Digital Storytelling: A creator's guide to interactive entertainmentby Carolyn Handler Miller
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences/b>… See more details below
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences.
The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves.
This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.
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DIGITAL STORYTELLING Carolyn Handler Miller From sitting in front of the camp fire to sitting in front of a computer, story-telling has always been rewarding, yet often frustrating. The challenges of telling a story using different media, particularly a new one, can be intimidating, especially to someone who wasn¿t born with a mouse in their mouth. Not to worry, though, for in the first chapter of Carolyn Miller¿s book, she lays those concerns to rest by noting that interactive stories are similar to myths, rituals, and games. I immediately felt better and dove right into this comprehensive book. DIGITAL STORYTELLING is valuable on a number of levels. It¿s a scholarly revue and investigation of interactive media and thus an excellent resource for researchers. It explains the terminology and theories. It offers specific tools for digital storytelling development of plot, structure, and characters. It has guidelines for specific uses of digital storytelling such as information, education, and advertising. Children¿s projects have their own helpful chapter. As a story consultant moving more into games design work, and as a writer desiring to keep up with the latest techniques and technologies, I know I¿ll be reaching for DIGITAL STORYTELLING a lot. And I know I¿ll always find it a rich resource of information and inspiration.