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Digital Game-Based Learning
     

Digital Game-Based Learning

5.0 1
by Marc Prensky
 

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Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of

Overview

Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

Editorial Reviews

Booknews
Prensky (CEO of a private firm) presents a strategic and tactical guide to a recent trend in learning<-->combining content with video games and computer games to engage young people entering the work force. With approximately 50 case studies and examples, he illustrates potential application of game-based learning to a variety of industries. Chapters provide background on the topic, explain how games teach, and show what some organizations are already doing. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Product Details

ISBN-13:
9781557788634
Publisher:
Paragon House Publishers
Publication date:
03/01/2007
Pages:
464
Sales rank:
1,044,328
Product dimensions:
6.04(w) x 9.00(h) x 0.98(d)

Meet the Author

MARC PRENSKY is a speaker, writer, consultant, and designer in the critical areas of education and learning. He is the founder and CEO of Games2train and a pioneer in the field of game-based learning. He has been featured in the New York Times, The Wall Street Journal , and The Economist , has appeared on the BBC, CNN, MSNBC, and PBS, and was named one of the "top ten visionaries" by Training magazine.

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Digital Game-Based Learning 5 out of 5 based on 0 ratings. 1 reviews.
Guest More than 1 year ago
When you finish reading this book, you want to try out game based learning. Not only kids but also adults love fun games, too. It's very impressive approach to combining games and business learning. You will find a lot of companies use games to train people through this book. As you notice, our computer enviroment has been changed rapidly. We should use our new fun way of learning for youger generation. It is really worth reading book.