E-tivities: The Key to Active Online Learning

The world of learning and teaching is at a watershed; confronted by challenges to previous educational models. One learning future lies in impactful, purposeful, active online activities, or ‘e-tivities’, that keep learners engaged, motivated, and participating. Grounded in the author’s action research, E-tivities, 2nd Edition assuredly illustrates how technologies shape and enhance learning and teaching journeys.

In this highly practical book, Gilly Salmon maintains her exceptional reputation, delivering another powerful guide for academics, teaching professionals, trainers, designers and developers in all disciplines. This popular text has been comprehensively updated; addressing key technological changes since 2002, offering fresh case studies and ‘Carpe Diem’ - a unique approach to learning design workshops.

Readers will find E-tivities, 2nd Edition a wonderful resource on its own or as a companion to the author’s bestselling e-Moderating, 3rd Edition.

Find e-tivities on the web at e-tivities.com or connect at gillysalmon.com

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E-tivities: The Key to Active Online Learning

The world of learning and teaching is at a watershed; confronted by challenges to previous educational models. One learning future lies in impactful, purposeful, active online activities, or ‘e-tivities’, that keep learners engaged, motivated, and participating. Grounded in the author’s action research, E-tivities, 2nd Edition assuredly illustrates how technologies shape and enhance learning and teaching journeys.

In this highly practical book, Gilly Salmon maintains her exceptional reputation, delivering another powerful guide for academics, teaching professionals, trainers, designers and developers in all disciplines. This popular text has been comprehensively updated; addressing key technological changes since 2002, offering fresh case studies and ‘Carpe Diem’ - a unique approach to learning design workshops.

Readers will find E-tivities, 2nd Edition a wonderful resource on its own or as a companion to the author’s bestselling e-Moderating, 3rd Edition.

Find e-tivities on the web at e-tivities.com or connect at gillysalmon.com

58.99 In Stock
E-tivities: The Key to Active Online Learning

E-tivities: The Key to Active Online Learning

by Gilly Salmon
E-tivities: The Key to Active Online Learning

E-tivities: The Key to Active Online Learning

by Gilly Salmon

eBook

$58.99 

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Overview

The world of learning and teaching is at a watershed; confronted by challenges to previous educational models. One learning future lies in impactful, purposeful, active online activities, or ‘e-tivities’, that keep learners engaged, motivated, and participating. Grounded in the author’s action research, E-tivities, 2nd Edition assuredly illustrates how technologies shape and enhance learning and teaching journeys.

In this highly practical book, Gilly Salmon maintains her exceptional reputation, delivering another powerful guide for academics, teaching professionals, trainers, designers and developers in all disciplines. This popular text has been comprehensively updated; addressing key technological changes since 2002, offering fresh case studies and ‘Carpe Diem’ - a unique approach to learning design workshops.

Readers will find E-tivities, 2nd Edition a wonderful resource on its own or as a companion to the author’s bestselling e-Moderating, 3rd Edition.

Find e-tivities on the web at e-tivities.com or connect at gillysalmon.com


Product Details

ISBN-13: 9781135114459
Publisher: Taylor & Francis
Publication date: 06/19/2013
Sold by: Barnes & Noble
Format: eBook
Pages: 240
File size: 8 MB

About the Author

Professor Gilly Salmon is Pro Vice-Chancellor of Learning Transformations at Swinburne University of Technology, Australia.

Table of Contents

Preface

Part 1: Introducing e-tivities

1. E-tivities for active online learning

2. E-tivities in the five stage model

3. Creating e-tivities

4. Choices: The technology spectrum

5. Deploying e-tivities: A team approach

Part II: Resources for practitioners

Ideas

1. Ideas for e-tivities

2. Creativity and e-tivities

3. Using other people's digital materials (OER's)

Designing e-tivities

4. First-time e-tivity designer

5. E-tivity exemplars (?)

6. E-tivity continuum

Structures

7. E-tivity planning

8. Building programs and processes with e-tivities

9. Time Estimates

10. Counting the delivery time

Writing Invitations

11. Correspondence Protocol

12. Learning 'Netspeak'

Development and Improvement

13. Building motivating e-tivities

14. Online emotions

15. More intelligent e-tivities

16. Disabilities and e-tivities

Participants Experience

17. Contributions

18. Patterns of participation

19. Flow and e-tivities

20. E-tivity feedback and plenaries

Carpe Diem

21. The Carpe Diem Process

22. Becoming a Carpe Diem Facilitator

23. The Carpe Diem Planning Process

24. Reality Checkers

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