Deep Into The Game (Episode 1, S.W. Tanpepper's GAMELAND) [NOOK Book]

Overview

6 Hackers, 1 Game... 10,000 Undead.

Everyone loves Survivalist, a live-action, virtual reality show based on Arc Entertainment's The Game, where cybernetically controlled zombies do battle in a video arcade in the middle of a Long Island wasteland. In fact, it's to die ...
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Deep Into The Game (Episode 1, S.W. Tanpepper's GAMELAND)

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Overview

6 Hackers, 1 Game... 10,000 Undead.

Everyone loves Survivalist, a live-action, virtual reality show based on Arc Entertainment's The Game, where cybernetically controlled zombies do battle in a video arcade in the middle of a Long Island wasteland. In fact, it's to die for.

If you're rich enough, you can buy your way in. If you're desperate enough, you can volunteer to become one of the Undead Players. Jessie Daniels and her gang of computer hackers plan to break their way in.

Welcome to GAMELAND. Access Restricted.
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EPISODE 1: Deep Into The Game
A reckless, end-of-summer plan leads Jessie and her friends onto Long Island hoping to catch a glimpse of the infected victims of a decades-old outbreak. But while breaking in might be easy, getting back out is a hell of a killer. It doesn't take long before they realize they're part of The Game.

Deep Into the Game is the first book in the hi-tech dystopian thriller GAMELAND. Structured on television's The Walking Dead and Law and Order, the nearly 400,000-word series consists of eight individual episodes, first published monthly between May and December 2012. All are available digitally in single and multi-episode packages, as well as in an omnibus edition.

Not recommended for readers under age 15.
____________________________________________________________________

Want more GAMELAND?
For insight into the world of GAMELAND, including how it all started, check out the short story Golgotha, available individually in digital format as well as in the short story collection Shorting the Undead and Other Horrors, by the same author.

Infected: Hacked Files from the GAMELAND Archive. Includes a timeline of key events, a glossary of terms, character dossiers, essays, articles and never-before-released voice transcripts from the Golgotha recordings.

Velveteen. The story of Cassie, a six-year-old girl-turned-zombie, who has been trapped in a bathroom... until her inadvertent release twelve years later (by Jessie in Episode 4 of GAMELAND). Cassie has something she needs to do, something she's been thinking about for a long, long time. A terrifying twist on a classic children's tale.

SUBSCRIBE to receive advance notice of new releases, special (and exclusive) pricing events and giveaways, signings and appearances, subscribe to the newsletter, Tanpepper Tidings: or visit the author's webpage at
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Editorial Reviews

Amazon - Carly O'Connor
I got this first episode free and it did what free books are supposed to do -- got me hooked on both the story and the author. I will be buying the entire series now and also checking out other books the author has written.
Amazon - Katie McMullen
Overall, this book is very, very good. Saul's writing style is impeccable, and the characters he has created are fun and unique, believable as late teenagers. The book is written from the POV of Jessie, a teenage girl, and Saul does a good job of using her as the catalyst for how we get to view the other characters and the dystopian New York City he's envisioned.
Amazon - T. Dewhirst
I started this book after finishing the awesome prequel, "Golgotha" and have to say, this book was not what I expected. As awesomely and beautifully horrific as the prequel was, this novel was action packed and fast. While they share a same dire feeling, the tone of both couldn't be more different but "Golgotha", I think, is essential reading before launching into this novel. I have got to give credit to Saul Tanpepper for the world he creates in this novel.
Amazon - David Weisman
This novel is not recommended for readers under sixteen. It scared the bejesus out of me, and for a bit I wondered if that should be upped to twenty five. On the other hand, anyone who has driven with teens knows they fear nothing, so perhaps it shouldn't be recommended for people over 40.
Amazon - Le Keishs
Okay, i'm hooked! I'm usually not the one to read too much out of my comfort zone, but i'm glad I did! Zombies and geeksquad gamers (as I call them), who would've thought! The darkness of it will have you on the edge of your seat, or in my case; sitting up in bed with my eyes glued to my kindle screen. Whenever I read a good book, I sit and wonder how the heck do the authors come up with such great storylines?
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Product Details

  • BN ID: 2940014933469
  • Publisher: Brinestone Press
  • Publication date: 8/1/2012
  • Series: S.W. Tanpepper's GAMELAND , #1
  • Sold by: Barnes & Noble
  • Format: eBook
  • File size: 653 KB

Meet the Author

eFiction magazine calls Saul an author armed with "a PhD and a whacked out sense of humor."

Saul spent his formative years in a leaky century-old house overlooking the Erie Canal in Upstate New York. His bedroom was a refurbished attic, which he shared with all manner of creatures, not all, he is convinced, flesh and blood.

After bouncing around the US and Europe for several years, he settled down to pursue a career in the sciences, opting to study the mysteries of human molecular genetics. But even positions as an experimental biologist, teacher, manager and biotech entrepreneur couldn't keep him from his true passion as a storyteller.

He now writes speculative fiction full time from his home in the San Francisco Bay Area. Although his house is now attic-less and waterproof, he continues to be haunted by a variety of creatures, including a wife, kids, four dogs, three cats, six chickens, a wayward rooster, and one very grumpy possum. They are all flesh and blood.

Except, maybe, for the possum, which he's convinced is the reincarnated spirit of Jack Torrance.
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