Developing Microsoft Media Foundation Applications

Developing Microsoft Media Foundation Applications

by Anton Polinger
     
 

Create professional-quality media applications and components with Microsoft Media Foundation—and deliver the next generation of high-definition multimedia. With this hands-on book, you’ll learn how to build applications to capture video and audio files of different types, process media information, and stream it over the Internet. If you program with C

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Overview

Create professional-quality media applications and components with Microsoft Media Foundation—and deliver the next generation of high-definition multimedia. With this hands-on book, you’ll learn how to build applications to capture video and audio files of different types, process media information, and stream it over the Internet. If you program with C++ and the Component Object Model (COM), this book is ideal—especially for developers looking to transfer their skills from Microsoft DirectShow®.

Discover how to:

  • Construct media pipelines with individual Media Foundation components
  • Build a simple video player to see how a basic media session works
  • Create applications that transcode media content from one format to another
  • Process data streams by writing Media Foundation Transform objects
  • Examine the internal architecture of Media Foundation Sources and Sinks
  • Design a custom media session object to learn advanced Media Foundation concepts
  • Create image overlays on top of video and send the result over the network

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Product Details

ISBN-13:
9780735656598
Publisher:
Microsoft Press
Publication date:
10/24/2011
Series:
Developer Reference Series
Pages:
386
Product dimensions:
7.30(w) x 8.90(h) x 0.90(d)

Meet the Author

Anton Polinger has worked on the Microsoft Audio/Video pipelines and media technologies for the past eight years, owning the entire pipeline for five releases of Media Center from XP through Windows 7. He has conducted seminars that describe MS media technologies and the Media Center pipeline and taught programming classes on subjects ranging from web development to advanced C++. Anton has a Master’s degree in Software Engineering from Syracuse University.

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