Dungeon Crawl Classics #36: Talons of the Horned King

Dungeon Crawl Classics #36: Talons of the Horned King

by Michael Ferguson
     
 

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid

Overview

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you remember, and the secret doors you know are there somewhere.
Traveling through the frozen wastelands of the north, the heroes arrive in a town in turmoil. A nobleman has disappeared, and the town is danger of being attacked by nomadic creatures called kra-dhan. To help the town, the heroes travel through narrow, icy ravines to a druidic circle of stone known as the Talons of the Horned King, which is believed to be the source of the townís problems. There they discover a sinister tribe of kra-dhan—and the ruins of a spaceship buried beneath the Talons!

Product Details

ISBN-13:
9780977960231
Publisher:
Goodman Games
Publication date:
09/28/2006
Series:
Dungeon Crawl Classics Ser.
Pages:
56
Product dimensions:
8.30(w) x 10.80(h) x 0.30(d)

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