4.0 369
by Stephen King

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Once upon a time, in the haunted city of Derry, four boys stood together and did a brave thing. It was something that changed them in ways they could never begin to understand.

Twenty-five years after saving a Down's-syndrome kid from bullies, Beav, Henry, Pete, and Jonesy — now men with separate lives and separate problems — reunite in the woods of


Once upon a time, in the haunted city of Derry, four boys stood together and did a brave thing. It was something that changed them in ways they could never begin to understand.

Twenty-five years after saving a Down's-syndrome kid from bullies, Beav, Henry, Pete, and Jonesy — now men with separate lives and separate problems — reunite in the woods of Maine for their annual hunting trip. But when a stranger stumbles into their camp, disoriented and mumbling something about lights in the sky, chaos erupts. Soon, the four friends are plunged into a horrifying struggle with a creature from another world where their only chance of survival is locked in their shared past — and in the Dreamcatcher.

Never before has Stephen King contended so frankly with the heart of darkness. Dreamcatcher, his first full-length novel since Bag of Bones, is a powerful story of astonishing range that will satisfy fans both new and old.

Editorial Reviews

From the Publisher
The New York Times Book Review Fascinating...A frenzied, multilayered, ever-accelerating nightmare.

Chicago Tribune A tour de force — has more passages of power and imagination than some writers produce in a lifetime...[An] entertaining must-read.

The Miami Herald Prime King at his most engrossing...[he] has lost none of his ability to mine terror from the ordinary.

bn.com Review
The Barnes & Noble Review
In one of his most haunting and suspenseful works to date, Stephen King proves once again why he is the reigning master of dark fiction. Dreamcatcher is King's first full length novel since Bag of Bones, and it marks his return to his own style of spellbinding horror as he tells a story of four men, the defining moment of their childhood, and how that act bound them together for the rest of their lives.

I have a simple warning for you: Do not start Dreamcatcher late at night unless you're prepared to read straight through until daybreak. I learned this the hard way. With just the first few carefully crafted pages King had captured me in his grasp, and I knew I was trapped. The prose is beautiful, haunting, and terrifying all at the same time. This novel is Stephen King at the top of his game, and I just couldn't put it down.

Every November, like clockwork, four men reunite at a cabin in the Maine woods to hunt and reminisce about their past. As children in Derry they stood up against an appalling attack. They also made a special friend who would change their lives forever.

This year's reunion is like any other until the storm comes, and with it arrives a man named Richard McCarthy, who is lost and delirious. Not only does he have a strange red mark on his face, but his teeth are falling out and he's lost all sense of how long he's been wandering. Although the men do not know it yet, McCarthy has brought something with him. Something that is very hungry.

The storm also brings reports of strange lights in the sky and rumors of a downed spacecraft in the woods. The military is quickly involved, led by a man who just might be insane. His troops come to kill the aliens and clean up the mess as quickly as possible, but once the existence of the "gray men" is confirmed, it becomes obvious that no one involved in the project will ever be the same again.

If they even live, that is.

Readers who enjoyed It (and The Tommyknockers) will find some familiar themes in Dreamcatcher, but those ideas are explored by an author with 15 additional years of writing and living under his belt. Most of all, the personal details gleaned from King's firsthand experience with alcoholism and his terrifying accident in the summer of 1999 help bring the book's characters to life.

In classic fashion, Dreamcatcher is a powerful tale of the battle between good and evil on an epic scale. There are scenes of gut-wrenching horror blended with a quiet sophistication that only King can achieve.

In many ways Stephen King has returned to his roots with Dreamcatcher. Fans of horror and his Constant Readers will not be disappointed. (Brian Freeman)

Brian Freeman is a novelist and online publicist who also runs one of the most popular Stephen King web sites and fan lists on the Internet.

SSDD (Same S*!t, Different Day), is the ironic motto of the main characters populating Stephen King's latest thriller, Dreamcatcher, in which five friends must pull together to save themselves and the world from an alien invasion.

The plot itself is nothing new: Evil aliens land and try to take over, and humans must fight to stop them. Yet King's take on this old story is what turns the tale fascinating. Most of the characters here develop telepathy, so we see events from the minds of several characters at the same time.

As young teenagers, Beaver, Pete, Jonesy, and Henry did a good thing -- "their best moment" -- by protecting Duddits, a mentally disabled boy, from the maliciousness of others. This good deed binds them to Duddits for the rest of their lives, and mysteriously, the boys become empowered with the ability to "see the line," meaning they can hear other people's thoughts, find missing items, and envision the future. Twenty-five years after their first encounter with Duddits, the men learn the true nature of their relationship and strange abilities.

By far, the three most fascinating characters in the novel are Jonesy, Duddits, and Henry. The story of Jonesy, who was hit by a car and flat-lined twice before he was stabilized, is of central importance to the story. (King himself was nearly killed by a passing car while taking a walk near his home.) Henry, the intelligent and inventive hero, learns how to use his powers and recruits others to help him save humanity and his friend. Duddits, the catalyst and the focal point of the novel, is the only character who remains a mystery.

Set in the author's favorite locale -- the malignant Derry, Maine -- Dreamcatcher feels, at times, like a throwback to King's earlier, great books, such as It (my all-time favorite), The Stand, and The Tommyknockers. In addition to his deft use of multiple points of view, King expertly employs flashbacks, internal monologues, and convincing characterization. Because this fascinating story concerns itself with the power of the mind, the internal monologues are particularly powerful and of key importance.

My main complaint is that the book is not long enough. The novel seems to end rather abruptly, but perhaps that was the way King planned it. It begins and ends in the middle of the men's lives. Maybe they still have stories to tell. -- Deirdre Logan

Janet Maslin
King supplies enough spooky effects and space aliens to meet his usual quota of weird frissons . . . But beneath all that, there is also a new urgency. . . . It makes for great midnight reading.
New York Times
This is King's first novel since his near-fatal car accident, and it is characterized not only by the author's gift for suspense, but by an awareness of the vulnerabilities and strengths of the human spirit. The story centers on the lives of four disillusioned, middle-age friends, including a psychiatrist, Henry, who is preoccupied with the varied ways of committing suicide, and Jonesy, a history professor recovering from a car accident that nearly took his life. When the men embark on their annual, much-anticipated hunting trip to Maine, it soon becomes evident that they should have stayed home. This hunting season, aliens have landed on earth with plans to take over the world. The friends' struggle to fight off the invasion turns these flawed men into unlikely heroes. As the plot progresses, the dreamcatcher that hangs from the rafters of their Maine lodge takes on increasing significance, representing the bond between friends and the twisted progression of their lives.
—Jennifer Braunschweiger

(Excerpted Review)
Publishers Weekly - Publisher's Weekly
In an author's note to this novel, the first he's written since his near-fatal accident, King allows that he wrote the first draft of the book by hand. So much for the theory that it's word-processing alone that leads to logorrhea. Yet despite its excessive length, the novel one of the most complex thematically and structurally in King's vast output dazzles and grips, if fitfully. In its suspenseful depiction of an alien invasion, it superficially harkens back to King's early work (e.g., the 1980 novella "The Mist"), but it also features the psychological penetration, word-magic and ripe imagination of his recent stuff (particularly Bag of Bones). The action shuttles between present and past, following primarily the tribulations of a band of five males four regular guys from Derry, Maine (setting of King's It and Insomnia), and their special friend, Duddits, a Down's child (then man) with telepathic abilities. The first chunk of the text offers a tour de force of terror bound in darkest humor, depicting the arrival at the four guys' remote hunting cabin of a man who's fatally ill because he harbors in his bowels an alien invader. Yet the ferocious needle-toothed "shit-weasel" that escapes from him is only one of three varieties of invader the protagonists, and eventually a black-ops containment force, face: the others are Grays, classic humanoid aliens, and byrus, a parasitical growth that threatens to overtake life on Earth. The presence of the aliens makes humans telepathic, which leads to various inspired plot complications, but also to an occasional, perhaps necessary, vagueness of narration is there anything more difficult to dramatize than mind-to-mind communication? Numerous flashbacks reveal the roots of the connections among the four guys (one of whom is hit by a car and nearly dies), Duddits and even the aliens, while the last part of the book details a race/chase to save the world a chase that goes on and on and that's further marred by the cartoonlike presence of the head of the black ops force, who's as close to a caricature as King has strayed in several novels. The book has flaws, then, and each of them cries "runaway author." Is anyone editing King these days? But, then, who edited, say, Mahler at his most excessive? The genius shines through in any case, in the images and conceits that blind with brilliance, in the magnificent architecture, in the wide swaths of flat-out riveting reading and, most of all, in the wellsprings of emotions King taps as he plumbs the ties that bind his characters and, by extension, all of us to one another. Copyright 2001 Cahners Business Information.
King has done it again. This time four boyhood friends from Maine (where else?) reunite in adulthood for a visit to their favorite backwoods haunt. Since childhood, these four—Henry, Pete, Jonsey, and Beav—have been telepathically linked. Now in middle age, they are replete with mid-life crises. Henry flirts with suicide, Pete is drowning in beer, Beav has problems in love, and Jonsey is having premonitions that are freaking him out. Isolated in their cabin in the woods, the four become prey for an invasion of aliens—not sylph-like Spielberg creations but squirmy, furry, eel-like creatures with a nest of teeth that makes a shark look toothless. These aliens take over the bodies of humans and use them as zombie hosts. But the catch is that in order to do this they must share the mind of the host and struggle for control. There is lots of weirdness here as the aliens deal with strange human emotions and constructs and as humans struggle against the quite alien minds trying to gain control. Lucky we are, then, that these four dysfunctional buddies are telepathically linked. That is what saves the day. There is plenty of mayhem and murder, lots of blood and gore—everything a King fan desires. Few will be disappointed. KLIATT Codes: A—Recommended for advanced students and adults. 2001, Pocket Books, 882p., DeMarco
Library Journal
Four childhood friends, each laboring under the burden of their own midlife crisis, agree to take their annual hunting trip to the north Maine woods. There they are quickly and violently drawn into the immediate aftermath of an invasive landing by a viral/fungal/parasitic alien race. Though one of the friends has always been slightly telepathic, "infection" by the aliens has the side effect of enhancing mind-reading ability in humans. The story becomes a race to prevent the aliens from conquering Earth by viral contamination of the water supply. On this journey, King demonstrates his prodigious writing skills, character development, and storytelling abilities, while leaving his audience more than slightly bewildered by some of the metaphysical and psychic aspects of the action and conclusion. Jeffrey DeMunn does a great job with an extremely diverse range of characters and some unusual vocal gymnastics. Dreamcatcher is a solid purchase on its literary and audio merits and will be extremely popular. For all fiction collections. Kristen L. Smith, Loras Coll. Lib., Dubuque, IA Copyright 2001 Cahners Business Information.

Product Details

Pocket Books
Publication date:
Edition description:
Sales rank:
Product dimensions:
4.10(w) x 6.70(h) x 1.60(d)
Age Range:
14 - 18 Years

Read an Excerpt


From the East Oregonian, June 25th, 1947



Kenneth Arnold Reports 9 Disc-Shaped Objects

"Shiny, Silvery, Moved Incredibly Fast"

From the Roswell (N.M.) Daily Record, July 8th, 1947



Intelligence Officers Recover Crashed Disc

From the Roswell (N.M.) Daily Record, July 9th, 1947



From the Chicago Daily Tribune, August 1st, 1947



850 Additional Sightings Since

Original Report

From the Roswell (N.M.) Daily Record, October 19th, 1947



Andrew Hoxon Denies "Saucer Connection"

Red-Tinged Wheat "Nothing but a Prank," He Insists

From the (Ky.) Courier Journal, January 8th, 1948


Mantell's Final Transmission:

"Metallic, Tremendous in Size"

Air Force Mum

From the Brazilian Nacional, March 8th, 1957




"We Heard Squealing Sounds from Within,"

They Declare

From the Brazilian Nacional, March 12th, 1957


Reports of Gray Men with Huge Black Eyes

Scientists Scoff! Reports Persist!


From the Oklahoman, May 12th, 1965


Claims Saucer Was 40 Feet Above Highway 9

Tinker AFB Radar Confirms Sightings

From the Oklahoman, June 2nd, 1965



"Red Weeds" Said to Be Work

of Spray-Gun, Teenagers

From the Portland (Me.) Press-Herald, September 14th, 1965


Most Sightings in Exeter Area

Some Residents Express Fear of Alien Invasion

From the Manchester (N.H.) Union-Leader, September 19th, 1965



Air Force Investigators Refute State Police Sighting

Officer Cleland Adamant: "I Know What I Saw"

From the Manchester (N.H.) Union-Leader, September 30th, 1965



Over 300 Affected, Most Recovering

FDA Officer Says May Have Been

Contaminated Wells

From the Michigan Journal, October 9th, 1965



Republican House Leader Says "Michigan Lights"

May Be Extraterrestrial in Origin

From the Los Angeles Times, November 19th, 1978



Tickman: "Was Surrounded by Small Bright Lights"

Morales: "Saw Red Growth Like Angel Hair"

From the Los Angeles Times, November 24th, 1978



Tickman and Morales Take, Pass, Lie Tests

Possibility of Hoax Discounted

From the New York Times, August 16th, 1980


Psychologists Question Drawings of So-Called Gray Men

From the Wall Street Journal, February 9th, 1985


Prominent Scientist Reaffirms Belief in ETs

Says, "Odds of Intelligent Life Are Enormous"

From the Phoenix Sun, March 14th, 1997



Switchboard at Luke AFB Deluged with Reports

From the Phoenix Sun, March 20th, 1997


Photos Not Doctored, Expert Says

Air Force Investigators Mum

From the Paulden (Ariz.) Weekly, April 9th, 1997



From the Derry (Me.) Daily News, May 15th, 2000



Kineo Town Manager: "I Don't Know What They Are,

but They Keep Coming Back"

Copyright © 2001 by Stephen King

from SSDD

1993: Pete Helps a Lady in Distress

Pete sits behind his desk just off the showroom of Macdonald Motors in Bridgton, twirling his keychain. The fob consists of four enameled blue letters: NASA.

Dreams age faster than dreamers, that is a fact of life Pete has discovered as the years pass. Yet the last ones often die surprisingly hard, screaming in low, miserable voices at the back of the brain. It's been a long time since Pete slept in a bedroom papered with pictures of Apollo and Saturn rockets and astronauts and space-walks (EVAs, to those in the know) and space capsules with their shields smoked and fused by the fabulous heat of re-entry and LEMs and Voyagers and one photograph of a shiny disc over Interstate 80, people standing in the breakdown lane and looking up with their hands shielding their eyes, the photo's caption reading THIS OBJECT, PHOTOGRAPHED NEAR ARVADA, COLORADO, IN 1971, HAS NEVER BEEN EXPLAINED. IT IS A GENUINE UFO.

A long time.

Yet he still spent one of his two weeks of vacation this year in Washington, D.C., where he went to the Smithsonian's National Air and Space Museum every day and spent nearly all of his time wandering among the displays with a wondering grin on his face. And most of that time he spent looking at the moon rocks and thinking, Those rocks came from a place where the skies are always black and the silence is everlasting. Neil Armstrong and Buzz Aldrin took twenty kilograms of another world and now here it is.

And here he is, sitting behind his desk on a day when he hasn't sold a single car (people don't like to buy cars when it's raining, and it has been drizzling in Pete's part of the world ever since first light), twirling his NASA keychain and looking up at the clock. Time moves slowly in the afternoons, ever more slowly as the hour of five approaches. At five it will be time for that first beer. Not before five; no way. You drank during the day, maybe you had to look at how much you were drinking, because that's what alcoholics did. But if you could wait...just twirl your keychain and wait...

As well as that first beer of the day, Pete is waiting for November. Going to Washington in April had been good, and the moon rocks had been stunning (they still stun him, every time he thinks about them), but he had been alone. Being alone wasn't so good. In November, when he takes his other week, he'll be with Henry and Jonesy and the Beav. Then he'll allow himself to drink during the day. When you're off in the woods, hunting with your friends, it's all right to drink during the day. It's practically a tradition. It —

The door opens and a good-looking brunette comes in. About five-ten (and Pete likes them tall), maybe thirty. She glances around at the showroom models (the new Thunderbird, in dark burgundy, is the pick of the litter, although the Explorer isn't bad), but not as if she has any interest in buying. Then she spots Pete and walks toward him.

Pete gets up, dropping his NASA keychain on his desk-blotter, and meets her at the door of his office. He's wearing his best professional smile by now — two hundred watts, baby, you better believe it — and has his hand outstretched. Her grip Is cool and firm, but she's distracted, upset.

"This probably isn't going to work," she says.

"Now, you never want to start that way with a car salesman," Pete says. "We love a challenge. I'm Pete Moore."

"Hello," she says, but doesn't give her name, which is Trish. "I have an appointment in Fryeburg in just" — she glances at the clock which Pete watches so closely during the slow afternoon hours — "in just forty-five minutes. It's with a client who wants to buy a house, and I think I have the right one, there's a sizeable commission involved, and..." Her eyes are now brimming with tears and she has to swallow to get rid of the thickness creeping into her voice. "...and I've lost my goddam keys! My goddam car keys!"

She opens her purse and rummages in it.

"But I have my registration...plus some other papers...there are all sorts of numbers, and I thought maybe, just maybe, you could make me a new set and I could be on my way. This sale could make my year, Mr. — " She has forgotten. He isn't offended. Moore is almost as common as Smith or Jones. Besides, she's upset. Losing your keys will do that. He's seen it a hundred times.

"Moore. But I answer just as well to Pete."

"Can you help me, Mr. Moore? Or is there someone in the service department who can?"

Old Johnny Damon's back there and he'd be happy to help her, but she wouldn't make her appointment in Fryeburg, that's for sure.

"We can get you new car keys, but it's liable to take at least twenty-four hours and maybe more like forty-eight," he says.

She looks at him from her brimming eyes, which are a velvety brown, and lets out a dismayed cry. "Damn it! Damn it!"

An odd thought comes to Pete then: she looks like a girl he knew a long time ago. Not well, they hadn't known her well, but well enough to save her life. Josie Rinkenhauer, her name had been.

"I knew it!" Trish says, no longer trying to keep that husky thickness out of her voice. "Oh boy, I just knew it!" She turns away from him, now beginning to cry in earnest.

Pete walks after her and takes her gently by the shoulder. "Wait, Trish. Wait just a minute."

That's a slip, saying her name when she hasn't given it to him, but she's too upset to realize they haven't been properly introduced, so it's okay.

"Where did you come from?" he asks. "I mean, you're not from Bridgton, are you?"

"No," she says. "Our office is in Westbrook. Dennison Real Estate. We're the ones with the lighthouse?"

Pete nods as if this means something to him.

"I came from there. Only I stopped at the Bridgton Pharmacy for some aspirin because I always get a headache before a big presentation...it's the stress, and oh boy, it's pounding like a hammer now..."

Pete nods sympathetically. He knows about headaches. Of course most of his are caused by beer rather than stress, but he knows about them, all right.

"I had some time to kill, so I also went into tile little store next to the pharmacy for a coffee...the caffeine, you know, when you have a headache the caffeine can help..."

Pete nods again. Henry's the headshrinker, but as Pete has told him more than once, you have to know a fair amount about how the human mind works in order to succeed at selling. Now he's pleased to see that his new friend is calming down a little. That's good. He has an idea he can help her, if she'll let him. He can feel that little click wanting to happen. He likes that little click. It's no big deal, it'll never make his fortune, but he likes it.

"And I also went across the street to Renny's. I bought a scarf...because of the rain, you know..." She touches her hair. "Then I went back to my car...and my son-of-a-damn-bitch keys were gone! I retraced my steps...went backward from Renny's to the store to the pharmacy, and they're not anywhere! And now I'm going to miss my appointment!"

Distress is creeping back into her voice. Her eyes go to the clock again. Creeping for him; racing for her. That's the difference between people, Pete reflects. One of them, anyway.

"Calm down," he says. "Calm down just a few seconds and listen to me. We're going to walk back to the drugstore, you and I, and look for your car keys."

"They're not there! I checked all the aisles, I looked on the shelf where I got the aspirin, I asked the girl at the counter — "

"It won't hurt to check again," he says. He's walking her toward the door now, his hand pressed lightly against the small of her back, getting her to walk with him. He likes the smell of her perfume and he likes her hair even more, yes he does. And if it looks this pretty on a rainy day, how might it look when the sun is out?

"My appointment — "

"You've still got forty minutes," he says. "With the summer tourists gone, it only takes twenty to drive up to Fryeburg. We'll take ten minutes to try and find your keys, and if we can't, I'll drive you myself."

She peers at him doubtfully.

He looks past her, into one of the other offices. "Dick!" he calls. "Hey, Dickie M.!"

Dick Macdonald looks up from a clutter of invoices.

"Tell this lady I'm safe to drive her up to Fryeburg, should it come to that. "

"Oh, he's safe enough, ma'am," Dick says. "Not a sex maniac or a fast driver. He'll just try to sell you a new car."

"I'm a tough sell," she says, smiling a little, "but I guess you're on."

"Cover my phone, would you, Dick?" Pete asks.

"Oh yeah, that'll be a hardship. Weather like this, I'll be beatin the customers off with a stick."

Pete and the brunette woman — Trish — go out, cross the alley, and walk the forty or so feet back to Main Street. The Bridgton Pharmacy is the second building on their left. The drizzle has thickened; now it's almost rain. The woman puts her new scarf up over her hair and glances at Pete, who's bare-headed. "You're getting all wet," she says.

"I'm from upstate," he says. "We grow em tough up there."

"You think you can find them, don't you?" she asks.

Pete shrugs. "Maybe. I'm good at finding things. Always have been."

"Do you know something I don't?" she asks.

No bounce, no play, he thinks. I know that much, ma'am.

"Nope," he says. "Not yet."

They walk into the pharmacy, and the bell over the door jingles. The girl behind the counter looks up from her magazine. At three-twenty on a rainy late-September afternoon, the pharmacy is deserted except for the three of them down here and Mr. Diller up behind the prescription counter.

"Hi, Pete," the counter-girl says.

"Yo, Cathy, how's it going?"

"Oh, you know — slow." She looks at the brunette. "I'm sorry, ma'am, I checked around again, but I didn't find them."

"That's all right," Trish says with a wan smile. "This gentleman has agreed to give me a ride to my appointment."

"Well," Cathy says, "Pete's okay, but I don't think I'd go so far as to call him a gentleman."

"You want to watch what you say, darlin," Pete tells her with a grin. "There's a Rexall just down 302 in Naples." Then he glances up at the clock. Time has sped up for him, too. That's okay, that makes a nice change.

Pete looks back at Trish. "You came here first. For the aspirin."

"That's right. I got a bottle of Anacin. Then I had some time to kill, so —"

"I know, you got a coffee next door at Christie's, then went across to Renny's."

"Yes. "

"You didn't take your aspirin with hot coffee, did you?"

"No, I had a bottle of Poland water in my car." She points out the window at a green Taurus. "I took them with some of that. But I checked the seat, too, Mr. — Pete. I also checked the ignition." She gives him an impatient look which says, I know what you're thinking: daffy woman.

"Just one more question," he says. "If I find your car keys, would you go out to dinner with me? I could meet you at The West Wharf. It's on the road between here and — "

"I know The West Wharf," she says, looking amused in spite of her distress. At the counter, Cathy isn't even pretending to read her magazine. This is better than Redbook, by far. "How do you know I'm not married, or something?"

"No wedding ring," he replies promptly, although he hasn't even looked at her hands yet, not closely, anyway. "Besides, I was just talking about fried clams, cole slaw, and strawberry shortcake, not a lifetime commitment."

She looks at the clock. "Pete...Mr. Moore...I'm afraid that at this minute I have absolutely no interest in flirting. If you want to give me a ride, I would be very happy to have dinner with you. But — "

"That's good enough for me," he says. "But you'll be driving your own car, I think, so I'll meet you. Would five-thirty be okay?"

"Yes, fine, but — "

"Okay." Pete feels happy. That's good; happy is good. A lot of days these last couple of years he hasn't felt within a holler of happy, and he doesn't know why. Too many late and soggy nights cruising the bars along 302 between here and North Conway? Okay, but is that all? Maybe not, but this isn't the time to think about it. The lady has an appointment to keep. If she keeps it and sells the house, who knows how lucky Pete Moore might get? And even if he doesn't get lucky, he's going to be able to help her. He feels it.

"I'm going to do something a little weird now," he says, "but don't let it worry you, okay? It's just a little trick, like putting your finger under your nose to stop a sneeze or thumping your forehead when you're trying to remember someone's name. Okay?"

"Sure, I guess," she says, totally mystified.

Pete closes his eyes, raises one loosely fisted hand in front of his face, then pops up his index finger. He begins to tick it back and forth in front of him.

Trish looks at Cathy, the counter-girl. Cathy shrugs as if to say Who knows?

"Mr. Moore?" Trish sounds uneasy now. "Mr. Moore, maybe I just ought to — "

Pete opens his eyes, takes a deep breath, and drops his hand. He looks past her, to the door.

"Okay," he says. "So you came in. His eyes move as if watching her come in. "And you went to the counter..." His eyes go there. "You asked, probably, 'Which aisle's the aspirin in?' Something like that."

"Yes, I — "

"Only you got something, too." He can see it on the candy-rack, a bright yellow mark something like a handprint. "Snickers bar?"

"Mounds." Her brown eyes are wide. "How did you know that?"

"You got the candy, then you went up to get the aspirin..." He's looking up Aisle 2 now. "After that you paid and went out...let's go outside a minute. Seeya, Cathy."

Cathy only nods, looking at him with wide eyes.

Pete walks outside, ignoring the tinkle of the bell, ignoring the rain, which now really is rain. The yellow is on the sidewalk, but fading. The rain's washing it away. Still, he can see it and it pleases him to see it. That feeling of click. Sweet. It's the line. It has been a long time since he's seen it so clearly.

"Back to your car," he says, talking to himself now. "Back to take a couple of your aspirin with your water..."

He crosses the sidewalk, slowly, to the Taurus. The woman walks behind him, eyes more worried than ever now. Almost frightened.

"You opened the door. You've got your purse...your keys...your aspirin...your candy...all this stuff...juggling it around from hand to hand...and that's when..."

He bends, fishes in the water flowing along the gutter, hand in it all the way up to the wrist, and brings something up. He gives it a magician's flourish. Keys flash silver in the dull day.

"...you dropped your keys."

She doesn't take them at first. She only gapes at him, as if he has performed an act of witchcraft (warlock-craft, in his case, maybe) before her eyes.

"Go on," he says, smile fading a little. "Take them. It wasn't anything too spooky, you know. Mostly just deduction. I'm good at stuff like that. Hey, you should have me in the car sometime when you're lost. I'm great at getting unlost."

She takes the keys, then. Quickly, being careful not to touch his fingers, and he knows right then that she isn't going to meet him later. It doesn't take any special gift to figure that; he only has to look in her eyes, which are more frightened than grateful.

"Thank...thank you," she says. All at once she's measuring the space between them, not wanting him to use too much of it up.

"Not a problem. Now don't forget. The West Wharf, at five-thirty. Best fried clams in this part of the state." Keeping up the fiction. You have to keep it up, sometimes, no matter how you feel. And although some of the joy has gone out of the afternoon, some is still there; he has seen the line, and that always makes him feel good. It's a minor trick, but it's nice to know it's still there.

"Five-thirty," she echoes, but as she opens her car door, the glance she throws back over her shoulder is the kind you'd give to a dog that might bite if it got off its leash. She is very glad she won't be riding up to Fryeburg with him. Pete doesn't need to be a mind-reader to know that, either.

He stands there in the rain, watching her back out of the slant parking space, and when she drives away he tosses her a cheerful car-salesman's wave. She gives him a distracted little flip of the fingers in return, and of course when he shows up at The West Wharf (at five-fifteen, just to be Johnny on the spot, just in case) she isn't there and an hour later she's still not there. He stays for quite awhile just the same, sitting at the bar and drinking beer, watching the traffic out on 302. He thinks he sees her go by without slowing at about five-forty, a green Taurus busting past in a rain which has now become heavy, a green Taurus that might or might not be pulling a light yellow nimbus behind it that fades at once in the graying air.

Same shit, different day, he thinks, but now the joy is gone and the sadness is back, the sadness that feels like something deserved, the price of some not-quite-forgotten betrayal. He lights a cigarette — in the old days, as a kid, he used to pretend to smoke but now he doesn't have to pretend anymore — and orders another beer.

Milt brings it, but says, "You ought to lay some food on top of that, Peter."

So Pete orders a plate of fried clams and even eats a few dipped in tartar sauce while he drinks another couple of beers, and at some point, before moving on up the line to some other joint where he isn't so well-known, he tries to call Jonesy, down there in Massachusetts. But Jonesy and Carla are enjoying the rare night out, he only gets the baby-sitter, who asks him if he wants to leave a message.

Pete almost says no, then reconsiders. "Just tell him Pete called. Tell him Pete said SSDD."

"S...S...D...D." She is writing it down. "Will he know what — "

"Oh yeah," Pete says, "he'll know."

By midnight he's drunk in some New Hampshire dive, the Muddy Rudder or maybe it's the Ruddy Mother, he's trying to tell some chick who's as drunk as he is that once he really believed he was going to be the first man to set foot on Mars, and although she's nodding and saying yeah-yeah-yeah, he has an idea that all she understands is that she'd like to get outside of one more coffee brandy before closing. And that's okay. It doesn't matter. Tomorrow he'll wake up with a headache but he'll go in to work just the same and maybe he'll sell a car and maybe he won't but either way things will go on. Maybe he'll sell the burgundy Thunderbird, goodbye, sweetheart. Once things were different, but now they're the same. He reckons he can live with that; for a guy like him, the rule of thumb is just SSDD, and so fucking what. You grew up, became a man, had to adjust to taking less than you hoped for; you discovered the dream-machine had a big OUT OF ORDER sign on it.

In November he'll go hunting with his friends, and that's enough to look forward to...that, and maybe a big old sloppy-lipstick blowjob from this drunk chick out in his car. Wanting more is just a recipe for heartache.

Dreams are for kids.

Copyright © 2001 by Stephen King

from Chapter 6: Duddits, Part Two

When they get to the driveway — not much of a driveway, weeds are growing even in the gravelly wheelruts now — Beaver is in the lead. Beaver is, indeed, almost foaming at the jaws. Henry guesses that Pete is nearly as wrought-up, but Pete is holding it in better, even though he's a year younger. Beaver is...what's the word? Agog. Henry almost laughs at the aptness of it, and then the Beav stops so suddenly Pete almost runs into him.

"Hey!" Beaver says. "Fuck me Freddy! Some kid's shirt!"

It is indeed. Red and white, and not old and dirty, as if it had been there a thousand years. In fact, it looks almost new.

"Shirt, schmirt, who gives a shit?" Jonesy wants to know. "Let's just — "

"Hold your horses," the Beav says. "This is a good shirt."

Except when he picks it up, they see that it isn't. New, yes — a brandnew Derry Tigers shirt, with 19 on the back. Pete doesn't give a shit for football, but the rest of them recognize it as Richie Grenadeau's number. Good, no — not anymore. It's ripped deeply at the back collar, as if the person wearing it had tried to run away, then been grabbed and hauled back.

"Guess I was wrong," the Beav says sadly, and drops it again. "Come on."

But before they get very far, they come across something else — this time it's yellow instead of red, that bright yellow plastic only a kid could love. Henry trots ahead of the others and picks it up. It's a lunchbox with Scooby-Doo and his friends on it, all of them running from what appears to be a haunted house. Like the shirt it looks new, not anything that's been lying out here for any length of time, and all at once Henry is starting to have a bad feeling about this, starting to wish they hadn't detoured into this deserted driveway by this deserted building at all...or at least had saved it for another day. Which, even at fourteen, he realizes is stupid. When it comes to pussy, he thinks, you either go or you don't, there's no such thing as saving it for another day.

"I hate that fuckin show," Pete says, looking over Henry's shoulder at the lunchbox. "They never change their clothes, did you ever notice that? Wear the same fuckin thing, show in and show out,"

Jonesy takes the Scooby-Doo lunchbox from Henry and turns it to look at something he's seen pasted on the end. The wild look has gone out of Jonesy's eyes, he's frowning slightly, and Henry has an idea Jonesy is also wishing they'd just gone on and played some two-on-two.


Henry opens his mouth to say the lunchbox and the shirt must belong to a kid who goes to The Retard Academy — he's sure of it just looking at the sticker, which is almost like the tag their fucking dog wears — but before he can, there is a scream from the far side of the building, over where the big kids play baseball in the summer. It's full of hurt, that scream, but what starts Henry running before he can even think about it is the surprise in it, the awful surprise of someone who has been hurt or scared (or both) for the very first time.

The others follow him. They run up the weedy right rut of the driveway, the one closest to the building, in single file: Henry, Jonesy, the Beav, and Pete.

There is hearty male laughter. "Go on and eat it," someone says. "Eat it and you can go. Duncan might even give you your pants back."

"Yeah, if you — " Another boy, probably Duncan, begins and then he stops, staring at Henry and his friends.

"Hey you guys, quit it!" Beaver shouts. "Just fucking quit it!"

Duncan's friends — there are two of them, both wearing Derry High School jackets — realize they are no longer unobserved at their afternoon's entertainment, and turn. Kneeling on the gravel amid them, dressed only in underpants and one sneaker, his face smeared with blood and dirt and snot and tears, is a child of an age Henry cannot determine. He's not a little kid, not with that powdering of hair on his chest, but he has the look of a little kid just the same. His eyes have a Chinese tilt and are bright green, swimming with tears.

On the red brick wall behind this little group, printed in large white letters which are fading but still legible, is this message: NO BOUNCE, NO PLAY. Which probably means keep the games and the balls away from the building and out in the vacant lot where the deep ruts of the basepaths and the ragged hill of the pitcher's mound can still be seen, but who can say for sure? NO BOUNCE, NO PLAY. In the years to come they will say this often; it will become one of the private catch-phrases of their youth and has no exact meaning. Who knows? perhaps comes closest. Or What can you do? It is always best spoken with a shrug, a smile, and hands tipped up to the sky.

"Who the fuck're you?" one of the big boys asks the Beav. On his left hand he's wearing what looks like a batting glove or maybe a golf glove...something athletic, anyway. In it is the dried dog-turd he has been trying to make the mostly naked boy eat.

"What are you doing?" Jonesy asks, horrified, "You tryin to make him eat that? The fuck's wrong with you?"

The kid holding the dog-turd has a wide swatch of white tape across the bridge of his nose, and Henry utters a bark of recognition that is half surprise and half laughter. It's too perfect, isn't it? They're here to look at the pussy of the Homecoming Queen and here, by God, is the Homecoming King, whose football season has apparently been ended by nothing worse than a broken nose, and who is currently passing his time doing stuff like this while the rest of the team practices for this week's game.

Richie Grenadeau hasn't noticed Henry's look of recognition; he's staring at Jonesy. Because he has been startled and because Jonesy's tone of disgust is so completely unfeigned, Richie at first takes a step backward. Then he realizes that the kid who has dared to speak to him in such reproving tones is at least three years younger and a hundred pounds lighter than he is. The sagging hand straightens again.

"I'm gonna make him eat this piece of shit," he says. "Then he can go. You go now, snotball, unless you want half"

"Yeah, fuck off," the third boy says. Richie Grenadeau is big but this boy is even bigger, a six-foot-five hulk whose face flames with acne. "While you got the — "

"I know who you are," Henry says.

Richie's eyes switch to Henry. He looks suddenly wary...but he also looks pissed off "Fuck off, sonny. I mean it."

"You're Richie Grenadeau. Your picture was in the paper. What do you think people will say if we tell em what we caught you doing?"

"You're not gonna tell anyone anything, because you'll be fuckin dead," the one named Duncan says. He has dirty-blond hair falling around his face and down to his shoulders. "Get outta here. Beat feet."

Henry pays no attention to him. He stares at Richie Grenadeau. He is aware of no fear, although there's no doubt these three boys could stomp them flat; he is burning with an outrage he has never felt before, never even suspected. The kid kneeling on the ground is undoubtedly retarded, but not so retarded he doesn't understand these three big boys intended to hurt him, tore off his shirt, and then —

Henry has never in his life been closer to getting good and beaten up, or been less concerned with it. He takes a step forward, fists clenching. The kid on the ground sobs, head now lowered, and the sound is a constant tone in Henry's head, feeding his fury.

"I'll tell," he says, and although it is a little kid's threat, he doesn't sound like a little kid to himself. Nor to Richie, apparently; Richie takes a step backward and the gloved hand with the dried turd in it sags again. For the first time he looks alarmed. "Three against one, a little retarded kid, fuck yeah, man, I'll tell. I'll tell and I know who you are!"

Duncan and the big boy — the only one not wearing a high-school jacket — step up on either side of Richie. The boy in the underpants is behind them now, but Henry can still hear the pulsing drone of his sobs, it's in his head, beating in his head and driving him fucking crazy.

"All right, okay, that's it," the biggest boy says. He grins, showing several holes where teeth once lived. "You're gonna die now."

"Pete, you run when they come," Henry says, never taking his eyes from Richie Grenadeau. "Run home and tell your mother." And, to Richie: "You'll never catch him, either. He runs like the fucking wind."

Pete's voice sounds thin but not scared. "You got it, Henry."

"And the worse you beat us up, the worse it's gonna be for you," Jonesy says. Henry has already seen this, but for Jonesy it is a revelation; he's almost laughing. "Even if you really did kill us, what good would it do you? Because Pete does run fast, and he'll tell."

"I run fast, too," Richie says coldly. "I'll catch him."

Henry turns first to Jonesy and then to the Beav. Both of them are standing firm. Beaver, in fact, is doing a little more than that. He bends swiftly, picks up a couple of stones — they are the size of eggs, only with jagged edges — and begins to chunk them together. Beav's narrowed eyes shift back and forth between Richie Grenadeau and the biggest boy, the galoot. The toothpick in his mouth jitters aggressively up and down.

"When they come, go for Grenadeau," Henry says. "The other two can't even get close to Pete." He switches his gaze to Pete, who is pale but unafraid — his eyes are shining and he is almost dancing on the balls of his feet, eager to be off "Tell your ma. Tell her where we are, to send the cops. And don't forget this bully motherfucker's name, whatever you do." He shoots a district attorney's accusing finger at Grenadeau, who once more looks uncertain. No, more than uncertain. He looks afraid.

"Richie Grenadeau," Pete says, and now he does begin to dance. "I won't forget."

"Come on, you dickweed," Beaver says. One thing about the Beav, he knows a really excellent rank when he hears it. "I'm gonna break your nose again. What kind of chickenshit quits off the football team cause of a broken nose, anyhow?"

Grenadeau doesn't reply — no longer knows which of them to reply to, maybe — and something rather wonderful is happening: the other boy in the high-school jacket, Duncan, has also started to look uncertain. A flush is spreading on his cheeks and across his forehead. He wets his lips and looks uncertainly at Richie. Only the galoot still looks ready to fight, and Henry almost hopes they will fight, Henry and Jonesy and the Beav will give them a hell of a scrap if they do, hell of a scrap, because of that crying, that fucking awful crying, the way it gets in your head, the beatbeat-beat of that awful crying.

"Hey Rich, maybe we ought to — " Duncan begins.

"Kill em," the galoot rumbles. "Fuck em the fuck up."

This one takes a step forward and for a moment it almost goes down. Henry knows that if the galoot had been allowed to take even one more step he would have been out of Richie Grenadeau's control, like a mean old pitbull that breaks its leash and just goes flying at its prey, a meat arrow.

But Richie doesn't let him get that next step, the one which will turn into a clumsy charge. He grabs the galoot's forearm, which is thicker than Henry's bicep and bristling with reddish-gold hair. "No, Scotty," he says, "wait a minute."

"Yeah, wait," Duncan says, sounding almost panicky. He shoots Henry a look which Henry finds, even at the age of fourteen, grotesque. It Is a reproachful look. As if Henry and his friends were the ones doing something wrong.

"What do you want?" Richie asks Henry. "You want us to get out of here, that it?"

Henry nods.

"If we go, what are you gonna do? Who are you going to tell?"

Henry discovers an amazing thing: he is as close to coming unglued as Scotty, the galoot. Part of him wants to actually provoke a fight, to scream EVERYBODY! FUCKING EVERYBODY! Knowing that his friends would back him up, would never say a word even if they got trashed and sent to the hospital.

But the kid. That poor little crying retarded kid. Once the big boys finished with Henry, Beaver, and Jonesy (with Pete as well, if they could catch him), they would finish with the retarded kid, too, and it would likely go a lot further than making him eat a piece of dried dog-turd.

"No one," he says. "We won't tell anyone."

"Fuckin liar," Scotty says. "He's a fuckin liar, Richie, lookit him."

Scotty starts forward again, but Richie tightens his grip on the big galoot's forearm.

"If no one gets hurt," Jonesy says in a blessedly reasonable tone of voice, "no one's got a story to tell."

Grenadeau glances at him, then back at Henry. "Swear to God?"

"Swear to God," Henry agrees.

"All of you swear to God?" Grenadeau asks.

Jonesy, Beav, and Pete all dutifully swear to God.

Grenadeau thinks about it for a moment that seems very long, and then he nods. "Okay, fuck this. We're going."

"If they come, run around the building the other way," Henry says to Pete, speaking very rapidly because the big boys are already in motion. But Grenadeau still has his hand clamped firmly on Scotty's forearm, and Henry thinks this is a good sign.

"I wouldn't waste my time," Richie Grenadeau says in a lofty tone of voice that makes Henry feel like laughing...but with an effort he manages to keep a straight face. Laughing at this point would be a bad idea. Things are almost fixed up. There's a part of him that hates that, but the rest of him nearly trembles with relief.

"What's up with you, anyway?" Richie Grenadeau asks him. "What's the big deal?"

Henry wants to ask his own question — wants to ask Richie Grenadeau how he could do it, and it's no rhetorical question, either. That crying! My God! But he keeps silent, knowing anything lie says might just provoke the asshole, get him going all over again.

There is a kind of dance going on here; it looks almost like the ones you learn in first and second grade. As Richie, Duncan, and Scott walk toward the driveway (sauntering, attempting to show they are going of their own free will and haven't been frightened off by a bunch of homo junior-high kids), Henry and his friends first move to face them and then step backward in a line toward the weeping kid kneeling there in his underpants, blocking him from them.

At the corner of the building Richie pauses and gives them a final look. "Gonna see you fellas again," he says. "One by one or all together."

"Yeah," Duncan agrees.

"You're gonna be lookin at the world through a oxygen tent!" Scott adds, and Henry comes perilously close to laughing again. He prays that none of his friends will say anything — let done be done — and none of them do. It's almost a miracle.

One final menacing look from Richie and they are gone around the corner. Henry, Jonesy, Beaver, and Pete are left alone with the kid, who is rocking back and forth on his dirty knees, his dirty bloody tearstreaked uncomprehending face cocked to the white sky like the face of a broken clock, all of them wondering what to do next. Talk to him? Tell him it's okay, that the bad boys are gone and the danger has passed? He will never understand. And oh that crying is so freaky. How could those kids, mean and stupid as they were, go on in the face of that crying? Henry will understand later — sort of — but at that moment it's a complete mystery to him.

"I'm gonna try something," Beaver says abruptly.

"Yeah, sure, anything," Jonesy says. His voice is shaky.

The Beav starts forward, then looks at his friends. It is an odd look, part shame, part defiance, and — yes, Henry would swear it — part hope.

"If you tell anybody I did this," he says, "I'll never chum with you guys again."

"Never mind that crap," Pete says, and he also sounds shaky. "If you can shut him up, do it!"

Beaver stands for a moment where Richie was standing while he tried to get the kid to eat the dog-turd, then drops to his knees. Henry sees the kid's underwear shorts are in fact Underoos, and that they feature the Scooby-Doo characters, plus Shaggy's Mystery Machine, just like the kid's lunchbox.

Then Beaver takes the wailing, nearly naked boy into his arms and begins to sing.

Copyright © 2001 by Stephen King

Meet the Author

Stephen King is the author of more than fifty books, all of them worldwide bestsellers. His recent work includes the short story collection The Bazaar of Bad Dreams, Finders Keepers, Mr. Mercedes (an Edgar Award winner for Best Novel), Doctor Sleep, and Under the Dome. His novel 11/22/63—a recent Hulu original television series event—was named a top ten book of 2011 by The New York Times Book Review and won the Los Angeles Times Book Prize for Mystery/Thriller as well as the Best Hardcover Book Award from the International Thriller Writers. He is the recipient of the 2014 National Medal of Arts and the 2003 National Book Foundation Medal for Distinguished Contribution to American Letters. He lives in Bangor, Maine, with his wife, novelist Tabitha King.

Brief Biography

Bangor, Maine
Date of Birth:
September 21, 1947
Place of Birth:
Portland, Maine
B.S., University of Maine at Orono, 1970

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Dreamcatcher 4 out of 5 based on 0 ratings. 369 reviews.
songcatchers More than 1 year ago
It took major effort on my part to actually put this book down once I picked it up. I just lost myself in this story! Dreamcatcher contains a lot of thrills to say the least. There are UFO's, aliens, a strange virus and an even stranger parasite that flourishes in the human intestines. There's a wonderful boy with Down's Syndrome and four boys (who grow to be men) who are connected to him telepathically. The plot of Dreamcatcher is marvelously strange and it works! The character of Duddits (boy with Down's Syndrome) is one I will never forget. He is so beautifully innocent and sweet and yet he holds the weight of the world on his shoulders. Stephen King, without a doubt, shows off his knack for storytelling in Dreamcatcher. A word of warning: beware those of the sensitive stomachs.
Guest More than 1 year ago
i thought this book was very good. some parts were funny, some graphic, sometimes it actually made me itchy. i liked needful things, but i think this was better. it slowed a bit between pages 400 and 500, introducing some new people to the story but then picks right back off non stop to the ending. great book
Anonymous More than 1 year ago
This is a really great story. It is intense, interesting. And like most of kings novels makes you stretch out the borders of your mind a bit to fit everything all in. For those of you who have only seen the movie version of this story, it was a pretty good appoximation of the story. If you even liked it at all you will love the book. Lets face it folks, if you like reading King novels, you know its going to be long. He packs his worlds with so much detail that i live there while im reading his stories. If a long book scares you off, why are you reading a novel in the first place?
Guest More than 1 year ago
Eight Hundred Ninety Six pages is a troubling length of pages to finish. After around three weeks i finally finished it. This is a great book and should be treasured by many readers to come. ANd certainly not my final Stephen King. Probably just one of my first!
Anonymous More than 1 year ago
There is no confusion, just an incredible book. So sit back grab some coffee and enjoy.
harstan More than 1 year ago
Though at times the world seems more like a place filled with terrible marmalade, unselfish acts occur to remind everyone that good exists. Take the town of Derry where high school bullies regularly pick on Duddits, humiliating him in nasty ways like stripping him of his clothes and making him sit on or eat dog excrement. Four younger lads (Harry, Beaver, Jonesy, and Pete) rescue the Downs Syndrome boy from his tormentors and realize they like Duddits. For years afterward, the quintet formed a tight knight group to protect Duddits, who can telepathically communicate with them.

When the awesome foursome grow up, they leave town and Duddits behind, but get together every year for hunting (minus Duddits). However, this time their get together is filled with danger as a spaceship containing unfriendly and dangerous passengers has landed. The government quarantines the area, planning to kill any living creature isolated in the infected zone. However one alien has snatched the body of Henry with plans to spread his fungi race around the globe.

Stephen King provides his zillion fans with another exciting tale centering on hostile aliens threatening to take over the planet. DREAMCATCHER stars heroic people especially Duddits, who is willing to die to stop the destruction of humanity so that his friends can live. Mr. King has written an entertaining suspense thriller that shows he remains a force in fiction.

Harriet Klausner

loonyluna1 10 months ago
Okay so I wasn't entirely sure how many stars to give this because as I was reading, it was feeling like 3 stars for part of the book then 4 then back to 3. So I guess, 3? lol To me, this book was suspenseful but not on-the-edge-of-your-seat suspenseful. It wasn't an "I couldn't put this book down" sort of situation but it wasn't an "I don't feel like finishing this book" situation either. The story line was pretty interesting which is what made it enjoyable. I liked how each character has their own personality, from the main characters all the way down to a character that's there for two seconds. I also really liked how the most important character here was someone with Down's syndrome. Not many books even include people with any sort of disability, whether it's developmental or physical. So that was kind of refreshing. However, I had a few issues with this book. 1. There were almost too many details. "Details" isn't the word I'm looking for but I'm completely blanking so I'll just use that. There were a bunch of scenes/chapters that were just... fluff. They weren't really needed in the story, or that's how it seemed to me anyway. 2. Pacing. Sometimes it felt like the story was just being so drawn out to the point where it was almost boring. And then there were other parts that almost moved too quickly. Which leads me to 3. the ending. The entire book led up to a super interesting ending but it basically flashed by and then that was it. It was a little disappointing. Yeah, there were some things I didn't like about this book. But it was still pretty good. It's just not something I'll go back and read again.
Anonymous More than 1 year ago
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Anonymous More than 1 year ago
Good read but the ending was a disapointment.
Anonymous More than 1 year ago
I liked the bit where Henry came to take Duddits with him to stop the alien.
Anonymous More than 1 year ago
Anonymous More than 1 year ago
The book is more scary than the movie
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Illdohair4u More than 1 year ago
Stephen King is brilliant once again!
Anonymous More than 1 year ago
Anonymous More than 1 year ago
This book was an incredible read. Once i started reading i hated to put the book down. King has an interesting take on aliens.
Anonymous More than 1 year ago
travis41 More than 1 year ago
It was good book. I really like this book. A long time ago, in a haunted city of Derry for boy stood together. They did something that changes them. Twenty -five years later they live separate lives and have separate troubles. Each hunting season the foursome reunites. The theme of the book is Man vs. thing, and it holds my attention throughout the story. The book was good, and I really like this book. I recommend this book for young readers; people will really enjoy this book.
Anonymous More than 1 year ago
I loved this book it was way better then the movie.
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