire action is a feint, the soldiers mere sacrifices in an incomprehensible power struggle. Worse, most humans in the galaxy live peacefully, ruled by the super-advanced, hive-minded U/Free. Sven's unswerving sense of honor clashes with his steadfast loyalty to OctoV: Can he and his tiny squad survive overwhelming odds, and, if so, at what cost?Brutal, ugly, visceral and enthralling: the finest militaryscience-fiction debut in years.

Product Details

Random House Publishing Group
Publication date:
Death's Head Series , #1
Edition description:
Product dimensions:
4.16(w) x 6.80(h) x 0.93(d)

Read an Excerpt


The cage opens at the front, a double loop of chain hinging its door at the bottom. At the top a thicker chain and a fist-sized padlock keep the cage safely shut.

It sits against a dirt-colored wall, a position chosen so the desert sun can broil its occupant. Occasionally a trooper will give the cage a quick glance as he marches across the parade ground, but most men are careful to look away.

Bad luck is catching.

“Drag him out then.” The sergeant’s voice is raw, almost triumphant. Nodding to his corporals, he points at the cage. As if there can be any doubt about what Sergeant Fitz means.

He tosses the larger of two corporals his key.

Behind Sergeant Fitz stands a blond boy in a neat uniform. He’s our new lieutenant, fresh off a troop carrier and quite obviously terrified by what is about to happen.

As the smaller corporal jacks his rifle, the larger one fumbles catching the key. Close up, I can see that he’s sweating, his fingers trembling as he reaches for the lock on my cage.

Everyone holds their breath.

Yanking at the door, he jumps to one side as the door hits dirt, raising dust. I could make them wait, but why bother? Instead I erupt from the cage with my good hand already lunging for his throat.

The man steps back, instinct kicking in.

He’s too late.

I have his larynx between my thumb and curled first finger, and it’s the work of a moment to crush his windpipe. For good measure, I slam my forehead into his face, breaking his nose. The corporal’s already dead, he’s just too stupid to realize that fact.

“Shoot the man . . .”

That’s our new lieutenant. As expected, everyone ignores him. Does he really think Sergeant Fitz will allow me that easy an exit from life?

“Take him down,” says Sergeant Fitz.

Reversing his rifle, to use as a club, the other corporal advances  toward me. I’m naked, I’ve been in the cage for fifteen days, and Fitz severed half the wires on my prosthetic arm before locking me away. I’m so thirsty, I’d probably drink this man’s blood if I could get him close enough . . .

He thinks he can take me.

I grin.

And that’s enough to make him falter. Dropping to a squat, I kick out the corporal’s leg, roll myself up his falling body, and reach his throat as his skull hits the dirt. My elbow does for this one what my thumb and first finger did for the other. He dies gasping, and I’m back on my feet and smiling at Sergeant Fitz before the lieutenant can get his pistol from its holster.

“No, sir . . . Let me.”
The words are a hairbreadth away from being a direct order.

The lieutenant takes his hand from his side.

For a glorious second it looks as if Sergeant Fitz is going to challenge me himself. Unfortunately that’s too much of a dream to be true, and he signals to a couple of recent recruits instead, then a couple more.

Can I take all four?

It’s barely worth asking the question. They’re children in uniform, cropped hair doing little to hide the softness of their faces and the fear in their eyes. Is the sergeant that clever? I ask myself as I watch the recruits ready themselves for an attack. One of them has wet his pants, the stain a dark shame on his sand-colored trousers.

“Get on with it,” the sergeant growls.

The boys glance at one another.

As they advance, I let the anger drain from my body. It’s one thing to kill NCOs, and I know enough about those two corporals to see them hanged. It’s quite another thing to kill children and I don’t intend to start now.

A bullhide whip tears skin on its first blow, rips muscle within five, and opens a victim’s back to the bone before reaching double figures. Men begin to die when the number rises above fifteen, and no man has lived beyond fifty.

This is a fact.

In the legion fifty lashes is a sentence of death, and any decent officer will give permission for the victim to kill himself before whipping begins. But Sergeant Fitz is not a decent officer. Mind you, he’s not an officer at all. He is an NCO and they’re the worst. I should know, I used to be one.

“Three-minute break.”

Being broiled in the cage is a bad way to die. I’m fifteen lashes into a far worse one, tied naked to a whipping post, with the flesh on my back peeling away like torn paper, and the man who put me here has just given his whip master a water break.

"Want some?” asks Fitz, holding the flask in front of my face.

Of course I do. Not that I’m going to tell him that.

“Too bad.”

I’m a big man, built with physical exertion and kept lean by the demands of frontier life. Like all the soldiers in the forts south of Karbonne, I’ve burned away my body hair with quick swipes of a firebrand. We are not ferox. We will not share even secondary characteristics with them.

Above me, on top of the whipping post, is a trophy; it’s probably going to be the last thing I ever see. It has fangs and narrow eye sockets, because ferox need to shield their eyes from the harsh light of the desert, and few stretches of desert come harsher or brighter than the dunes around Fort Libidad.

The skull is taken from an adult male.

If the heavy jaw does not tell you this, the bony ridge running like a helmet crest from its forehead to the back of its neck undoubtedly will.

A dozen stories revolve around this skull. Apparently I killed its owner in hand-to-hand combat and dragged his head back to Fort Libidad as proof. This is bullshit; what’s more, it is dangerous bullshit. No one goes hand-to-hand with a ferox and lives. I found the skull eighteen miles away. This was how far I tracked a deserter on the old lieutenant’s orders.

“Track him for a day,” he told me. “After that, return.”

We both knew what went unspoken. If a man is not found inside a day, then he is dead anyway, killed by the temperature drop that hits this planet in the hours before dawn . . .

Out of my sight, the whip master picks up his whip. I know this from the crack it makes as dried blood is flicked from the lash. “And again,” says Sergeant Fitz, and I tense myself against the next fifteen blows.

Sixteen. Seventeen. Eighteen.

I’m not sure how much more of this I can take. And then the skull grins. Bone twists like flesh, rotten teeth bare, and the slitted eyes narrow further, in obvious amusement.

I’m going to die . . .

My thought comes as a shock.

Aren’t I?

The ferox grins some more. Jaws curve upward in a way that defies physics and all logic. Not yet, it says. And not here.

Meet the Author

Smartly dressed, resourceful, and discreet, David Gunn has undertaken assignments in Central America, the Middle East, and Russia (among numerous other places). Coming from a service family, he is happiest when on the move and tends not to stay in one town or city for very long. Gunn lives in the United Kingdom, and this is his first novel.

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Death's Head 4 out of 5 based on 0 ratings. 32 reviews.
NeoRonin More than 1 year ago
A great author first. A strong anti-hero that it is easy to empathize with, you root for him from the opener. Supporting cast is good, and the humor and sarcasm found is a welcome deviation from the standard milsci-fi fare. Read this, then pick up the sequel!
Anonymous 7 months ago
Fast paced and generally well written it is a shame the book is aimed squarely at teenaged boys who think killing someone is the cool thing to do. And the lead character is the best killer in the universe, so this has to be the koolist story for pre-teen boys ever written! (NOT) Stupid violence, sex, and a very distorted view of military life. Not recommended unless you can wade through the blood and gore, impossible rescues, and the dead brought back to life if the author desires that mask some interesting story lines. Personally I would never read this again and will not buy anything else by this author but then I have been in the military and war - it is anything but fun and honorable. At your own risk.... JC
Anonymous More than 1 year ago
And will appeal to most men who are real men. The book is engaging yet at times the author switches scenes so fast one had to stop readin, back up, reread and if lucky, figure out where the story ended up...sometimes you just have to shrug your mental shoulders and plow onward, eventually you'll realize where your at.
Anonymous More than 1 year ago
Fun ride
Anonymous More than 1 year ago
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