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Down the Mysterly River

Down the Mysterly River

4.2 16
by Bill Willingham, Dick Hill (Read by)

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Max “the Wolf” is a top-notch Boy Scout, an expert at orienteering, and a master of being prepared. So it is a little odd that he suddenly finds himself, with no recollection of his immediate past, lost in an unfamiliar wood. Even odder still, he encounters a badger named Banderbrock, a black bear named Walden, and McTavish the Monster (who might also


Max “the Wolf” is a top-notch Boy Scout, an expert at orienteering, and a master of being prepared. So it is a little odd that he suddenly finds himself, with no recollection of his immediate past, lost in an unfamiliar wood. Even odder still, he encounters a badger named Banderbrock, a black bear named Walden, and McTavish the Monster (who might also be an old barn cat)—all of whom talk—and who are as clueless as Max.

Before long, Max and his friends are on the run from a relentless group of hunters and their deadly hounds. Armed with powerful blue swords and known as the Blue Cutters, these hunters capture and change the very essence of their prey. For what purpose, Max can’t guess. But unless he can solve the mystery of the strange forested world he’s landed in, Max may find himself and his friends changed beyond recognition, lost in a lost world....

Down the Mysterly River is the children’s book debut of Bill Willingham, the creator of the #1 New York Times bestselling graphic novel series Fables.

“Willingham’s Fables comics tapped into the deep fairy-tale structures in my psyche and never let go. Now Down the Mysterly River finally delivers the same opportunity for younger readers. Lucky them!” —Cory Doctorow, New York Times bestselling author of Little Brother

Editorial Reviews

Publishers Weekly
Eisner-winning comics creator Willingham (the Fables series) makes his middle-grade debut with an action-packed and often touching novel (published in a different form by Willingham's Clockwork Storybook collective in 2001) that explores the nature of characters and authorship. Twelve-year-old Max, a Boy Scout and self-professed detective, finds himself in a strange forest with no idea how he got there. He soon meets a group of talking animals who are equally confused about their provenance, including a badger named Banderbrock, a gentle bear named Walden, and the mean cat McTavish. They encounter mysterious hunters called the Blue Cutters, who use their blades to literally cut into the history of creatures, rearranging their pasts to suit the Cutters' desires. Willingham roles out his themes slowly, only fully spelling them out in the final scene, but they don't interfere with the rollicking story, nasty (but fully realized) villains, and heroic camaraderie. Likewise, although references from The Princess Bride to Edgar Rice Burroughs abound, they're smoothly integrated, never letting readers suspect they might be missing a joke. The end result is a stellar example of a novel working both as an adventure tale and as metafiction. Ages 10–up. (Sept.)
From the Publisher

“Eisner-winning comics creator Willingham (the Fables series) makes his middle-grade debut with an action-packed and often touching novel...that explores the nature of characters and authorship…. The end result is a stellar example of a novel working both as an adventure tale and as metafiction.” —Publishers Weekly, starred review

“Now Willingham is turning his attention to middle-grade readers with a tangentially themed fish-out-of-water tale that subtracts most of the pictures and is much more of a true fable…. [A]wonderful book.” —Los Angeles Times

“Willingham's Fables comics tapped into the deep fairy-tale structures in my psyche and never let go. Now, Down the Mysterly River finally delivers the same opportunity for younger readers. Lucky them!” —Cory Doctorow, New York Times bestselling author of Little Brother

Children's Literature - Paula Rohrlick
Max "the Wolf," an intrepid 12-year-old Boy Scout and amateur detective, finds himself in the midst of an unfamiliar forest, with no memory of how he'd arrived there. The mystery deepens when he encounters talking animals: a brave badger named Banderbrock, an affable bear named Walden, and a ferocious, boastful barn cat named McTavish, heroes all, in various ways. Max and his companions are pursued by hunters known as the Blue Cutters, whose powerful swords can alter the personalities of their victims. An enchanted tree reveals that there are sanctuaries where they can be safe from the Blue Cutters and their hounds, and the group agrees to head down the Mysterly River to one of these refuges, the castle of the Wizard Swift. Along the way, of course, there are adventures and battles, including a meeting with an old man who delivers eggs from which entire worlds hatch and a terrifying ride down the rapids. A truly surprising revelation awaits them at Swift's castle. This suspenseful, engaging mystery/fantasy (originally published by Clockwork Storybook in 2001) is by the Eisner Award-winning author of the graphic novel series Fables, which features fairy tale characters. This volume, his first novel, is more influenced by C.S. Lewis, J.R.R. Tolkien, and perhaps a dash of Terry Pratchett, as there are some comic moments as well. Black and white illustrations by the artist responsible for the Fables titles appear at the beginning of each chapter. Reviewer: Paula Rohrlick
School Library Journal
Gr 5–8—Max the Wolf, who is not a wolf at all but a Boy Scout who likes to solve mysteries, is in the middle of a very big dilemma. Awakening in a forest, he has no memory of how he got there. Encountering a talking badger named Banderbrock further distresses him, not only for obvious reasons, but also because the badger is equally confused. As the two attempt to determine their whereabouts, they pick up a feisty barn cat named McTavish and a bumbling but lovable bear sheriff, Walden. This unlikely group soon finds itself under attack by a band of vicious men and women called Blue Cutters. Their magical swords hack away at victims, changing their personalities until they no longer resemble who they once were. Max has to find out why they're all in this strange land, all the while dodging, fighting, and trying to outsmart the Cutters. Readers will cheer for this motley crew, and crazy McTavish is good for more than a few laughs. While the ending is slightly predictable, it doesn't diminish the enjoyment readers will feel when the mystery is solved, and they'll race through the story to get there. Buckingham's simple but effective black-and-white illustrations give faces to the characters at the beginning of each chapter. Willingham has skillfully created an imaginative fairy-tale world, and an adventure quest with heart.—Mandy Lawrence, Fowler Middle School, Frisco, TX
School Library Journal - Audio
Gr 5–8—Twelve-year-old Max awakens to find himself in unfamiliar woods with no memory of how he got there. Fortunately, he's a boy scout, and a detective to boot, so he's quite prepared to solve the mystery. As his quest ensues, Max befriends an array of talking animals: Banderbrock, the warrior badger; MacTavish, the cantankerous tom cat; and Walden, the good-natured bear. Dick Hill provides a distinctive voice and accent for each character and captures the appropriate persona. Bill Willingham's story (Starscape, 2011) reads like an old-fashioned childhood classic, with a setting somewhere between The Hundred Acre Wood and The Yellow Brick Road with a smidge of Kipling's Just So Stories. Middle school listeners, especially boys, will be drawn into the adventure and should be able to handle the bit of violence involved as Max and his party try to outwit the menacing Blue Cutters (with their sharp blades) and make it to the wizard who they believe can give them some answers. It's an interesting tale with a unique and clever twist. Dick Hill's voice is rich and deep, but his rendition seems a bit too deliberate. At times his diction appears forced and he over emphasizes certain syllables, making the listening experience somewhat uncomfortable.—Patricia McClune, Conestoga Valley High School, Lancaster, PA
Kirkus Reviews

An intrepid Boy Scout sleuth meets talking animals, creators of worlds and viciously evangelical conformists in a coming-of-age tale first issued in slightly different form in 2001.

Hardly has Max had a chance to wonder how he comes to be walking down a forest road with great gaps in his memory than he meets a similarly afflicted badger who introduces himself as Banderbrock. With a raffish cat named McTavish and Walden, a peaceable bear, joining along the way, that walk soon turns into a flight ahead of a large company of dedicated men and women armed with special swords that can surgically remove troublesome personal characteristics like independence and creativity. Nonetheless, aside from the occasional narrow squeak, that flight is more like a leisurely amble, punctuated with pauses for extended bickering and reminiscences, plus conversations with a sociable talking tree and a wandering coot who claims to deliver universes. Even before finding safe haven with a "wizard" (here a synonym for "author") who lays it all out, Max has reached a dismal realization about who he and his friends really are. But going out of print can be a beginning rather than an ending, promises the wizard, pointing out several roads to second careers for fictional characters.

Though it's been done before and better (see Roderick Townley'sGreat Good Thing,2001), there's still room in the premise for clever twists.(Metafictional fantasy. 12-15, adult)

Product Details

Brilliance Audio
Publication date:
Edition description:
Product dimensions:
5.25(w) x 6.75(h) x 0.50(d)
Age Range:
12 - 15 Years

Read an Excerpt

Down the Mysterly River

By Bill Willingham, Mark Buckingham

Tom Doherty Associates

Copyright © 2011 William T. Willingham
All rights reserved.
ISBN: 978-1-4299-8240-5


Wolves and Badgers and Thrilling Boy Detective Stories

Max the Wolf was a wolf in exactly the same way that foothills are made up of real feet and a tiger shark is part tiger, which is to say, not at all. Max was in fact a boy, between twelve and thirteen years old, and entirely human. He was dressed in a Boy Scout uniform. His loose cotton shirt and shorts were a light greenish tan in color, as were the knee-high stockings that rose out of the weathered brown leather hiking boots he wore. Many brightly colored cloth badges, of every odd shape and size, were sewn onto the front of his shirt. More badges were sewn onto the breasts and back of the dusty red jacket he wore zippered halfway up over his shirt. A blue and white triangle of cloth was draped around his neck, its tightly rolled end points connected in front by a neckerchief slide, deftly hand-carved into the shape of a gray wolf's head, its fierce jaws open to reveal white fangs.

Max had blue eyes and fair skin, lightly dusted with freckles. He had a wild mop of brown hair that he frequently had to brush out of his eyes. Usually his hair was restrained by his cap, but he seemed to have lost his cap recently, though he couldn't exactly recall where.

Now that Max thought about it, not only could he not remember how he'd lost his cap, he couldn't recall where he was or how he'd arrived there. This was troubling for many reasons. In all the years he'd been a member of Troop 496, Chief Seattle Council, in the countless hikes and camping trips he'd enjoyed, and the many adventures he'd had, Max the Wolf had never once been lost. He was a wizard with map and compass and had earned his Orienteering merit badge while still a Tenderfoot Scout. And he'd never suffered a loss of memory, nor even the briefest moment of blackout.

And yet here he found himself walking down the slope of a hill, in the midst of a great forest of mixed broadleaf and evergreen, or so at least it appeared from his limited vantage place. As he walked he passed in and out of the shade of the leafy canopy high overhead. To any observer, and there was at least one, the infrequent pockets of undiluted golden sunlight made Max seem to suddenly shine brightly, like a character in a painting, before he stepped once more into the subdued, heavily filtered light of deep green shadow. The enclosed world was alive with the usual sounds of a forest. Birds sang and bugs chattered to each other from their many hidden enclaves. Many foresty scents drifted on the cool, soft breeze.

"Well, Max, it seems you've landed yourself in another adventure," the boy said out loud, even though there didn't appear to be anyone on hand to talk to.

"At the beginning of the mystery," he continued, "the best way to isolate what you don't know is to first take stock of everything you do know." This was one of Max's five most important rules of detection. Reciting it helped him to order his thoughts and prepare his mind for the coming investigation. "First, I am in the middle of a forest I don't recognize, though it is so much like the familiar forests of the Pacific Northwest, I'll assume I'm still in that general area, until evidence suggests otherwise. Second, I don't know how I got here." He ticked each point off on his fingers as he mentioned it.

"Judging by what I can see of the sky," he said, counting a third finger, "it's about midday and not likely to rain any time soon, so I'm in no immediate danger of exposure. I can't hear traffic sounds, so I must be at least a few miles from any well-traveled road."

Now that he was back in a detecting frame of mind, the uneasiness brought about by his initial confusion began to fade. Max was seldom if ever fearful, not even during the Mystery of the Gruesome Grizzly, but he'd never suffered a loss of his mental faculties before. No matter what, he'd always been able to trust his ability to reason, until now. Talking out loud in such an odd situation comforted him just enough to help keep the unfamiliar traces of panic at bay.

"I must have been involved in some Scouting activity," he continued as he strolled downhill, "because I'm in uniform. If our Troop was on a camping trip I'd have a backpack, or at least a canteen for a day hike. But I could've lost those along with my hat."

As soon as he thought of his possibly missing backpack, Max checked his pockets for his Lost Kit, which an experienced Scout always carried apart from his backpack, just in case he ever became separated from the rest of his gear in the wild. He found his Lost Kit in his left front pants pocket, exactly where it was supposed to be. Inside a small watertight cylinder were a dozen strike-anywhere matches, a candle, a roll of fishing line with two hooks, a few bandages in sterile wrappings, and a needle and thread. A length of heavier twine was wrapped around the outside of the plastic cylinder, since it didn't need to be protected from the elements.

Along with his Boy Scout knife, which he discovered safely in his right front pants pocket, he had the minimum basic tools necessary for a resourceful Scout to survive in all but the most extreme sort of wilderness. Since he was in the habit of carrying his knife and Lost Kit during all Scouting activities, even those which took place in the middle of civilization, their presence in his pockets shed no light on the unresolved question of whether or not he was on a day hike or overnight camping trip prior to his memory loss.

The bandages in his Lost Kit reminded him that most cases of memory loss were caused by injury, or some other serious trauma. So, mentally criticizing himself for not thinking of it sooner, he stopped walking long enough to give himself as thorough a physical examination as his situation allowed. It didn't take long. His head seemed free of lumps, cuts, or tender spots. He suffered no headache or dizziness. Moving down his body, he discovered no broken bones, or serious cuts. In fact he couldn't even find superficial cuts, scrapes, or the kind of minor scratches and insect bites anyone picks up after spending a reasonable amount of time in the woods. "So the evidence suggests," he said, "wherever I am, I haven't been here long.

"If I was on a hike and became separated from my Troop, there's a pretty good chance some of them might be nearby, looking for me." Standing still and quiet in the great woods, he listened for human sounds. Any search party would be blowing on loud whistles or actively calling out his name, not only to find him, but also to aid themselves in not becoming separated from each other. Losing additional members of the search party was always the greatest danger in any rescue operation. He decided to put off calling out himself. For now, he reasoned, it was more important to listen.

He could hear all manner of birdsong, but failed to recognize any. Identifying individual birdcalls was never his strong point; not like his patrol mate Danny Underbrink, who could tell a hundred different birds by their song alone. Max did better with plants. Unfortunately the many varieties of tree and shrub he could immediately identify were common to all western forests.

After a few minutes of more thorough investigation, he found some mushrooms nestled in the shady roots of a large spruce tree. He recognized them as a type called Bulbous Cort, which were common to the mountainous forests of the Pacific Northwest, though not entirely exclusive to them. It was enough though to add support to his original theory that he wasn't far from the woodlands regularly explored by his Troop.

As bad off as he was, at least it was unlikely he'd been spirited away to some remote corner of the world. In the adventure he called the Mystery of the Cautious Kidnappers, he and Taffy Clark had been taken as far as Canada's remote Northern Territories before he could effect their escape.

Because the Bulbous Cort mushroom ripened only between September and October, Max was able to deduce what time of year it was, which suddenly struck him as the strangest aspect of the mystery so far. No matter how much he'd forgotten of recent events, he should still be able to remember the month, or at least the general time of year.

"You can't blank out entire seasons, can you?" Try as he may, he couldn't even pin down what his last specific memory was. Though he could recall just about every detail of each one of his adventures, and even fit them in the right chronological order, there seemed to be a big blank between the end of his last adventure and the moment he realized he was walking through these woods.

At this point the panicky feeling threatened to well up inside him again, and it was only by a great effort of will he was able to force it back into submission. It was time, he thought, to quit worrying and go back to solving specific problems. "Figure out enough of the small details, and the big mystery will solve itself." That was another of his famous first five rules of detection.

Even though the sun was still high in the sky, promising that there were still several hours of reliable daylight left, Max decided to make some plans, in case it turned out he truly was on his own, and he'd be spending the night in the woods. He turned slowly in place, in two complete circles, looking up and down, from the forest floor to the branches high above him. He could detect no break in the trees and underbrush that might indicate a possible clearing, where he could expect to find a less obstructed view of his location. The next best thing was to head back up the hill he'd been walking down, until he found a clearing or reached the hilltop, where he could climb one of the taller trees to see what he could see.

The disadvantage of going uphill, beyond the obvious fact that it was harder than walking downhill, was that he'd tend to be walking away from most sources of fresh water. He'd need to find some water before he settled down for the night, but he had some time before that became the first priority. He'd listen while he hiked. On hillsides any water would tend to be in motion, and moving water made noise.

Having decided on his immediate objective, Max removed his jacket and, draping it over one shoulder, set out at a brisk pace up the steep slope of the hillside. Before he had gone very far, while passing through a particularly dense area of underbrush between two black cottonwood trees, he was surprised by a gruff voice from under a leafy bush.

"I don't think either of us would like it if you stepped on me," the voice said.

Startled, Max stepped back a couple of paces, until he was well clear of the bushes. In almost no time at all a squat and furry form came out from under the very same bush, waddling a bit from side to side as it walked on four short legs. The stout creature was nearly twenty inches from nose to tail, and, except for its elongated snout, it was almost as wide as it was long. In a mostly white face, two dark stripes of fur ran from its black nose, one across each eye, to taper off just beyond the back of its head. An additional dark patch of fur colored each cheek. In a very striking pattern, the dark and white lines flowed back along its coat, gradually shading into a uniform gray along the way, turning brownish just before the bristly fur entirely ran out of creature to cover. Max recognized it instantly as a very large example of the species Taxidea taxus, or in plain language, a badger.

Max looked back and forth between the badger and the bush it had just emerged from, hoping to get a look at who'd spoken, all the while wondering what odd sort of fellow would share space under a bush with a badger.

"You might want to be a touch more careful to look where you're going," the badger said, provoking a yawlp of astonishment from Max. It was the same gruff voice he'd just heard. There was no one else in the bush.

"You talked!" Max said. He backed another full step down the hill, careful not to take his eyes off the impossible creature.

"Well, why shouldn't I?" the badger said. "You were already talking so much, it seemed impolite not to join the conversation." The creature shuffled forward a little bit as he talked. As he did, Max stepped back each time, keeping a uniform distance between them.

"But badgers can't talk!" Max said.

"Of course we can. We talk all the time. Back in my old sett it was everything I could do to get my wife and cubs to shut up long enough to hear myself think. Of course, this is the first time one of you fire callers ever answered back. For all of your endless jabbering, this is the only time one of you said anything I can understand."

This time the badger didn't shuffle forward on his stubby legs, perhaps because in doing so he would have backed the poor fire caller right into a tangle of devil's club behind him. Their multitudes of two-inch needles were bad enough on a badger's thick coat. Against a fire caller's soft unfurred hide they'd be torture. Instead the creature huffed and snorted and rocked from side to side all the while clawing absentmindedly at the dirt in front of him. It seemed to Max a very badgerly thing to do.

Suddenly all evidence of surprise and fear at such an unusual encounter vanished from Max's face, to be replaced by a wide grin that burped out several solitary chuckles, before they connected into a more proper and delighted stream of laughter that lasted for some moments. Max didn't back up any more. In fact he boldly knelt down in the spongy carpet of dead leaves and pine needles to get a better look at his new companion.

"Do badgers amuse you, fella, or are you just some sort of kook?"

"Neither," Max said, once he was able to get control of his laughter. "I'm simply relieved to have finally solved this particular mystery. I should have suspected it before. The clues were all there. Not knowing what time of year it is should have been a dead giveaway. But the sensations of my environment were so detailed and consistent with reality, the obvious answer never occurred to me, until now. I'm in the middle of a very enjoyable dream. I'm going to regret waking up from this one."

"I hate to interrupt your good mood," the badger said, "and Brock knows I've had some crazy dreams of my own, but I don't think this is one of them."

"Of course you wouldn't think so," Max replied, "because you aren't the one dreaming. You're just a character in mine."

"Nope," the badger said. "I doubt that very much. Though you and I have both landed in a strange place, I don't think it's the land of dreams. I know the smell of that country like I know the scent of my own beloved missus in the dark of our den, and this ain't it. This land smells all wrong. Not in a bad way, precisely, but foreign-like."

"Where are we then?" Max said, his broad smile fading only a little.

"I think we're in the afterlife, young fire caller," the badger said in a voice gone quiet and sober. "My best guess is that you and me are stone-cold dead."


Flights and Fights and Campfire Tales

McTavish the Monster was on the run again. Given the darkness of the night and the density of the woods, with all of its myriad hidey-holes, he could easily have escaped the hunter, if the hunter were on his own. Humans, for all their amazing tools and other wonders, were dull things and easy to outwit. But the two black hounds were another story. Dogs could sniff anyone out of even the most hidden lair, so the only way for McTavish to escape this time was to run and dodge and run some more.

McTavish was getting tired though. If it were only a single dog on his tail, he would have turned to fight long ago. Killing a big bad dog wasn't so hard as all that, even a well-trained hunting dog. More than one hound's ghost was currently whimpering in some foul canine Hell because it had been foolhardy enough to pick a fight with him. But a dog and its master were impossible for even a crafty old fighter like McTavish to beat. And when the hunter had two dogs? Well, that was nothing short of unfair.


Excerpted from Down the Mysterly River by Bill Willingham, Mark Buckingham. Copyright © 2011 William T. Willingham. Excerpted by permission of Tom Doherty Associates.
All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher.
Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.

Meet the Author

Bill Willingham never fought a desperate and losing battle in a good cause, never contributed to society in a meaningful way, and hasn’t lived a life of adventure, but he’s had a few moments of near adventure. At some point in his life Bill learned how to get paid for telling scurrilous lies to good people, and he’s been doing it ever since. He lives in the wild and frosty woods of Minnesota with a dog and a cat he hasn’t met yet.

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Down the Mysterly River 4.2 out of 5 based on 0 ratings. 16 reviews.
Anonymous More than 1 year ago
This is a faboulous book!!! I love the talking animals and story! Get this book. There are lots of creativity in this book
Anonymous More than 1 year ago
Love it....
vvb32 More than 1 year ago
Those of you who love fairy tales with talking animals (and other objects) will definitely get a treat from this story. Watching the characters interact and tell their stories was the engaging and enjoyable part of this book. Didn't want the journey to end as I loved the banter and bonding between the character.
simongr81 More than 1 year ago
Just finished today. Is not Bill Willingham's best work, but still a good read. It starts off interesting, turns sluggish and then picks up again. Again not great but still good.
Sam55oh More than 1 year ago
I had purchased this book 3 different times, twice for grandchildren and friends with readers, finally decided to read it myself. Mr. Willing ham tells a fast paced compelling story with several cast members that you grow to want to know more about. Am not a cat person but laughed out loud several times as I read about McTavish the cat and his life observations. This is nice book, quick read, an adult would enjoy if they are young at heart. I would like to read more someday.
Anonymous More than 1 year ago
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Anonymous More than 1 year ago
This book offers amazing wording vocabulary for any age. Great personification!
Anonymous More than 1 year ago
Bought this for our 9 year old grandson, but kept it long enough to read it myself first.
Anonymous More than 1 year ago
BookSakeBlogspot More than 1 year ago
Down the Mysterly River is a truly entertaining, adventure story. The characters have so much personality that it really makes it a fun read. That being said I did have a few issues with the book. The mystery of the Mysterly River was crystal clear from the get go. The book is a middle aged book, so that may explain the obviousness of the mystery. Also the author has written a series of graphic novels called Fables. These books follow of the lives of fairy tale characters in modern New York City. It almost felt like someone had read Fables and said 'this would be great if it was for the kids' and then Down the Mysterly River came into being. The story of Mysterly River seemed like a riff on one of the Fables story arcs. The writing and characters push past those problems to make this an enjoyable book. Reviewed by Chris for Book Sake.
Shanella More than 1 year ago
When Max the Wolf - who isn't really a wolf, but a boy - finds himself in a strange forest with talking animals he is surprised, to say the least. When Max and his new friends run into some strange men who seem to know them and who are trying to capture them, they are a bit confused. In this strange new world these fugitives band together to escape detection and to figure out the mystery of where they are, and why they are where they are. This story, though aimed for middle-graders, will charm almost anyone. Very reminiscent of stories I've read as a child, Bill Willingham takes you on an adventure you won't soon forget. Max and his friends, Walden the Bear, Banderbrock the Badger and McTavish the Cat (sort of), are all interesting and very solid characters. The book mostly follows them, but every now and then it takes a peek at what's happening with the Blue Cutters and the mysterious Man in Green. Bill Willingham drops a lot of clues as to where Max and his friends are and what they are doing there. Enough to leave you guessing, or to allow a better detective to figure out the mystery, which is tied up very nicely at the end of the story. He has a very descriptive writing style that allows the reader to see the characters as they race through the forest. He also does a good job at giving the reader just enough to leave you intrigued while not exactly giving away the ending. I want to say I figured it out, and in a way I did, but only a tiny part. I absolutely enjoyed the ending, he definitely pulled the wool over my eyes.
harstan More than 1 year ago
Boy Scout Max "the Wolf" excels at being prepared for anything. So he is confused with finding himself waking on a road in a forest when he cannot recall how he arrived at his present location or where the path leads to. His journey goes from odd to bizarre when he encounters Banderbrock the badger who can communicate with him and is as bewildered as Max is for the same reasons. They are joined by the equally perplexed McTavish the cat and Walden the bear. As the foursome leisurely walk, talk, and argue the Blue Cutters stalk the quartet. These hunters change the essence of beings to make them conform to their notion of literally a narrow society. Only the wizard can keep them from being altered, but Max fears this mage who is the keeper of the sacred script in which he may swiftly delete the Boy Scout from solving mysteries. Down the Mysterly River is an entertaining metafiction fantasy that targets middle school students, but adult fans of Jasper Fforde's Thursday's Next saga will enjoy it too. The illustrations by Mark Buckingham enhance the entertaining story line as Bill Willingham provides an engaging complex thriller. Harriet Klausner
Anonymous More than 1 year ago
This was honestly one of the most boring books that I have ever read. It takes forever to get to get to a part when anything exciting ever happens, which is never. Even without the boring factor, there are many misspellings, senctence errors, and just wierdly writen paragraphs. Over all, I believe that you should save your money and time and go watch some Doctor Who.
Anonymous More than 1 year ago
I want to know what the book is about in four sentences.