Elementary Statistics Student Solution Manual / Edition 11

Elementary Statistics Student Solution Manual / Edition 11

by Robert R. Johnson
     
 

ISBN-10: 0840053886

ISBN-13: 9780840053886

Pub. Date: 07/11/2011

Publisher: Cengage Learning


This manual contains fully worked-out solutions to all of the odd-numbered exercises in the text, giving students a way to check their answers and ensure that they took the correct steps to arrive at an answer.  See more details below

Overview


This manual contains fully worked-out solutions to all of the odd-numbered exercises in the text, giving students a way to check their answers and ensure that they took the correct steps to arrive at an answer.

Product Details

ISBN-13:
9780840053886
Publisher:
Cengage Learning
Publication date:
07/11/2011
Pages:
448
Sales rank:
556,284
Product dimensions:
8.50(w) x 10.70(h) x 0.90(d)

Table of Contents

1. Introduction to Computers, the Internet and the World Wide Web
2. Introduction to C++ Programming
3. Control Statements: Part 1
4. Control Statements: Part 2
5. Functions and an Introduction to Recursion
6. Arrays and Vectors
7. Pointers
8. Sequential-Access Files
9. Classes
10. Classes: A Deeper Look
11. Operator Overloading
12. Object-Oriented Programming: Inheritance
13. Object-Oriented Programming: Polymorphism
14. Templates
15. Stream Input/Output
16. Exception Handling
17. Random-Access Files
18. Class String and String Stream Processing
19. Searching and Sorting
20. Data Structures
21. Standard Template Library (STL)
Appendix A. Operator Precedence and Associativity Appendix B. ASCII Character Set Appendix C. Fundamental Types Index

Chapters 22—27 and Appendices D—I are PDF documents posted online at the book’s Companion Website (located at www.pearsonhighered.com/deitel).

Chapters on the Web
22. Bits, Characters, C Strings and structs
23. Boost Libraries, Technical Report 1 and C++0x
24. Other Topics
25. ATM Case Study, Part 1: Object-Oriented Design with the UML
26. ATM Case Study, Part 2: Implementing an Object-Oriented Design
27. Game Programming with Ogre

Appendices on the Web D. Number Systems E. Preprocessor F. C Legacy Code Topics G. UML 2: Additional Diagram Types H. Using the Visual Studio Debugger I. Using the GNU C++ Debugger

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