Dynamical Systems and Fractals: Computer Graphics Experiments with Pascal

Dynamical Systems and Fractals: Computer Graphics Experiments with Pascal

by Karl-Heinz Becker, Michael Dorfler
     
 

ISBN-10: 0521360250

ISBN-13: 9780521360258

Pub. Date: 02/28/2007

Publisher: Cambridge University Press

This study of chaos, fractals and complex dynamics is intended for anyone familiar with computers. While keeping the mathematics to a simple level with few formulas, the reader is introduced to an area of current scientific research that was scarcely possible until the availability of computers. The book is divided into two main parts; the first provides the most…  See more details below

Overview

This study of chaos, fractals and complex dynamics is intended for anyone familiar with computers. While keeping the mathematics to a simple level with few formulas, the reader is introduced to an area of current scientific research that was scarcely possible until the availability of computers. The book is divided into two main parts; the first provides the most interesting problems, each with a solution in a computer program format. Numerous exercises enable the reader to conduct his or her own experimental work. The second part provides sample programs for specific machine and operating systems; details refer to IBM-PC with MS-DOS and Turbo-Pascal, UNIX 42BSD with Berkeley Pascal and C. Other implementations of the graphics routines are given for the Apple Macintosh, Apple IIE and IIGS and Atari ST.

Product Details

ISBN-13:
9780521360258
Publisher:
Cambridge University Press
Publication date:
02/28/2007
Pages:
412
Product dimensions:
5.98(w) x 8.98(h) x 0.94(d)

Table of Contents

Foreword: new directions in computer graphics: experimental mathematics; Preface to the German edition; 1. Researchers discover chaos; 2. Between order and chaos: Feigenbaum diagrams; 3. Strange attractors; 4. Greetings from Sir Isaac; 5. Complex frontiers; 6. Encounter with the gingerbread man; 7. New sights - new insights; 8. Fractal computer graphics; 9. Step by step into chaos; 10. Journey to the land of infinite structures; 11. Building blocks for graphics experiments; 12. Pascal and the fig-trees; 13. Appendices; Index.

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