Design Your Own Games and Activities: Thiagi's Templates for Performance Improvement / Edition 1

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Smart trainers know that games and activities can involve adults in learning like no other instructional method and no one knows more about games than Sivasailam "Thiagi" Thiagarajan. In this must-have resource, Thiagi shows you how to customize more than thirty different kinds of games — games that fit the circumstances perfectly and that can be designed in mere minutes.

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Editorial Reviews

From the Publisher
"It's a treasure if you use it for it's stated purpose of designingyour own games and activities." (Training Media Review,April 8, 2003)
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Product Details

  • ISBN-13: 9780787964658
  • Publisher: Wiley
  • Publication date: 2/7/2003
  • Edition description: BK&CD-ROM
  • Edition number: 1
  • Pages: 416
  • Product dimensions: 8.58 (w) x 11.10 (h) x 1.04 (d)

Meet the Author

Sivasailam "Thiagi" Thiagarajan, Ph.D., is director of research atQB International, a company that provides custom-designedinteractive learning resources in instructor-led and onlineenvironments. Among his long-term clients are AT&T, Bank ofMontreal, Cadence Design Systems, Chevron, IBM, Intel, Intelsat,United Airlines, and Liberty Mutual. Thiagarajan has published 40books, 120 games and simulations, and more than 200 articles. Hehas made hundreds of presentations and keynote speeches atprofessional conferences. An international consultant, he has livedin three different countries and has consulted in twenty-oneothers.

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Table of Contents

How to Use This Book.

Introduction: Toward Serious Playfulness.

Part 1. Framegames.

1. Introduction to Framegames.

2. Structured Sharing.

3. Creativity Techniques.

4. Interactive Lectures.

5. Textra Games.

6. Item Processing.

7. Video Vitamins.

.8 Debriefing Games.

9. Card Games.

10. Board Games.

11. Matrix Games.

12. Paper-andPencil Games.

13. Instructional Puzzles.

14. Audio Games.

15. Telephone Games.

16. Game Shows.

17. E-Mail Games.

18. Improv Games.

19. Openers.

20. Closers.

Part 2. Simulation Games.

21. Introduction to Simulation Games.

22. Action Learning.

23. Reflective Teamwork Activities.

24. The Case Method.

25. Production Simulation.

26. Training Devices.

27. Metaphorical Simulation Games.

28. Interactive Storytelling.

29. Role Playing.

30. Cash Games.

31. PC Simulations.

32. Jolts.


Glossary of Interactive Strategies.

Activity Indexes.


Basic Books on Interactive Strategies.

Classified List of Books on Interactive Strategies.

The Best Resources on Interactive Strategies.

Websites on Interactive Strategies.

Companion Website on the Book.

About the Author.

How to Use the CD-ROM.

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