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Digital Youth, Innovation, and the Unexpected
     

Digital Youth, Innovation, and the Unexpected

by Tara McPherson
 

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ISBN-10: 0262633590

ISBN-13: 9780262633598

Pub. Date: 12/01/2007

Publisher: MIT Press

Young people's use of digital media may result in various innovations and unexpected outcomes, from the use of videogame technologies to create films to the effect of home digital media on family life. This volume examines the core issues that arise when digital media use results in unintended learning experiences and unanticipated social encounters. The

Overview

Young people's use of digital media may result in various innovations and unexpected outcomes, from the use of videogame technologies to create films to the effect of home digital media on family life. This volume examines the core issues that arise when digital media use results in unintended learning experiences and unanticipated social encounters. The contributors examine the complex mix of emergent practices and developments online and elsewhere that empower young users to function as drivers of technological change, recognizing that these new technologies are embedded in larger social systems, school, family, friends.

The chapters consider such topics as (un)equal access across economic, racial, and ethnic lines; media panics and social anxieties; policy and Internet protocols; media literacy; citizenship vs. consumption; creativity and collaboration; digital media and gender equity; shifting notions of temporality; and defining the public/private divide.

Contributors:Steve Anderson, Anne Balsamo, Justine Cassell, Meg Cramer, Robert A. Heverly, Paula K Hooper, Sonia Livingstone, Henry Lowood, Robert Samuels, Christian Sandvig, Ellen Seiter, Sarita Yardi.

Product Details

ISBN-13:
9780262633598
Publisher:
MIT Press
Publication date:
12/01/2007
Series:
The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning
Pages:
269
Product dimensions:
7.00(w) x 10.00(h) x 0.50(d)
Age Range:
18 Years

Related Subjects

Table of Contents


Foreword$dSeries Advisors     vii
A Rule Set for the Future   Tara McPherson     1
Revisiting "Old" Media: Learning from Media Histories
Practicing at Home: Computers, Pianos, and Cultural Capital   Ellen Seiter     27
High Tech or High Risk: Moral Panics about Girls Online   Justine Cassell   Meg Cramer     53
Wireless Play and Unexpected Innovation   Christian Sandvig     77
Exploring "New" Media: Case Studies of Digital Youth
Internet Literacy: Young People's Negotiation of New Online Opportunities   Sonia Livingstone     101
Looking BK and Moving FD: Toward a Sociocultural Lens on Learning with Programmable Media   Paula K. Hooper     123
Whispers in the Classroom   Sarita Yardi     143
Found Technology: Players as Innovators in the Making of Machinima   Henry Lowood     165
Delimiting Some Futures: Issues and Concerns
Growing Up Digital: Control and the Pieces of a Digital Life   Robert A. Heverly     199
Auto-Modernity after Postmodernism: Autonomy and Automation in Culture, Technology, and Education   Robert Samuels     219
A Pedagogy for Original Synners   Steve Anderson   Anne Balsamo     241

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