Designing the User Interface: Strategies for Effective Human-Computer Interaction / Edition 5

Designing the User Interface: Strategies for Effective Human-Computer Interaction / Edition 5

by Ben Shneiderman, Steven Jacobs, Catherine Plaisant, Maxine Cohen
     
 

KEY BENEFIT: Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. KEY TOPICS: Usability of Interactive systems; Guidelines, Principles, and Theories; Managing Design Processes; Evaluating Interface Designs; Direct Manipulation and VirtualSee more details below

Overview

KEY BENEFIT: Provides a broad survey of designing, implementing, managing, maintaining, training, and refining the user interface of interactive systems. KEY TOPICS: Usability of Interactive systems; Guidelines, Principles, and Theories; Managing Design Processes; Evaluating Interface Designs; Direct Manipulation and Virtual Environments; Menu Selection, Form Fills, and Dialog Boxes; Command and Natural Languages; Interaction Devices; Collaboration; Quality of Service; Balancing Function and Fashion; User Documentation and Online Help; Information Search; Information Visualization; Societal and Individual Impact of User Interfaces. MARKET: An ideal reference for HCI professionals.

Product Details

ISBN-13:
9780321537355
Publisher:
Pearson
Publication date:
03/12/2009
Edition description:
New Edition
Pages:
624
Sales rank:
553,088
Product dimensions:
7.60(w) x 9.20(h) x 1.10(d)

Table of Contents

Part I: Introduction

CH 1 Usability of Interactive Systems

1.1 Introduction

1.2 Usability Measures

1.3 Usability Motivations

1.4 Universal Usability

1.5 Goals for Our Profession

CH 2 Guidelines, Principles, and Theories

2.1 Introduction

2.2 Guidelines

2.3 Principles

2.4 Theories

Part II: Development Processes

CH 3 Managing Design Processes

3.1 Introduction

3.2 Organizational Design to Support Usability

3.3 The Four Pillars of Design

3.4 Development Methodologies

3.5 Ethnographic Observation

3.6 Participatory Design

3.7 Scenario Development

3.8 Social Impact Statement for Early Design Review

3.9 Legal Issues

CH 4 Evaluating Interface Designs

4.1 Introduction

4.2 Expert Reviews

4.3 Usability Testing and Laboratories

4.4 Survey Instruments

4.5 Acceptance Tests

4.6 Evaluation During Active Use

4.7 Controlled Psychologically Oriented Experiments

Part III: Interaction Styles

CH 5 Direct Manipulation and Virtual Environments

5.1 Introduction

5.2 Examples of Direct Manipulation

5.3 Discussion of Direct Manipulation

5.4 3D Interfaces

5.5 Teleoperation

5.6 Virtual and Augmented Reality

CH 6 Menu Selection, Form Fillin, and Dialog Boxes

6.1 Introduction

6.2 Task-Related Menu Organization

6.3 Single Menus

6.4 Combinations of Multiple Menus

6.5 Content Organization

6.6 Fast Movement through Menus

6.7 Data Entry with Menus: Form Fillin, Dialog Boxes and Alternatives

6.8 Audio Menus and Menus for Small Displays

CH 7 Command and Natural Languages

7.1 Introduction

7.2 Command-Organization Functionality, Strategies, and Structure

7.3 Naming and Abbreviations

7.4 Natural Language in Computing

CH 8 Interaction Devices

8.1 Introduction

8.2 Keyboards and Keypads

8.3 Pointing Devices

8.4 Speech and Auditory Interfaces

8.5 Displays — Small and Large

CH 9 Collaboration and Social Media Participation

9.1 Introduction

9.2 Goals of Collaboration and Participation

9.3 Asynchronous Distributed Interfaces: Different Place, Different Time

9.4 Synchronous Distributed Interfaces: Different Place, Same Time

9.5 Face-to-Face Interfaces: Same Place, Same Time

Part IV: Design Issues

CH 10 Quality of Service

10.1 Introduction

10.2 Models of Response Time Impacts

10.3 Expectations and Attitudes

10.4 User Productivity

10.5 Variability in Response Time

10.6 Frustrating Experiences

CH 11 Balancing Function and Fashion

11.1 Introduction

11.2 Error Messages

11.3 Nonanthropomorphic Design

11.4 Display Design

11.5 Web Page Design

11.6 Window Design

11.7 Color

CH 12 User Documentation and Online Help

12.1 Introduction

12.2 Online versus Paper Documentation

12.3 Reading from Paper versus from Displays

12.4 Shaping the Content of the Documentation

12.5 Accessing the Documentation

12.6 Online Tutorials and Animated Demonstrations

12.7 Online Communities for User Assistance

12.8 The Development Process

CH 13 Information Search

13.1 Introduction

13.2 Searching in Textual Documents and Database Querying

13.3 Multimedia Document Searches

13.4 Advanced Filtering and Search Interface

CH 14 Information Visualization

14.1 Introduction

14.2 Data Type by Task Taxonomy

14.3 Challenges for Information Visualization

Afterword: Societal and Individual Impact of User Interfaces

A.1 Future Interfaces

A.2 Ten Plagues of the Information Age

A.3 Continuing Controversies

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