Digital Video and HD: Algorithms and Interfaces / Edition 1

Digital Video and HD: Algorithms and Interfaces / Edition 1

by Charles Poynton, Charles Pounton
     
 

ISBN-10: 1558607927

ISBN-13: 9781558607927

Pub. Date: 12/16/2002

Publisher: Elsevier Science

"This is the "Gamma Sutra" — a guide to the pleasures of understanding electronic pictures. It's like having the world's best teacher giving you a private seminar on whatever you need to know."
—Mark Schubin, multiple Emmy Award-winning Fellow of the Society of Motion Picture and Television Engineers

"We are all looking forward to the benefits that

Overview

"This is the "Gamma Sutra" — a guide to the pleasures of understanding electronic pictures. It's like having the world's best teacher giving you a private seminar on whatever you need to know."
—Mark Schubin, multiple Emmy Award-winning Fellow of the Society of Motion Picture and Television Engineers

"We are all looking forward to the benefits that will result from the convergence/collision between digital television and computers. This book is an invaluable reference in how digital video is done, both for TV people and for computer graphics people, and it will go a long way toward accelerating the convergence and in minimizing the damage it may cause to either party."
—From the Foreword by Jim Blinn, Microsoft Research

Rapidly evolving computer and communications technologies have achieved data transmission rates and data storage capacities high enough for digital video. But video involves much more than just pushing bits! Achieving accurate color, smooth motion, and the best possible image quality requires understanding many aspects of image acquisition, coding, processing, and display that are outside the usual realm of computer graphics. At the same time, video system designers are facing increasing demands to interface with film and computer systems, and they therefore need to understand many of the techniques of computer graphics.

Digital Video and HDTV Algorithms and Interfaces covers the theory and engineering of digital video systems in a manner that is equally accessible to video engineers and computer graphics practitioners. It provides succinct and accurate treatment of standard-definition television (SDTV), high-definition television (HDTV), and compression systems. With the help of hundreds of high-quality technical illustrations and an extensive glossary, this book details the following topics:

*Basic concepts of digitization, sampling, quantization, gamma, and filtering

*Principles of color science as applied to image capture and display

*Scanning and coding of SDTV and HDTV

*Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video)

*Analog NTSC and PAL

*Studio systems and interfaces, including SDI, IEEE 1394, and DV-over-1394

*Digital videotape recording

*Compression technology, including M-JPEG, DV, and MPEG-2

*Broadcast standards (including digital television, DTV) and consumer video equipment

Product Details

ISBN-13:
9781558607927
Publisher:
Elsevier Science
Publication date:
12/16/2002
Series:
Morgan Kaufmann Series in Computer Graphics Series
Edition description:
New Edition
Pages:
736
Product dimensions:
9.08(w) x 8.20(h) x 1.61(d)

Table of Contents

Acknowledgments
List of Figures
List of Tables
Preface

Part 1 - Introduction
Chapter 1 - Raster Images
Chapter 2 - Quantization
Chapter 3 - Brightness Contrast Controls
Chapter 4 - Raster Images in Computing
Chapter 5 - Raster Scanning
Chapter 6 - Image Structure
Chapter 7 - Resolution
Chapter 8 - Constant Luminance
Chapter 9 - Rendering Intent
Chapter 10 - Introduction to Luma Chroma
Chapter 11 - Introduction to Component SDTV
Chapter 12 - Introduction to Composite NTSC PAL
Chapter 13 - Introduction to HDTV
Chapter 14 - Introduction to Compression
Chapter 15 - Digital Video Interfaces

Part 2 - Principles
Chapter 16 - Filtering and Sampling
Chapter 17 - Resampling, Interpolation, and decimation
Chapter 18 - Image Digitization and Reconstruction
Chapter 19 - Perception and Visual Acuity
Chapter 20 - Luminance and Lightness
Chapter 21 - The CIE System of Colorimetry
Chapter 22 - Color Science for Video
Chapter 23 - Gamma
Chapter 24 - Luma and Color Differences
Chapter 25 - Component Video Color Coding for SDTV
Chapter 26 - Component Video Color Coding for HDTV
Chapter 27 - NTSC PAL Chroma Modulation
Chapter 28 - NTSC PAL Frequency Interleaving
Chapter 29 - NTSC Y'IQ System
Chapter 30 - Frame, Field, Line, and Sample Rates
Chapter 31 - Timecode
Chapter 32 - Video Signal Structure
Chapter 33 - Digital Sync., TRS, Ancillary Data, and Interface
Chapter 34 - Analog SDTV Sync, Genlock, and Interface
Chapter 35 - Videotape Recording
Chapter 36 - 2-3 Pulldown
Chapter 37 - Deinterlacing

Part 3 - Video Compression
Chapter 38 - JPEG and Motion-JPEG Compression
Chapter 39 - MPEG-2 Video Compression

Part 4 - Studio Standards
Chapter 40 - 525/59.94 Component Video
Chapter 41 - 525/59.94 NTSC Composite Video
Chapter 42 - 625/50 Component Video
Chapter 43 - 625/50 PAL Composite Video
Chapter 44 - SDTV Test Signals
Chapter 45 - 1280x720 HDTV
Chapter 46 - 1920x1080 HDTV
Chapter 47 - Electrical and Mechanical Interfaces

Part 5 - Broadcast Consumer Video
Chapter 48 - Analog NTSC nbsp; PAL Broadcast Standards
Chapter 49 - Consumer Analog NTSC PAL
Chapter 50 - Digital Television Broadcast Standards

Appendices
A - YUV and Luminance Considered Harmful
B - Introduction to Radiometry Photometry
C - Glossary of Video Signal Terms

Index

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