Digital Game-Based Learning

Digital Game-Based Learning

5.0 1
by Marc Prensky
     
 

View All Available Formats & Editions

Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of

Overview

Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

Editorial Reviews

Booknews
Prensky (CEO of a private firm) presents a strategic and tactical guide to a recent trend in learning<-->combining content with video games and computer games to engage young people entering the work force. With approximately 50 case studies and examples, he illustrates potential application of game-based learning to a variety of industries. Chapters provide background on the topic, explain how games teach, and show what some organizations are already doing. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Product Details

ISBN-13:
9781557788634
Publisher:
Paragon House Publishers
Publication date:
03/01/2007
Pages:
464
Sales rank:
453,865
Product dimensions:
6.04(w) x 9.00(h) x 0.98(d)

Meet the Author


Marc Prensky, the originator of the terms digital native and digital immigrant, is an internationally acclaimed speaker, writer, and game designer focusing on education and learning. He gives over 50 talks per year around the world, has appeared on CNN, Fox News, CNBC, and the BBC, and has been interviewed in numerous worldwide publications including The New York Times, Newsweek, The Economist, Le Monde, and El Pais. His previous books include Teaching Digital Natives, From Digital Natives to Digital Wisdome, Digital Game-Based Learning, and Don't Bother Me Mom, I'm Learning! Prensky is a prolific essayist and writes a regular column in Educational Technology magazine.

Customer Reviews

Average Review:

Write a Review

and post it to your social network

     

Most Helpful Customer Reviews

See all customer reviews >

Digital Game-Based Learning 5 out of 5 based on 0 ratings. 1 reviews.
Guest More than 1 year ago
When you finish reading this book, you want to try out game based learning. Not only kids but also adults love fun games, too. It's very impressive approach to combining games and business learning. You will find a lot of companies use games to train people through this book. As you notice, our computer enviroment has been changed rapidly. We should use our new fun way of learning for youger generation. It is really worth reading book.