Digital Compositing with Nuke

Digital Compositing with Nuke

by Lee Lanier
     
 

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ISBN-10: 0240820355

ISBN-13: 9780240820354

Pub. Date: 08/29/2012

Publisher: Taylor & Francis

For novice compositors and veterans moving over from Shake or After Effects, this book is the essential guide for learning Nuke, the powerful, node-based compositing software and standard choice for the VFX industry. This book provides a complete overview of the Nuke software,, from an introduction to the user interface to more complex compositing tasks such as

Overview

For novice compositors and veterans moving over from Shake or After Effects, this book is the essential guide for learning Nuke, the powerful, node-based compositing software and standard choice for the VFX industry. This book provides a complete overview of the Nuke software,, from an introduction to the user interface to more complex compositing tasks such as keyframe animation, rotoscoping, matte pulling, motion tracking, and filter application. Far beyond a button-pushing manual, critical lessons in compositing theory are also offered, allowing the reader to use the software more intuitively. The tutorial-based approach, augmented by video footage and project files, will have the reader up and running in Nuke in a matter of hours.

Product Details

ISBN-13:
9780240820354
Publisher:
Taylor & Francis
Publication date:
08/29/2012
Edition description:
New Edition
Pages:
360
Product dimensions:
7.40(w) x 9.60(h) x 0.90(d)

Table of Contents

Contents

Introduction....................xi
Chapter 1: Nuke Interface....................1
Chapter 2: Transforming and Keyframing....................31
Chapter 3: Bit Depths, Color Spaces, and Color Grading....................61
Chapter 4: Alpha Mattes, Merging, and Rotoscoping....................97
Chapter 5: Keying....................133
Chapter 6: Manipulating Channels and Matching Artifacts....................161
Chapter 7: Time Warping and Image Distortion....................197
Chapter 8: Motion Tracking....................227
Chapter 9: Working with 2.5D, 3D, and Stereoscopic 3D....................255
Chapter 10: Optimization, Scripting, and New Techniques....................293
Appendix A: Shake/After Effects to Nuke Conversion Chart....................323
Appendix B: Working with Interlacing, Pulldown, and Rolling Shutters....................325
Index....................327

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