Deepsix (Priscilla

Deepsix (Priscilla "Hutch" Hutchins Series #2)

by Jack McDevitt
     
 
En el año 2204, la tragedia y el terror obligan a un equipo científico a evacuar de forma precipitada Maleiva III. Veintiún años más tarde, la oportunidad de estudiar esta rareza galáctica, un planeta que alberga vida, está a punto de desaparecer para siempre, ya que una gigante de gas fuera de control ha invadido el

Overview

En el año 2204, la tragedia y el terror obligan a un equipo científico a evacuar de forma precipitada Maleiva III. Veintiún años más tarde, la oportunidad de estudiar esta rareza galáctica, un planeta que alberga vida, está a punto de desaparecer para siempre, ya que una gigante de gas fuera de control ha invadido el sistema planetario en un letal rumbo de colisión que la dirige hacia el mundo al que ahora llaman Deepsix.
Priscilla "Hutch" Hutchins, piloto de naves superluminares de la Academia de Ciencias, es la unica persona con una mínima preparación a varios años luz del planeta. Con menos de tres semanas para el desastre, ella y un pequeño equipo científico (que incluye a Randall Nightingale, uno de los supervivienytes de la expedición original y cabeza de turco de aquel fracaso) deben descender a la superficie y averiguar cuanto puedan sobre las formas de vida y sus civilizaciones perdidas.
Pero Deepsix esconde mucho más de lo que se ve a simple vista: depredadores ocultos, ciudades de piedra bajo los hielos, restos de una primitiva sociedad guerrera con inexplicables trazas de tecnologías imposibles enterradas bajo las ruinas... y sorpresas en la órbita del planeta condenado. Cuanto más indagan Hutch y su equipo menos respuestas obtienen, ya que cada asombroso descubrimiento no hace más que conducir a preguntas aún más incomprensibles.
Pero entonces sucede lo impensable: un terremoto destruye el único medio de escape de los exploradores. Mientras los científicos y espectadores llegados para ser testigos del espectacular fin de Deepsix contemplan impotentes el drama desde el espacio, Hutch y su gente deben sobrevivir como sea en un planeta hostil que se acerca rápidamente a su final. Con el reloj anunciando implacable la hora fatídica, deberán hallar un modo, si es que existe, de escapar de Deepsix antes de que se convierta en poco más que un guijarro en la masa infinita de la voraz gigante de gas.

Editorial Reviews

bn.com
The Barnes & Noble Review
In recent years, Jack McDevitt has emerged as a leading practitioner of the high-tech, deep-space disaster novel. His 1998 SF thriller, Moonfall, concerns an imminent collision between Earth's moon and a massive, wandering comet, and it stands firmly in the tradition of Philip Wylie's When Worlds Collide. Worlds collide once more in McDevitt's latest novel, Deepsix, an interstellar adventure that might just be the most exciting science fiction novel published so far this year.

The story takes place in the early 23rd century and opens with a prologue describing the disastrous expedition to a remote, Earth-like planet called Maleiva III. Fourteen years later, as the main narrative begins, Maleiva -- popularly known as Deepsix -- stands directly in the path of a roving gas giant and is two weeks away from complete destruction. Scientists and sightseers from across the galaxy are flocking to the event, which promises to provide an unprecedented cosmic spectacle.

Trouble begins when a scan of the planet's surface reveals previously undiscovered evidence of intelligent life. Immediately afterward, commercial pilot Priscilla "Hutch" Hutchins finds herself conscripted and sent to Deepsix. Her mission: to discover and preserve as many remnants of that alien civilization as time and circumstance allow. Accompanying Hutch are several volunteer crew members, a middle-aged veteran of the first expedition to Deepsix, and an acerbic journalist named Gregory McAllister. Their exploration has barely begun when an earthquake destroys all functional landing vehicles, stranding Hutch and her amateur archaeologists on a rapidly disintegrating planet.

The bulk of the novel concerns the subsequent, increasingly desperate efforts to mount a viable rescue mission. As the days pass and available options dwindle, a team of scientists from the superluminals -- faster-than-light starships parked in orbit around Deepsix -- concoct an unlikely scheme that involves the modified use of newly discovered alien technology. As Hutch and company struggle to survive on a planet filled with unpredictable dangers, their orbiting cohorts struggle to construct an impossibly large "skyhook," a Rube Goldberg device that will literally scoop the explorers out of the sky and bring them safely home.

In Deepsix, McDevitt has created an exquisitely calibrated narrative in which moments of extreme, almost unbearable tension give way to contrasting moments of beauty, pathos, and unexpected humor. The result is a furiously paced novel that works equally well as hard SF, as a ticking-clock suspense story, as an account of characters changing -- and growing -- under the pressure of external events. However you categorize it, Deepsix is an intelligent, involving entertainment that deserves the largest possible audience. I urge you to give it a try. (Bill Sheehan)

Bill Sheehan reviews horror, suspense, and science fiction for Cemetery Dance, The New York Review of Science Fiction, and other publications. His book-length critical study of the fiction of Peter Straub, At the Foot of the Story Tree, has been published by Subterranean Press (www.subterraneanpress.com).

Product Details

ISBN-13:
9788498009163
Publisher:
La Factoría de Ideas
Publication date:
01/27/2012
Series:
Priscilla "Hutch" Hutchins Series , #2
Sold by:
La Factoria de Ideas
Format:
NOOK Book
Sales rank:
579,921
File size:
1 MB

Read an Excerpt

Chapter One

The impending collision out there somewhere in the great dark between a gas giant and a world very much like our own has some parallels to the eternal collision between religion and common sense. One is bloated and full of gas, and the other is measurable and solid. One engulfs everything around it, and the other simply provides a place to stand. One is a rogue destroyer that has come in out of the night, and the other is a warm well-lighted place vulnerable to the sainted mobs.
— Gregory MacAllister, Have Your Money Ready

They came back to Maleiva III to watch the end of the world.

Researchers had been looking forward to it since its imminence was proclaimed almost twenty years earlier by Jeremy Benchwater Morgan, an ill-tempered combustible astrophysicist who, according to colleagues, had been born old. Even today Morgan is the subject of all kinds of dark rumors, that he had driven one child to tranks and another to suicide, that he'd forced his first wife into an early grave, that he'd relentlessly destroyed careers of persons less talented than he even though he gained nothing by doing so, that he'd consistently taken credit for the work of others. How much of this is true, no one really knows. What is on the record, however, is that Morgan had been both hated and feared by his colleagues and apparently by a deranged brother-in-law who made at least two attempts to kill him. When he'd died, finally, of heart failure, his onetime friend and longtime antagonist, Gunther Beekman, commented privately that he had beaten his second wife to the punch. In accordance with his instructions, no memorial wasconducted. It was, some said, his last act of vindictiveness, denying his family and associates the satisfaction of staying home.

Because he had done the orbital work and predicted the coming collision, the Academy had given his name to the rogue world that had invaded the Maleiva system. Although that was a gesture required by tradition in any case, many felt that the Academy directors had taken grim pleasure in their action.

Morgan's World approached Jovian dimensions. Its mass was 296 times that of Earth. Diameter at the equator was 131,600 kilometers, at the poles about five percent less. This oblateness resulted from a rotational period of just over nine hours. It had a rocky core a dozen times as massive as the Earth. It was otherwise composed primarily of hydrogen and helium.

It was tilted almost ninety degrees to its own plane of movement, and half as much to the system plane. It was a gray-blue world, its atmosphere apparently placid and untroubled, with neither rings nor satellites.

"Do we know where it came from?" Marcel asked.

Gunther Beekman, small, bearded, overweight, was seated beside him on the bridge. He nodded and brought up a fuzzy patch on the auxiliary display, closed in on it, and enhanced. "Here's the suspect," he said. "It's a section of the Chippewa Cloud, and if we're right, Morgan's been traveling half a billion years."

In approximately three weeks, on Saturday, December 9, at 1756 hours GMT, the intruder would collide head-on with Maleiva 111.

Maleiva was the infant daughter of the senator who'd chaired the science funding committee when the initial survey was done, two decades earlier. There were eleven planets in the system, but only the doomed third world had received a name to go with its Roman numeral: From the beginning they called it Deepsix. In the often malicious nature of things, it was also one of the very few worlds known to harbor life. Even though locked in a three-thousand-year-old ice age, it would have made, in time, an exquisite new outpost for the human race.

"The collision here is only the beginning of the process," Beekman said. "We can't predict precisely what's going to happen afterward, but within a few thousand years Morgan will have made a complete shambles of this system." He leaned back, folded his hands behind his head, and adopted an expression of complacency. "It's going to be an interesting show to watch."

Beekman was the head of the Morgan Project, a planetologist who had twice won the Nobel, a lifelong bachelor, and a onetime New York State chess champion. He routinely referred to the coming Event as "the collision," but Marcel was struck by the relative sizes of the two worlds. It would most certainly not be a collision. Deepsix would fall into Morgan's clouds, like a coin casually dropped into a pool.

"Why doesn't it have any moons?" he asked Beekman.

Beekman considered the question. "Probably all part of the same catastrophe. Whatever ejected it from its home system would have taken off all the enhancements. We may see something like that here in a few centuries."

"In what way?"

"Morgan's going to stay in the neighborhood. At least for a while. It's going into a highly unstable orbit." He brought up a graphic of Maleiva and its planetary system. One gas giant was so close to the sun that it was actually skimming through the corona. The rest of the system resembled Earth's own, terrestrial worlds in close, gas giants farther out. There was even an asteroid belt, where a world had failed to form because of the nearby presence of a jovian. "It'll eventually mangle everything," he said, sounding almost wistful. "Some of these worlds will get dragged out of their orbits into new ones, which will be irregular and probably unstable. One or two may spiral into the sun. Others will get ejected from the system altogether."

"Not a place," said Marcel, "where you'd want to invest in real estate."

"I wouldn't think," agreed Beekman.

Marcel Clairveau was captain of the Wendy Jay, which was carrying the Morgan research team that would...

Meet the Author

Jack McDevitt is the author of A Talent for War, The Engines of God, Ancient Shores, Eternity Road, Moonfall, and numerous prize-winning short stories. He has served as an officer in the U.S. Navy, taught English and literature, and worked for the U.S. Customs Service in North Dakota and Georgia.

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