Emotionales Interaktionsdesign: Gesten und Mimik interaktiver Systeme / Edition 1

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Multitouch-Interfaces und instrumentengestützte Eingabetechniken bestimmen inzwischen den Umgang mit digitalen Geräten. Interaktion zwischen Mensch und Technik wird in dem Buch als ein Wechselspiel von Gesten und Mimik betrachtet – auch seitens des Systems. Der Autor hat Sequenz- und Interaktionsdiagramme entwickelt, anhand derer Designer und Entwickler lernen können, wie sich Gesten von den funktionalen Anforderungen her definieren und mit einem stimmigen Systemfeedback koppeln lassen, um ein positives Nutzererlebnis zu schaffen.

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Product Details

  • ISBN-13: 9783642031007
  • Publisher: Springer Berlin Heidelberg
  • Publication date: 6/1/2011
  • Language: German
  • Series: X.media.press Series
  • Edition description: 2011
  • Edition number: 1
  • Pages: 253
  • Product dimensions: 7.90 (w) x 10.40 (h) x 0.80 (d)

Meet the Author

Der Interaktionsdesigner Rainer Dorau ist spezialisiert auf Bedienkonzepte für interaktive Anwendungen und die ansprechende Gestaltung ihrer User-Interfaces. Er betrachtet sich als Anwalt des Users und entwickelt Interfaces für Consumer-Produkte und für medizinische und industrielle Anwendungen, bei denen User Experience, Ergonomie und Sicherheit im Vordergrund stehen.

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Table of Contents

Gesten in der Mensch-System-Interaktion.- Emotionales Interaktionsdesign.- Kooperatives Arbeiten.- Der kulturelle Horizont.- Digitale Realität.- Mobiles Computing.- Gerätegestützte Interaktion.- Multitouch-Screens.- Multitouch-Trackpads.- Touchpads und sensitive Oberflächen.- Surface-Computing.- Stifteingabe.- Desktop-Maus.- Rollermaus.- 3D-Maus.- Controller im Auto.- Handheld-Geräte.- Prinzipien der Gestensteuerung.- Betrachterperspektive.- Direkte Interaktion.- Stellvertreterobjekte.- Regler.- Spuren und Punktmuster.- Rhythmen.- Spatiale Navigation.- Typische Multitouch-Anwendungen.- Scrollen und Blättern.- Skalieren und Zoomen.- Rotieren.- Öffnen und Schließen.- Kopieren und Einfügen.- Duplizieren.- Annullieren.- Stoppen und Nothalt.- Einrichten und Aufheben einer Bediensperre.- Komposition von Gesten.- Die Struktur einer Geste.- Ereignisse und Ereignisprofile für Gesten.- Bedingungen für das Gelingen einer Geste.- Erkennungsbereiche.- Zeitsteuerung.- Notation für Gestensteuerung.- Visualisierung der Mensch-System-Interaktion.- Sinneswahrnehmung und systemseitige Rückmeldung.- Instanzen der Rückmeldung.- Zustandsraum interaktiver Elemente.- Rückmeldung der Interaktion.- Funktionen.- Objektbereitschaft.- Rollen in einer Geste 

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