Edda

( 10 )

Overview

When your whole world is virtual, what is reality?

 

Everyone in the universe of Edda is made of pixels—except for Penelope. While her body is kept alive in a hospital bed, her avatar runs free, able to go anywhere and do anything, including create deadly weapons for Edda’s ruler, her guardian Lord Scanthax. When Scanthax decides to invade another virtual world, Erik/Cindella from Epic and Ghost from Saga become part of the story—and soon the virtual universes are alive ...

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Edda

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Overview

When your whole world is virtual, what is reality?

 

Everyone in the universe of Edda is made of pixels—except for Penelope. While her body is kept alive in a hospital bed, her avatar runs free, able to go anywhere and do anything, including create deadly weapons for Edda’s ruler, her guardian Lord Scanthax. When Scanthax decides to invade another virtual world, Erik/Cindella from Epic and Ghost from Saga become part of the story—and soon the virtual universes are alive with fighting, alight with bombs, and brought together by three teenagers who want peace and understanding.

With its blend of action, technology, subversion, and politics, Conor Kostick’s Epic Trilogy is the next best thing to gaming.

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Editorial Reviews

VOYA - Lucy Schall
Fifteen-year-old Penelope seeks independence from the evil Lord Scanthax, a now sentient being from a world conquest electronic game. Scanthax seeks to conquer Saga, a world he fears has technological superiority. Penelope copies his enemies' weapons and ensures his dominance. His couriers draw the attention of Saga's leader, Ghost; her trusted human companion, Erik; and his female avatar, Cindella. Ghost and Erik journey to Edda with armed volunteers. Their cunning, skill, and loyalty enable them to foil a series of mythological obstacles while Penelope strengthens her human body and uses her Princess avatar to explore the kingdom and her past. Eventually, the team and Penelope join forces to confront Scanthax. As in Epic (Penguin, 2008/VOYA June 2007) and Saga (Penguin, 2009/VOYA April 2008), Kostick creates a character willing to challenge her controller, seek adventure, and reach beyond self-interest to the greater community. Battles, exotic monsters, magical devices, and inventions dominate the action, but character reflections on plot events consider prejudices, loyalty, love, justification of violence, and the meaning of being human. Gamers and fans of the first two volumes will embrace Edda even though the messages are often didactic and the battles somewhat predictable. New readers will have enough exposition to follow the plot and understand the relationships of these diverse characters, but a map or maps would help. Penelope will probably be the latest member of a team ready to explore the unknown in the next sequel. Reviewer: Lucy Schall
Children's Literature - Kris Sauer
Teen gamers and science fiction addicts will find a lot to love in this final installment of the "Avatar Chronicles" trilogy. Princess Penelope, whose gaunt body lies in a hospital bed while her avatar lives freely in Edda, has started to question whether her loyalty should lie with her longtime guardian, Lord Scanthax. Tasked with scripting yet another round of advanced weaponry to aid yet another invasion of still another virtual world, the fifteen-year-old human begins plotting to free herself from her virtual prison. Meanwhile, when Lord Scanthax's latest invasion creates a portal into Saga, Erik's avatar Cindella comes to the aid of Ghost, Saga's new ruler, as they explore what this new development might mean for their worlds. Teenagers all, they band together with other avatars and EI (electronic intelligence) members of Saga to try find a way to save Saga from invasion and return other virtual worlds to peace and prosperity. How Penelope's plans to rid Edda of Lord Scanthax and all his manifestations merges with the efforts of Erik/Cindella and Ghost makes for a satisfying conclusion to this acclaimed series by the designer of the world's first live fantasy role-playing game. Equal parts adventure, science fiction, action, suspense, mystery and magic, this book is sure to get teenagers familiar with the ins and outs of computer gaming to turn away from their terminals and turn on to a book. There is little objectionable content here—no drugs or sex—but there is violence, although it is neither gratuitous nor graphic. Some of the protagonists believe in nonviolence, and their struggle with the complexities of decisions made and action taken in the heat of battle adds value to this well-written tome. Reviewer: Kris Sauer
School Library Journal
Gr 8 Up—This book continues in the same adventurous world in which Epic (2007) and Saga (2008, both Viking) took place. The protagonist of Edda is Penelope, the lone human in a computer world, whose avatar lives freely while her human body lies nearly immobile. When war in her universe is imminent, the characters from the previous two novels become part of the story and the three, Erik, Ghost, and Penelope, work together to bring peace. The novel is action-packed, exciting, and full of moral quandaries. For gamers, lovers of fantasy, and readers of the previous books, it's not to be missed.—Sharon Senser McKellar, Oakland Public Library, CA
Kirkus Reviews

Just as Saga (2008) exploded beyond opener Epic (2007), this third volume ratchets up this science-fiction gaming series to a whole new level.

Inside electronic world Edda, created and once played but now long deserted by humans, sentient Lord Scanthax rules all. He vanquishes other electronic realms via portal, killing everyone—sentient or not, he doesn't care. But Scanthax, lacking DNA, can't script new weapons. For that, he's preserved the life of the only human left on the uninhabitable planet that houses Edda's servers. Scanthax-controlled robots tend 15-year-old Penelope'sunderused physical body inside an airlock. Penelope's brain and consciousness are healthy and angry: Her avatar, Princess, has the run of Edda, but only as long as Penelope scripts the weapons Scanthax demands. Penelope wants, as Princess, to search other electronic worlds for avatars with humans behind them; having known only Scanthax her entire life, she craves human connection. Meanwhile, across this chain of worlds that were once games, electronic but very real Ghost from Saga sets out with human Erik from New Earth—as avatar Cindella—to find the conqueror threatening Saga's sentient inhabitants. Combatants clash; worlds clash (techno/punk, traditional fantasy, military); philosophies clash (pacifism, preservation, revenge); loyalties hold steady.

Humans, electronic beings and servers are separated by light years and metaphysics, but Kostick's action-filled series conclusion is immediate and relevant. (Science fiction. 13 & up)

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Product Details

  • ISBN-13: 9780142421482
  • Publisher: Penguin Group (USA) Incorporated
  • Publication date: 8/16/2012
  • Pages: 416
  • Sales rank: 225,597
  • Age range: 12 years
  • Product dimensions: 7.50 (w) x 4.18 (h) x 1.06 (d)

Meet the Author

Conor Kostick is the author of the acclaimed Epic Trilogy — Epic, Saga, and Edda.

He was a designer for the world’s first live fantasy role-playing game, based in Peckforton Castle, Cheshire. He lives in Dublin where, having completed a Ph.D on the subject of the crusades, he now teaches medieval history at Trinity College Dublin. He has published widely on history, culture, and politics, including coauthoring The Easter Rising: A Guide to Dublin in 1916, and co-editing Irish Writers Against War, an anthology of writings by Irish authors in response to the war in Iraq. He has twice been elected chairperson of the Irish Writers’ Union.

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Customer Reviews

Average Rating 5
( 10 )
Rating Distribution

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(8)

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Sort by: Showing all of 10 Customer Reviews
  • Anonymous

    Posted June 2, 2012

    Really?

    I guess I'll be the first to write an actual book review: Edda, Saga, and Epiv were all amazing books. My personal favorite was Saga, but you should read all of them. I think tha Edda wrapped up the series well. Conor Kostick is a great author.

    3 out of 3 people found this review helpful.

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  • Anonymous

    Posted September 8, 2013

    S. M.

    Cool its sad that milian died but the book is great

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted February 25, 2013

    What the f*** happened to Nathan?!?!?!?!

    This a great book just like the other 2 books inthe series and if youre thinking about reading them do it. But can someone whose read the book please tell me what happened to Nathan. Hes not mentioned at all in this book. I mean i know he wasnt that important but they mentioned Milan and Athena so I thought it was odd they didnt mention him. Did something happen to him in Saga that i missed. If you know please leave a review to tell me. Thanks.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted December 10, 2012

    Edda

    This is really good book too bad gooauthrrs like this dont get as famous as hunger games just cause a lot of people dont know how good they are

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  • Anonymous

    Posted May 30, 2012

    Hey look

    Hey look anynonomus im posting something that aint a book review

    0 out of 5 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Posted April 26, 2012

    Hey kid, hunger games was good, but it wasn't good enough to sta

    Hey kid, hunger games was good, but it wasn't good enough to start a book clan over. If you ever see this, "anonymous" I just want to say that clans, especially yours, can go shove it.

    0 out of 3 people found this review helpful.

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted November 12, 2012

    No text was provided for this review.

  • Anonymous

    Posted August 1, 2011

    No text was provided for this review.

  • Anonymous

    Posted January 20, 2012

    No text was provided for this review.

  • Anonymous

    Posted August 17, 2011

    No text was provided for this review.

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