Earth Awakens

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Overview

The story of The First Formic War continues in Earth Awakens.

Nearly 100 years before the events of Orson Scott Card’s bestselling novel Ender’s Game, humans were just beginning to step off Earth and out into the Solar System. A thin web of ships in both asteroid belts; a few stations; a corporate settlement on Luna. No one had seen any sign of other space-faring races; everyone expected that First Contact, if it came, would happen in the future, in the empty reaches between the...

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Earth Awakens

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Overview

The story of The First Formic War continues in Earth Awakens.

Nearly 100 years before the events of Orson Scott Card’s bestselling novel Ender’s Game, humans were just beginning to step off Earth and out into the Solar System. A thin web of ships in both asteroid belts; a few stations; a corporate settlement on Luna. No one had seen any sign of other space-faring races; everyone expected that First Contact, if it came, would happen in the future, in the empty reaches between the stars. Then a young navigator on a distant mining ship saw something moving too fast, heading directly for our sun.

When the alien ship screamed through the solar system, it disrupted communications between the far-flung human mining ships and supply stations, and between them and Earth. So Earth and Luna were unaware that they had been invaded until the ship pulled into Earth orbit, and began landing terra-forming crews in China. Politics and pride slowed the response on Earth, and on Luna, corporate power struggles seemed more urgent than distant deaths. But there are a few men and women who see that if Earth doesn’t wake up and pull together, the planet could be lost.

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Editorial Reviews

From Barnes & Noble

As the ships move out in the solar systems, eyes watch the skies attentively, searching for any sign of alien life. It was a young navigator who saw it first: a distant object streaking at what seemed to be dizzying speeds directly toward Earth's sun. As this mysterious ship sped beyond them, it broke off all communications between those who had witnessed it and the planet it would soon invade. The third installment of Orson Scott Card's First Formic War is set approximately a century before those of Ender's Game.

From the Publisher
Praise for Earth Afire

“The sections that feature highly intelligent, self-reliant children—Card’s trademark—are as excellent as ever; elsewhere there’s plenty of solid action, well-developed characters….Another solidly engrossing installment, where the aliens are really just a sideshow: What we’re witnessing is how and why Ender’s child armies came to be.” —Kirkus Reviews

“While the reader knows who wins the war, the fate of the engaging characters in this story is up in the air. Thirty-five years after he introduced Ender to the world, it’s great to see that Orson Scott Card is still making magic in this imaginative world.” —NY Journal of Books

“The pacing and the vivid action scenes will satisfy hard-core military-SF buffs. At the same time, the characters and the ethical foundations under them are at the high level we have come to associate with Card. Laying their own foundations under Card’s Ender Wiggins saga, the Formic Wars promise to add to Card’s already high reputation and to his collaborator’s as well.” —Booklist, starred review

“Card and Johnston explore human ignorance and compassion through a tapestry of galactic warfare in the second volume of the Formic Wars trilogy.... Social upheavals and political ineptitude are realized through rich characterization and brisk action.” —Publishers Weekly

Kirkus Reviews
2014-04-16
Third in the Ender's Game prequel series (Earth Afire, 2013, etc.) featuring the invasion of a wholly unprepared Earth by alien Formics.Former space miner Victor Delgado, assisted by pilot Imala Bootstamp and Lem Jukes (son of the powerful, capable and utterly ruthless industrialist Ukko Jukes), plans to penetrate the orbiting Formic ship and learn, if possible, how to defeat it. In China, meanwhile, heroics by members of Wit O'Toole's Mobile Operations Police team, Mazer Rackham of New Zealand's Special Air Services and Lt. Shenzu of the Chinese army, have dealt a setback to the Formic landers—but unless they can find a way to neutralize the Formics' deadly flesh-dissolving spray, China, and perhaps the world, is doomed. Since there is still little or no cooperation between the various national militaries, such an outcome seems likely. Victor's ship, disguised as wandering space garbage, stealthily engages with the Formic ship, allowing Victor to slip unnoticed inside. Unknown to Lem, Ukko launches a fleet of drones equipped with gravity lasers at the Formic ship, heedless of the fact that Victor is still inside. Large slabs of narrative detail the rancorous rivalry between Ukko and Lem. The previous book's most interesting character, 8-year-old Chinese genius Bingwen, who worked with O'Toole and Rackham, finds a new job as a medic but otherwise features far too little. The Formics are big, buglike, ferocious, possibly telepathic among themselves and otherwise uninteresting, with technology that involves the manual rotating of huge wheels to turn things on and off. Still to come is a huge, thrilling and altogether improbable battle. The evidence, then, suggests Johnson did most of the writing, with minimal contributions from Card.The weakest installment so far; still, fans will devour it.
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Product Details

  • ISBN-13: 9781427241016
  • Publisher: Macmillan Audio
  • Publication date: 6/10/2014
  • Series: First Formic War Series , #3
  • Format: CD
  • Edition description: Unabridged
  • Sales rank: 244,335
  • Product dimensions: 5.10 (w) x 5.90 (h) x 1.20 (d)

Meet the Author

Orson Scott Card

ORSON SCOTT CARD is the author of the international bestsellers Shadow of the Giant, Shadow Puppets, Shadow of the Hegemon, and Ender's Shadow, and of the beloved classic of science fiction Ender's Game, as well as the acclaimed fantasy series The Tales of Alvin Maker. He lives in Greensboro, North Carolina.

AARON JOHNSTON is a New York Times bestselling author, comic book writer, and screenwriter who often collaborates with science fiction legend Orson Scott Card. He and his wife are the parents of four children.

Biography

Any discussion of Orson Scott Card's work must necessarily begin with religion. A devout Mormon, Card believes in imparting moral lessons through his fiction, a stance that sometimes creates controversy on both sides of the fence. Some Mormons have objected to the violence in his books as being antithetical to the Mormon message, while his conservative political activism has gotten him into hot water with liberal readers.

Whether you agree with his personal views or not, Card's fiction can be enjoyed on many different levels. And with the amount of work he's produced, there is something to fit the tastes of readers of all ages and stripes. Averaging two novels a year since 1979, Card has also managed to find the time to write hundreds of audio plays and short stories, several stage plays, a television series concept, and a screenplay of his classic novel Ender's Game. In addition to his science fiction and fantasy novels, he has also written contemporary fiction, religious, and nonfiction works.

Card's novel that has arguably had the biggest impact is 1985's Hugo and Nebula award-winner Ender's Game. Ender's Game introduced readers to Andrew "Ender" Wiggin, a young genius faced with the task of saving the Earth. Ender's Game is that rare work of fiction that strikes a chord with adults and young adult readers alike. The sequel, Speaker for the Dead, also won the Hugo and Nebula awards, making Card the only author in history to win both prestigious science-fiction awards two years in a row.

In 2000, Card returned to Ender's world with a "parallel" novel called Ender's Shadow. Ender's Shadow retells the events of Ender's Game from the perspective of Julian "Bean" Delphinki, Ender's second-in-command. As Sam to Ender's Frodo, Bean is doomed to be remembered as an also-ran next to the legendary protagonist of the earlier novel. In many ways, Bean is a more complex and intriguing character than the preternaturally brilliant Ender, and his alternate take on the events of Ender's Game provide an intriguing counterpoint to fans of the original series.

In addition to moral issues, a strong sense of family pervades Card's work. Card is a devoted family man and father to five (!) children. In the age of dysfunctional family literature, Card bristles at the suggestion that a positive home life is uninteresting. "How do you keep ‘good parents' from being boring?" he once said. "Well, in truth, the real problem is, how do you keep bad parents from being boring? I've seen the same bad parents in so many books and movies that I'm tired of them."

Critical appreciation for Card's work often points to the intriguing plotlines and deft characterizations that are on display in Card's most accomplished novels. Card developed the ability to write believable characters and page-turning plots as a college theater student. To this day, when he writes, Card always thinks of the audience first. "It's the best training in the world for a writer, to have a live audience," he says. "I'm constantly shaping the story so the audience will know why they should care about what's going on."

Card brought Bean back in 2005 for the fourth and final novel in the Shadow series: Shadow of the Giant. The novel presented some difficulty for the writer. Characters who were relatively unimportant when the series began had moved to the forefront, and as a result, Card knew that the ending he had originally envisioned would not be enough to satisfy the series' fans.

Although the Ender and Shadow series deal with politics, Card likes to keep his personal political opinions out of his fiction. He tries to present the governments of futuristic Earth as realistically as possible without drawing direct analogies to our current political climate. This distance that Card maintains between the real world and his fictional worlds helps give his novels a lasting and universal appeal.

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    1. Hometown:
      Greensboro, North Carolina
    1. Date of Birth:
      August 24, 1951
    2. Place of Birth:
      Richland, Washington
    1. Education:
      B.A. in theater, Brigham Young University, 1975; M.A. in English, University of Utah, 1981
    2. Website:

Read an Excerpt

CHAPTER 1

Code

Changing the course of a war for the survival of the human race doesn’t often come to anyone, but it’s especially rare for eight-year-olds to have the opportunity. Yet when Bingwen saw that it was within his grasp, he didn’t hesitate. He was as respectful of authority as any child could be—but he was also keenly aware when he was right, and those in authority were either wrong or uncertain.

Uncertainty was what surrounded Bingwen now, in a barracks building of an abandoned military base in southeast China. The men around him were Mobile Operations Police—MOPs—and Bingwen knew that, as an eight-year-old Chinese boy, he was only with them because Mazer Rackham had adopted him.

How long would they allow him to remain with them, now that Mazer Rackham was gone?

Gone and probably dead.

Bingwen had seen plenty of death since the Formics first began spraying the fields of his homeland with a gas that turned all living tissues, plant and animal, into rotting jelly, breaking down into their constituent organic molecules. Turning back into fertile soil. A vast compost heap, ready for whatever the Formics intended to plant in their place.

The Formics killed indiscriminately. They slew harmless people at their labors, terrified people fleeing from them, and soldiers firing at them, all with the same implacable efficiency. Bingwen had seen so much death he was glutted with it. He was no fool. He knew that just because he needed Mazer Rackham to be alive did not mean that the Formics would not kill him.

Here’s why he was so certain that Mazer was alive: The team had succeeded in its mission. The plan was good. And if something had gone wrong, Mazer was the kind of resourceful, quick-thinking soldier who would see a way out and lead his men through it. Whether he was the commander or not.

That was what Bingwen had learned from watching Mazer Rackham. Mazer wasn’t the leader of the MOPs team. But the MOPs soldiers were trained to think for themselves and to listen to good ideas no matter whether they came from leaders, eight-year-old Chinese orphans who happened to be very, very good with computers, or a half-Maori New Zealander who had been rejected for MOPs training on the first go-round but who persisted until he practically forced his way onto the team.

Mazer Rackham was with the MOPs in China only because he was the kind of man who never, never, never gave up.

I’m going to be that kind of man, too, thought Bingwen.

No.

I am that kind of man. I’m small, young, untrained as a soldier, and as a child I’m someone these men expect to protect but never listen to. But they never expected to listen to Mazer Rackham, either, never expected him to be one of them. I’m going to find him, and if he needs saving I’m going to save him, and then he can go back to taking care of me.

Bingwen had been watching the monitor with the rest of them, when the lens on the barracks roof showed the impossibly bright flare of the nuclear explosion, followed by the mushroom cloud. They all knew what it meant. The team consisting of Captain Wit O’Toole, Mazer Rackham, and Calinga had succeeded in piloting their Chinese drill sledges under the impenetrable shield that surrounded the lander, and then set off the nuclear device. If they had not reached their objective, they wouldn’t have set off the nuke.

But did they set it off as planned, with a timer that allowed them time to dive back into the earth on their drill sledges and get clear of the blast zone? Or did they set it off as a suicidal act of desperation, barely managing to do it as the Formics prevented them from getting away?

That was the uncertainty that filled the barracks now, six hours after the explosion. Should they wait for O’Toole, Calinga, and Rackham to return? Or should they assume they were dead and go forward to try to assess the effectiveness of the attack?

Bingwen would be useless on such a reconnaissance mission. His radiation suit had been designed for a small adult, which meant it hung on Bingwen’s eight-year-old frame like an oversized sleeping bag. He had scrunched up the arms and legs in order to reach the feet and gloves, but the accordion effect forced him to stand bowlegged and waddle when he walked. When it was time for the MOPs to leave the barracks, Bingwen would be left behind—and they would be right to leave him.

Meanwhile, though, Bingwen was useful for the only kind of recon that was possible right now—by radio and computer. All the MOPs were trained on all their hardware, and were very good at improvising with whatever was at hand. They had antennas on the roof as soon as the explosion was confirmed, as well as a small sat dish. Already they were getting confirmation from their own sources in faraway places that all Formic activity around the nuked lander had ceased.

What Bingwen was good for was monitoring the Chinese radio frequencies. As the only native speaker of the southern Chinese dialect and the best speaker of the official Mandarin tongue, Bingwen was the one most likely to make sense of the fragments of language they were picking up.

And even as he listened, he was using one of the holodesks they had found at this base to scan the available networks to see what was being said among the various Chinese military groups.

Anything official, any orders from central command, would be encoded. Anything not encoded was likely to be of the “What’s happening? Who set off that explosion? Was it nuclear?” variety—questions to which MOPs already knew the answers.

But Bingwen was deft at finding his way into computer networks that didn’t want to admit him. The computer he was using was in the office where official communiqués would have been received. The computer had been wiped before being abandoned, but it wasn’t a real wipe, it was just a superficial erasure. They had left in a hurry and who did they expect to come in after them? Formics—and Formics completely ignored human computers and other communications, that was well known. So the computer wipe had been cursory, and it had taken Bingwen only a few minutes to unwipe everything.

That meant that while Bingwen couldn’t possibly decode anything himself, the decoding software was in place, and after several false starts and reboots he had managed to get in using the password of a junior officer.

Unfortunately, the junior officer had been so junior that he was only able to decode fairly routine messages, which meant that Bingwen had to labor under the same restrictions. Routine encoded messages were still a huge step up from panicked queries and radio rumors, so while Bingwen continued to listen to the radio chatter that the MOPs operatives were locating for him, he opened message after message as each emerged from the decoding software.

Finally he found something useful. “Deen!” he called out.

Deen, an Englishman, was acting CO in O’Toole’s absence. Everyone knew Bingwen would not have called out to him for anything less than definitive information. So it wasn’t just Deen who came, it was everyone who was not actively engaged in an assignment at the moment.

Naturally, the computer message was in Chinese, so nobody could read over Bingwen’s shoulder. Still, he ran his fingers along the Pinyin text as he interpreted on the fly. “Two soldiers in MOPs uniforms,” said Bingwen. “Held at General Sima’s headquarters.”

“So the Chinese are taking them seriously,” said Lobo. “Sima’s the big guy.”

“Sima’s the guy who had absolutely no interest in cooperating with MOPs,” pointed out Cocktail.

“So they’re alive,” said Bolshakov, “but they’ve been taken to the guy who is most likely to resent their presence here.”

“Two soldiers,” said Deen. “Not three.”

They all knew that meant that either one of the team had been a casualty during the operation, or three had made it out alive but only two had been taken by the Chinese.

By now the decoder had spat out two more messages, and one of them was a follow-up that contained names. “Prisoners identified as O’Toole and Rackham,” said Bingwen.

“Have they contacted our people at all?” asked Deen. “Are there negotiations going on for release?”

Bingwen scanned the message. “No. Sima’s people are reporting that they have them, but nothing else. They’re not asking what to do with them, and they’re not reporting what they plan to do.”

“Sima wouldn’t ask anybody, and nobody would have the gall to make suggestions,” said Bolshakov. “Even at the highest levels of the civilian government, they tread lightly when they’re dealing with Sima.”

Silence for a few moments.

“Extraction would be a bad idea,” said Deen. “But all the other ideas I can think of are worse.”

“Even if we can figure out exactly where Sima’s base is, we won’t know how to get in,” said ZZ. “Or out again.”

“I just love winging it in the middle of foreign military bases,” said Lobo.

“And when we succeed in getting them out,” said Deen, “we will have alienated one of the most powerful men in the Chinese military, right when we ought to be getting credit for saving millions of Chinese lives.”

“I have an idea,” said Bingwen.

He waited for them to dismiss him, to tell him to be quiet, to remind him that he was a child. He expected this because it’s what adults always did. But they were MOPs. They listened to anybody who might have useful intelligence or offer alternative plans.

Bingwen began to type into a message window. He was writing in Pinyin, because that was his native language, but he translated as he went. “MOPs team headed by Captain Wit O’Toole gives all honor and thanks to glorious General Sima for providing MOPs with drilling sledges to carry MOPs nuclear device under Formic defenses.”

“We didn’t get the sledges from Sima,” said Cocktail.

“We got them in spite of his opposition, didn’t we?” said Bolshakov.

“Let the kid write in peace,” said Deen.

Bingwen was still typing, interpreting into English as he went. “All credit to glorious General Sima of People’s Liberation Army for coming up with plan to destroy Formic lander from inside. All thanks to him for allowing MOPs soldiers to have great honor of carrying out his plan using nuclear device General Sima requested. Proud to report complete success of nuclear venture. Surviving MOPs soldiers have returned to General Sima to report complete success of his brilliant and daring plan.”

“What a pack of crap,” said Bungy.

“Brilliant crap,” said Deen. “Crap that might get the Captain and Rackham out of jail.”

“This little orphan boy is playing international politics better than most grown-ups,” said Bolshakov. “Don’t ask Sima anything, don’t beg, don’t extract. Just give him all the credit and announce to everybody that our men are in his headquarters. He’s not going to deny any of this. We did this without his consent and it worked, but by giving him credit for it we take away all his embarrassment and give him every incentive to treat our guys like heroes.”

“I wrote it in Chinese because I know how to make it sound formal and proper,” said Bingwen. “But now I need somebody with better English to write it so it will sound right in the international version.”

For the next fifteen minutes, Deen and Bolshakov helped Bingwen make a credible sentence-by-sentence translation into credible English that sounded as if it might be the original from which Bingwen’s announcement had been translated. Meanwhile, ZZ and Cocktail came up with a recipient list that included high Chinese government offices, MOPs’ own headquarters, and news nets around the world. “One more thing,” said Deen. “Sign Captain O’Toole’s name to it.”

“He won’t like that,” said ZZ.

“He’ll love it, if it gets him away from the Chinese,” said Deen.

A few moments later, Deen reached down into the holodisplay and twisted send.

“If this doesn’t work,” said Cocktail, “we can still go in and kill a lot of people and drag our guys out like in an action movie.”

“What Cocktail is saying,” ZZ translated to Bingwen, “is that if this works, you saved a lot of people’s lives and got us out of a jam.”

What Bingwen was thinking was: Mazer wasn’t killed by the nuke or the Formics, and maybe I just saved him from the Chinese.

Copyright © 2014 by Orson Scott Card and Aaron Johnston

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Customer Reviews

Average Rating 4.5
( 5 )
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Sort by: Showing all of 5 Customer Reviews
  • Posted August 1, 2014

    Brilliantly Done- Another Card Masterpiece

    Mr. Card continues to build on the history that leads up to Ender's Game in another fantastic novel. We continue to see the development of the society, both militarily and politically, that is being shaped in response to the first Formic invasion. The character development of Mazer is fantastic. He continues to fill in those gaps that were always wondered about after Ender's Game and the stories of Peter, Petra, Bean and Valentine, along with Ender, unfolded. I highly recommend this book to all readers, and look forwarded to the next novel in the series.

    2 out of 2 people found this review helpful.

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  • Anonymous

    Posted June 13, 2014

    Another great part of the big picture.

    This book was really entertaining. Lots of action and suspense leading up to the big climax of the First Invasion. I really look forward to the next installment.

    **minor spoilers below**
    This book ends with the formation of the IF and the end of the First Invasion. There is even a bit in the final pages leading to the Second Invasion. It was great seeing it all come together finally. I can't wait to read anout the defeat of the bugger fleet and mazer's victory along with the beginning of the battle school.

    1 out of 1 people found this review helpful.

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  • Posted August 29, 2014

    Recommended

    Good intro to the series.

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  • Anonymous

    Posted July 18, 2014

    excellent

    Great read. Couldn't put it down and now I get to wait for the next one!

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted August 22, 2014

    No text was provided for this review.

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