Designing the User Interface: Strategies for Effective Human-Computer Interaction / Edition 4

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Overview

Designing the User Interface: Strategies for Effective Human-Computer Interaction provides a comprehensive introduction to the dynamic field of human-computer interaction (HCI). An expanded author team brings unparalleled industry and academic experience to this latest edition. Practical techniques, research-supported design guidelines, and a multitude of current examples and figures illustrate good design principles and practices, effectively guiding readers through their first HCI design projects.

This substantial revision expands upon the first edition's broad coverage of key topics in the field of user interface design. The second edition highlights major issues in human factors, and combines descriptions of theoretical underpinnings with practical applications.

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Editorial Reviews

Booknews
In this revised and updated presentation of user interface design for designers, managers, and evaluators of interactive systems, Schneiderman (computer science, U. of Maryland) discusses the underlying issues, principles, and empirical results, and describes practical guidelines and techniques necessary to realize an effective design. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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Product Details

  • ISBN-13: 9780321197863
  • Publisher: Addison Wesley
  • Publication date: 3/31/2004
  • Edition description: REV
  • Edition number: 4
  • Pages: 672
  • Product dimensions: 7.52 (w) x 9.24 (h) x 1.19 (d)

Meet the Author

Ben Shneiderman is a Professor in the Department of Computer Science, Founding Director (1983—2000) of the Human-Computer Interaction Laboratory (http://www.cs.umd.edu/hcil), and Member of the Institute for Advanced Computer Studies and the Institute for Systems Research, all at the University of Maryland at College Park. He is a Fellow of the ACM and AAAS and received the ACM CHI (Computer Human Interaction) Lifetime Achievement Award. His books, research papers, and frequent lectures have made him an international leader in this emerging discipline. For relaxation he likes biking, hiking, skiing, and travel.

Catherine Plaisant is Associate Research Scientist at the Human-Computer Interaction Laboratory of the University of Maryland Institute for Advanced Computer Studies. She earned a Doctorat d’Ingénieur degree in France in 1982 and has been conducting research in the field of human-computer interaction since then. In 1987, she joined Professor Shneiderman at the University of Maryland, where she has worked with students and members of the lab, throughout the growth of the field of human-computer interaction. Her research contributions range from focused interaction techniques to innovative visualizations validated with user studies to practical applications developed with industrial partners.

Maxine S. Cohen is a Professor in the Graduate School of Computer and Information Sciences at Nova Southeastern University in Fort Lauderdale, Florida where she teaches graduate courses in Human-Computer Interaction (HCI). Before joining NSU, she worked at IBM in the User Centered Design department. Prior to IBM, she was a faculty member in the Computer Science department, in the Watson School of Engineering at the State University of New York at Binghamton. She has been teaching and working in the HCI field for over 20 years. She received a B.A. in Mathematics from the University of Vermont, a M.S. (specialization Computer Science) and a Ph.D. (specialization Systems Science) from the State University of New York at Binghamton.

Steven M. Jacobs recently retired from the aerospace industry and is now a lecturer at Northern Arizona University, Flagstaff, Arizona. He was formerly with Northrop Grumman Mission Systems in Carson, California. Mr. Jacobs managed engineers developing user interface and web applications software for various government and commercial applications. He was also Adjunct Assistant Professor at the University of Southern California for 17 years, where he developed and taught their graduate computer science courses in user interface design and human performance engineering. He has also taught short courses in similar topics for UCLA Extension and ACM. He received his M.S.C.S. from UCLA, B.A. in Mathematics from Monmouth University (N.J.).

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Table of Contents

Pt. 1 Introduction 1

Ch. 1 Usability of Interactive Systems 3

Ch. 2 Guidelines, Principles, and Theories 55

Pt. 2 Development Processes 95

Ch. 3 Managing Design Processes 97

Ch. 4 Evaluating Interface Designs 131

Pt. 3 Interaction Styles 171

Ch. 5 Direct Manipulation and Virtual Environments 173

Ch. 6 Menu Selection, Form Fill-in, and Dialog Boxes 225

Ch. 7 Command and Natural Languages 271

Ch. 8 Interaction Devices 303

Ch. 9 Collaboration and Social Media Participation 359

Pt. 4 Design Issues 403

Ch. 10 Quality of Service 405

Ch. 11 Balancing Function and Fashion 433

Ch. 12 User Documentation and Online Help 477

Ch. 13 Information Search 513

Ch. 14 Information Visualization 537

Afterword: Societal and Individual Impact of User Interfaces 563

Name index 581

Subject index 591

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