The book builds upon the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new media formats, and SVG commands and SVG filters, are best for use with Android Studio, Java 8, JavaFX, iOS, Kindle Fire and HTML5. The book covers key factors regarding the data footprint optimization work process, and why data footprint optimization is important, and covers programming languages used for digital illustration, and publishing platforms which support digital illustration, and how to assimilate these into your digital illustration and digital painting content production pipelines and workflow.
You will learn:
• The terminology of vector imaging and digital illustration
• What comprises a digital illustration 2D modeling and rendering pipeline
• Concepts and principles behind digital illustration content production
• How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux
• Concepts behind spline curves, strokes, fills, patterns and rendering
• Digital illustration data formats and data footprint optimization
Audience
Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors. Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.
The book builds upon the foundational concepts of vector graphics and the SVG format, and gets more advanced as chapters progress, covering what vector new media formats, and SVG commands and SVG filters, are best for use with Android Studio, Java 8, JavaFX, iOS, Kindle Fire and HTML5. The book covers key factors regarding the data footprint optimization work process, and why data footprint optimization is important, and covers programming languages used for digital illustration, and publishing platforms which support digital illustration, and how to assimilate these into your digital illustration and digital painting content production pipelines and workflow.
You will learn:
• The terminology of vector imaging and digital illustration
• What comprises a digital illustration 2D modeling and rendering pipeline
• Concepts and principles behind digital illustration content production
• How to install and utilize 64-bit Inkscape 0.91 for Windows, Mac OSX and Linux
• Concepts behind spline curves, strokes, fills, patterns and rendering
• Digital illustration data formats and data footprint optimization
Audience
Primary: Artists, Illustrators, Website Developers, Flash Developers, User Interface Designers, Digital Signage Content Developers, e-Learning Content Creators, eBook Authors. Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RIA) Programmers, Game Designers, Teachers, Educators.

Digital Illustration Fundamentals: Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF
169
Digital Illustration Fundamentals: Vector, Raster, WaveForm, NewMedia with DICF, DAEF and ASNMF
169Paperback(1st ed.)
Product Details
ISBN-13: | 9781484216965 |
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Publisher: | Apress |
Publication date: | 12/23/2015 |
Edition description: | 1st ed. |
Pages: | 169 |
Product dimensions: | 6.10(w) x 9.25(h) x (d) |