Dragon's Maze: The Secretist, Part Threeby Doug Beyer
Stitched into the fabric of Ravnica’s vast metropolis, the maze is the legacy of an ancient guildmaster, and the dragon Niv-Mizzet craves the advantages it could mean for his guild. The goal is obvious: Discover the secret route and complete the maze.
Ravnica’s 10 guilds are poised to run the Implicit Maze and unlock the power at its heart.
Stitched into the fabric of Ravnica’s vast metropolis, the maze is the legacy of an ancient guildmaster, and the dragon Niv-Mizzet craves the advantages it could mean for his guild. The goal is obvious: Discover the secret route and complete the maze. But the bickering guilds will never cooperate, and each sends its own champion to claim the prize.
But Jace Beleren believes that the guilds are being tested. The maze hides some deeper truth, and Jace knows that the power balance of Ravnica—and the lives of its denizens—are at stake. Jace’s potential allies have been captured, disgraced, or turned against him. Can he discover the truth behind the maze, while navigating the labyrinth of powerbrokers and conspiracies surrounding it, before the dragon can? Or will dark forces claim its deadly power for themselves?
- Wizards of the Coast
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- Penguin Random House Publisher Services
- NOOK Book
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Another chance at making something that could have been very good gone to waste. The story itself was a fascinating venture into the heart of Magic: the Gathering's current block, but this conclusion fell nothing short of flat... on its face. The ultimate ending will leaving you in a state of awe of just how poorly the ending was executed. If you want a better story, better characters, and a less cliche' ending/villain, go with the old Ravnica novels at least they're worth the money you spend on them.
Jace is my main man!