This ambitious fantasy combines three very British stories: an Arthurian fable, a Victorian murder mystery and a modern-day YA adventure tale. A strange visitation sends young father Galaad to Caer Llundain in the year 498. American teenager Alice Fell, who gets holy visions during epileptic seizures, makes a similar pilgrimage to London in 2000. In 1897, as Queen Victoria celebrates her jubilee, consulting detective Sandford Blank and his sidekick, Roxanne Bonaventure, investigate a series of brutal murders. The hinted interconnections between the three tales are complex and fascinating, but as the stories come together, the novel disintegrates into a confusing mélange of ancient computers from the future, overlapping characters and objects moving through time and space. Though it jumps the tracks at the end, Roberson (Paragaea) still makes this a rollicking ride. (Dec.)Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
End of the Centuryby Chris Roberson
At the eve of the new millennium, teenager Alice Fell is alone on the streets of a strange city, friendless and without a pound to her name. She is not sure whether she's losing her mind, or whether she is called by inescapable visions to some special destiny. Along with a strange man named Stillman Waters, a retired occultist and spy – or so he claims – … See more details below
At the eve of the new millennium, teenager Alice Fell is alone on the streets of a strange city, friendless and without a pound to her name. She is not sure whether she's losing her mind, or whether she is called by inescapable visions to some special destiny. Along with a strange man named Stillman Waters, a retired occultist and spy – or so he claims – she finds herself pursued by strange creatures, and driven to steal the priceless "vanishing gem" that may contain the answers to the mysteries that plague her.
A century earlier, consulting detective Sandford Blank, accompanied by his companion Roxanne Bonaventure, is called upon to solve a string of brutal murders on the eve of Queen Victoria's Diamond Jubilee. The police believe that Jack the Ripper is back on the streets, but Blank believes that this is a new killer, one whose motive is not violence or mayhem, but the discovery of the Holy Grail itself. And what of the corpse-white Huntsman and his unearthly hounds, who stalks the gaslit streets of London?
And in the sixth century, Galaad, a young man driven by strange dreams of a lady in white and a tower of glass, travels to the court of the high king Artor in Londinium, abandoned stronghold of the Roman Empire in Britain. With Galaad’s bizarre dreams as their only guide, Artor and his loyal captains journey west to the Summerlands, there to face a threat that could spell the end of the new-forged kingdom of Britain.
These three adventures—Dark Ages fantasy, gaslit mystery, and modern-day jewel heist—alternate until the barriers between the different times begin to break down, and our heroes confront the secrets that connect the Grail, the Glass Tower, and the vanishing gem. And lurking behind it all, the entity known only as Omega.
In sixth-century Londinium, young knight Galaad follows his visions to the castle of King Artor and the search for the Holy Grail. Victorian London houses consulting detective Sandford Blank and his assistant, Roxanne Bonaventure, who hunt for a serial killer whose motive is the location of the grail. In 20th-century London, American teenager Alice Fell is on the run, pursuing strange visions that lead her as well to the sacred cup of the grail. Inevitably, the barriers between time and place deteriorate, bringing a group of seekers together in a cosmic confrontation between good and evil. The author of Here, There & Everywhere and The Voyage of Night Shining White blends high fantasy, Victorian mystery, and urban fantasy into one mesmerizing story that refreshes the Arthurian legend. For most fantasy collections.
– Publishers Weekly
"Chris Roberson’s ambitious quest for the Holy Grail that intermingles all three ages to truly entertaining effect."
– Geek Monthly
"…a triple-threaded tale…. a spectacular collection of secrets, murky underworld organizations, and everything from time travel to magical swords. In the dizzying conclusion, time lines converge in a satisfying reimagining of a very old story."
- Prometheus Books
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