Ender's Game (Ender Quintet #1)

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Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the ...

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Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.


Ender's Game is the winner of the 1986 Hugo Award for Best Novel.

Winner of the 2008 Margaret A. Edwards Award

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Editorial Reviews

From Barnes & Noble

Orson Scott Card's 1985 novel Ender's Game was a miracle oak that grew from the tiny acorn of 1977 short story. This science fiction classic about a young man's experiences at Battle School won both the Hugo and the Nebula awards and then became the takeoff vehicle for a quintet that continues to gain readers. Speaking of takeoffs, a much-discussed, widely anticipated adaptation will premiere in the United States on November 1st. It stars Asa Butterfield, Harrison Ford, and Ben Kingsley. Now in a mass-market movie tie-in edition and a NOOK Book.

Children's Literature
This twenty-five-year-old science fiction classic has been repackaged for younger readers. Unlike many hard-core science fiction titles, this book is particularly appropriate for a younger audience, for its protagonist, Ender Wiggin, is just six years old at the novel's beginning and still a pre-teen at its end. Ender's parents have received a special dispensation to have a third child in spite of strict population control laws. His brilliant older siblings, Peter and Valentine, have each showed great promise, but each falls just short of having "the right stuff." The International Fleet (I.F.) believes that Ender may be the commander they need to lead great armies against invasion by alien "buggers." When Ender does exhibit the desired combination of compassion and cruelty, the I.F. takes him to the distant Battle School, where brilliant children are trained in military strategy and tactics. The centerpiece of their education is a simulated battle game at which Ender quickly excels, eventually becoming the youngest commander in history. Life at Battle School, especially these battle games, is richly described. Ender is portrayed as just a pawn in the larger game being played by the I.F., and readers will alternately sympathize with his exploitation and cheer when he is able to make friends in spite of the tremendous forces working to isolate and dehumanize him. The political and philosophical material at the novel's end may get too heavy for some readers, but for the most part, this novel will deservedly reach a new generation through this new edition.
—Norah Piehl
School Library Journal

Gr 7 Up

This new young adult edition of the Hugo and Nebula Award-winning classic sci-fi novel by Orson Scott Card, winner of the Margaret A. Edwards Award for outstanding lifetime contribution to writing for teens, includes an original postscript by the author in which he discusses the origins of the novel is all about leadership. The novel asks: What does it take to successfully lead men into battle? The buggers have invaded Earth twice. The last time mankind survived only because of the brilliance of Mazer Rackham, commander of the International Fleet. Years later, a third invasion is feared and a new commander is sought. Ender Wiggin is only six years old when he is plucked to succeed Rackham and sent to the space station Battle School. He is isolated, ridiculed, bullied, and persecuted-but he survives and thrives. Using his astonishing intelligence, the boy learns to be a top-notch solider and, despite his youth and small stature, is quickly promoted up the ranks. By the age of 12, Ender learns the art of command and earns the respect and fear of his fellow soldiers. This audio version was created in celebration of the 20th anniversary of the novel and it's a gem. The audiobook is narrated by a full cast. Stefan Rudniki is particularly good as Ender. Despite Ender's age, this is not a children's novel. Its profound themes (and mild profanity) call for intelligent teens who appreciate a complex novel.-Tricia Melgaard, Centennial Middle School, Broken Arrow, OK

From the Publisher
"Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers—a major sf novel by any reasonable standards."—Booklist
"Superb characterization, pacing and language, combined them into a seamless story of compelling power."
Houston Post
"Layers fold with immaculate timing, transforming an almost juvenile adventure into a tragic tale of the destruction...."
New York Times Book Review
"Ender's Game is an affecting novel."
New York Newsday
"Card has done strong work before, but this could be the book to break him out of the pack."
The Christian Science Monitor
" [A] powerful book about war, that ranges in topic from reflex-training video games to combat between our inner-and other-directed selves...."
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Product Details

  • ISBN-13: 9780765342294
  • Publisher: Tom Doherty Associates
  • Publication date: 2/18/2002
  • Series: Ender Quintet Series , #1
  • Format: Mass Market Paperback
  • Edition description: Young Reader's Edition
  • Edition number: 1
  • Pages: 336
  • Age range: 12 - 18 Years
  • Product dimensions: 5.24 (w) x 7.60 (h) x 0.94 (d)

Meet the Author

Orson Scott Card

Orson Scott Card is best known for his science fiction novel Ender's Game and it’s many sequels that expand the Ender Universe into the far future and the near past.  Those books are organized into the Ender Quintet, the five books that chronicle the life of Ender Wiggin; the Shadow Series, that follows on the novel Ender’s Shadow and are set on Earth; and the Formic Wars series, written with co-author Aaron Johnston, that tells of the terrible first contact between humans and the alien “Buggers”.

Card has been a working writer since the 1970s.   Beginning with dozens of plays and musical comedies produced in the 1960s and 70s, Card's first published fiction appeared in 1977 — the short story "Gert Fram" in the July issue of The Ensign, and the novelet version of "Ender's Game" in the August issue of Analog.


The novel-length version of Ender’s Game, published in 1984 and continuously in print since then, became the basis of  the 2013 film, starring Asa Butterfield, Harrison Ford, Ben Kingsley, Hailee Steinfeld, Viola Davis, and Abigail Breslin.


Card was born in Washington state,  and grew up in California, Arizona, and Utah. He served a mission for the LDS Church in Brazil in the early 1970s. Besides his writing, he runs occasional writers’ workshops and directs plays. He frequently teaches writing and literature courses at Southern Virginia University.

He is the author many sf and fantasy novels, including the American frontier fantasy series “The Tales of Alvin Maker” (beginning with Seventh Son), There are also stand-alone science fiction and fantasy novels like Pastwatch and Hart’s Hope. He has collaborated with his daughter Emily Card on a manga series, Laddertop. He has also written contemporary thrillers like Empire and historical novels like the monumental Saints and the religious novels Sarah and Rachel and Leah. Card’s recent work includes the Mithermages books (Lost Gate, Gate Thief), contemporary magical fantasy for readers both young and old.  

Card lives in Greensboro, North Carolina, with his wife, Kristine Allen Card,  He and Kristine are the parents of five children and several grandchildren.

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    1. Hometown:
      Greensboro, North Carolina
    1. Date of Birth:
      August 24, 1951
    2. Place of Birth:
      Richland, Washington
    1. Education:
      B.A. in theater, Brigham Young University, 1975; M.A. in English, University of Utah, 1981
    2. Website:

Read an Excerpt






“I’ve watched through his eyes, I’ve listened through his ears, and I tell you he’s the one. Or at least as close as we’re going to get.”

“That’s what you said about the brother.”

“The brother tested out impossible. For other reasons. Nothing to do with his ability.”

“Same with the sister. And there are doubts about him. He’s too malleable. Too willing to submerge himself in someone else’s will.”

“Not if the other person is his enemy.”

“So what do we do? Surround him with enemies all the time?”

“If we have to.”

“I thought you said you liked this kid.”

“If the buggers get him, they’ll make me look like his favorite uncle.”

“All right. We’re saving the world, after all. Take him.”

• • •

The monitor lady smiled very nicely and tousled his hair and said, “Andrew, I suppose by now you’re just absolutely sick of having that horrid monitor. Well, I have good news for you. That monitor is going to come out today. We’re going to take it right out, and it won’t hurt a bit.”

Ender nodded. It was a lie, of course, that it wouldn’t hurt a bit. But since adults always said it when it was going to hurt, he could count on that statement as an accurate prediction of the future. Sometimes lies were more dependable than the truth.

“So if you’ll just come over here, Andrew, just sit right up here on the examining table. The doctor will be in to see you in a moment.”

The monitor gone. Ender tried to imagine the little device missing from the back of his neck. I’ll roll over on my back in bed and it won’t be pressing there. I won’t feel it tingling and taking up the heat when I shower.

And Peter won’t hate me anymore. I’ll come home and show him that the monitor’s gone, and he’ll see that I didn’t make it, either. That I’ll just be a normal kid now, like him. That won’t be so bad then. He’ll forgive me that I had my monitor a whole year longer than he had his. We’ll be—

Not friends, probably. No, Peter was too dangerous. Peter got so angry. Brothers, though. Not enemies, not friends, but brothers—able to live in the same house. He won’t hate me, he’ll just leave me alone. And when he wants to play buggers and astronauts, maybe I won’t have to play, maybe I can just go read a book.

But Ender knew, even as he thought it, that Peter wouldn’t leave him alone. There was something in Peter’s eyes, when he was in his mad mood, and whenever Ender saw that look, that glint, he knew that the one thing Peter would not do was leave him alone. I’m practicing piano, Ender. Come turn the pages for me. Oh, is the monitor boy too busy to help his brother? Is he too smart? Got to go kill some buggers, astronaut? No, no, I don’t want your help. I can do it on my own, you little bastard, you little Third.

“This won’t take long, Andrew,” said the doctor.

Ender nodded.

“It’s designed to be removed. Without infection, without damage. But there’ll be some tickling, and some people say they have a feeling of something missing. You’ll keep looking around for something, something you were looking for, but you can’t find it, and you can’t remember what it was. So I’ll tell you. It’s the monitor you’re looking for, and it isn’t there. In a few days that feeling will pass.”

The doctor was twisting something at the back of Ender’s head. Suddenly a pain stabbed through him like a needle from his neck to his groin. Ender felt his back spasm, and his body arched violently backward; his head struck the bed. He could feel his legs thrashing, and his hands were clenching each other, wringing each other so tightly that they arched.

“Deedee!” shouted the doctor. “I need you!” The nurse ran in, gasped. “Got to relax these muscles. Get it to me, now! What are you waiting for!”

Something changed hands; Ender could not see. He lurched to one side and fell off the examining table. “Catch him!” cried the nurse.

“Just hold him steady—”

“You hold him, doctor, he’s too strong for me—”

“Not the whole thing! You’ll stop his heart—”

Ender felt a needle enter his back just above the neck of his shirt. It burned, but wherever in him the fire spread, his muscles gradually unclenched. Now he could cry for the fear and pain of it.

“Are you all right, Andrew?” the nurse asked.

Andrew could not remember how to speak. They lifted him onto the table. They checked his pulse, did other things; he did not understand it all.

The doctor was trembling; his voice shook as he spoke. “They leave these things in the kids for three years, what do they expect? We could have switched him off, do you realize that? We could have unplugged his brain for all time.”

“When does the drug wear off?” asked the nurse.

“Keep him here for at least an hour. Watch him. If he doesn’t start talking in fifteen minutes, call me. Could have unplugged him forever. I don’t have the brains of a bugger.”

• • •

He got back to Miss Pumphrey’s class only fifteen minutes before the closing bell. He was still a little unsteady on his feet.

“Are you all right, Andrew?” asked Miss Pumphrey.

He nodded.

“Were you ill?”

He shook his head.

“You don’t look well.”

“I’m OK.”

“You’d better sit down, Andrew.”

He started toward his seat, but stopped. Now what was I looking for? I can’t think what I was looking for.

“Your seat is over there,” said Miss Pumphrey.

He sat down, but it was something else he needed, something he had lost. I’ll find it later.

“Your monitor,” whispered the girl behind him.

Andrew shrugged.

“His monitor,” she whispered to the others.

Andrew reached up and felt his neck. There was a bandaid. It was gone. He was just like everybody else now.

“Washed out, Andy?” asked a boy who sat across the aisle and behind him. Couldn’t think of his name. Peter. No, that was someone else.

“Quiet, Mr. Stilson,” said Miss Pumphrey. Stilson smirked.

Miss Pumphrey talked about multiplication. Ender doodled on his desk, drawing contour maps of mountainous islands and then telling his desk to display them in three dimensions from every angle. The teacher would know, of course, that he wasn’t paying attention, but she wouldn’t bother him. He always knew the answer, even when she thought he wasn’t paying attention.

In the corner of his desk a word appeared and began marching around the perimeter of the desk. It was upside down and backward at first, but Ender knew what it said long before it reached the bottom of the desk and turned right side up.




Ender smiled. He was the one who had figured out how to send messages and make them march—even as his secret enemy called him names, the method of delivery praised him. It was not his fault he was a Third. It was the government’s idea, they were the ones who authorized it—how else could a Third like Ender have got into school? And now the monitor was gone. The experiment entitled Andrew Wiggin hadn’t worked out after all. If they could, he was sure they would like to rescind the waivers that had allowed him to be born at all. Didn’t work, so erase the experiment.

The bell rang. Everyone signed off their desks or hurriedly typed in reminders to themselves. Some were dumping lessons or data into their computers at home. A few gathered at the printers while something they wanted to show was printed out. Ender spread his hands over the child-size keyboard near the edge of the desk and wondered what it would feel like to have hands as large as a grown-up’s. They must feel so big and awkward, thick stubby fingers and beefy palms. Of course, they had bigger keyboards—but how could their thick fingers draw a fine line, the way Ender could, a thin line so precise that he could make it spiral seventy-nine times from the center to the edge of the desk without the lines ever touching or overlapping. It gave him something to do while the teacher droned on about arithmetic. Arithmetic! Valentine had taught him arithmetic when he was three.

“Are you all right, Andrew?”

“Yes, ma’am.”

“You’ll miss the bus.”

Ender nodded and got up. The other kids were gone. They would be waiting, though, the bad ones. His monitor wasn’t perched on his neck, hearing what he heard and seeing what he saw. They could say what they liked. They might even hit him now—no one could see them anymore, and so no one would come to Ender’s rescue. There were advantages to the monitor, and he would miss them.

It was Stilson, of course. He wasn’t bigger than most other kids, but he was bigger than Ender. And he had some others with him. He always did.

“Hey Third.”

Don’t answer. Nothing to say.

“Hey, Third, we’re talkin to you, Third, hey bugger-lover, we’re talkin to you.”

Can’t think of anything to answer. Anything I say will make it worse. So will saying nothing.

“Hey, Third, hey, turd, you flunked out, huh? Thought you were better than us, but you lost your little birdie, Thirdie, got a bandaid on your neck.”

“Are you going to let me through?” Ender asked.

“Are we going to let him through? Should we let him through?” They all laughed. “Sure we’ll let you through. First we’ll let your arm through, then your butt through, then maybe a piece of your knee.”

The others chimed in now. “Lost your birdie, Thirdie. Lost your birdie, Thirdie.”

Stilson began pushing him with one hand; someone behind him then pushed him toward Stilson.

“See-saw, marjorie daw,” somebody said.



This would not have a happy ending. So Ender decided that he’d rather not be the unhappiest at the end. The next time Stilson’s arm came out to push him, Ender grabbed at it. He missed.

“Oh, gonna fight me, huh? Gonna fight me, Thirdie?”

The people behind Ender grabbed at him, to hold him.

Ender did not feel like laughing, but he laughed. “You mean it takes this many of you to fight one Third?”

“We’re people, not Thirds, turd face. You’re about as strong as a fart!”

But they let go of him. And as soon as they did, Ender kicked out high and hard, catching Stilson square in the breastbone. He dropped. It took Ender by surprise—he hadn’t thought to put Stilson on the ground with one kick. It didn’t occur to him that Stilson didn’t take a fight like this seriously, that he wasn’t prepared for a truly desperate blow.

For a moment, the others backed away and Stilson lay motionless. They were all wondering if he was dead. Ender, however, was trying to figure out a way to forestall vengeance. To keep them from taking him in a pack tomorrow. I have to win this now, and for all time, or I’ll fight it every day and it will get worse and worse.

Ender knew the unspoken rules of manly warfare, even though he was only six. It was forbidden to strike the opponent who lay helpless on the ground; only an animal would do that.

So Ender walked to Stilson’s supine body and kicked him again, viciously, in the ribs. Stilson groaned and rolled away from him. Ender walked around him and kicked him again, in the crotch. Stilson could not make a sound; he only doubled up and tears streamed out of his eyes.

Then Ender looked at the others coldly. “You might be having some idea of ganging up on me. You could probably beat me up pretty bad. But just remember what I do to people who try to hurt me. From then on you’d be wondering when I’d get you, and how bad it would be.” He kicked Stilson in the face. Blood from his nose spattered the ground nearby. “It wouldn’t be this bad,” Ender said. “It would be worse.”

He turned and walked away. Nobody followed him. He turned a corner into the corridor leading to the bus stop. He could hear the boys behind him saying, “Geez. Look at him. He’s wasted.” Ender leaned his head against the wall of the corridor and cried until the bus came. I am just like Peter. Take my monitor away, and I am just like Peter.


Copyright © 1977, 1985, 1991 by Orson Scott Card

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Table of Contents

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Reading Group Guide

Questions for Discussion

1. In the opening pages of Ender’s Game, Ender observes that “Sometimes lies were more dependable than the truth.” What does he mean by this? Do you think his observation is correct or incorrect? What does this observation reveal about Ender?

2. What is a “third”? Why were Ender’s parents permitted to have a third? Describe Ender’s relationships with Valentine and with Peter.

3. Are Ender’s relationships with others different because he is a third? In what ways are his relationships with his siblings similar to, or different from, your relationships with brothers, sisters, or close relatives?

4. How does Graff persuade Ender to go to Battle School? How does Ender set himself apart from the other boys before he even reaches Battle School?

5. In the schoolyard, in the shuttle, and later at Battle School, Ender kills in self-defense. Later in the story, a colonel comments that “Ender isn’t a killer. He just wins—thoroughly.” Is this a sufficient explanation for why Ender hurts people? Why doesn’t Ender turn to others for help? Do you think Ender is a killer? Why or why not?

6. What is the Giant’s Drink? What does Ender conclude from this mind game? What does his play teach those who observe him about Ender? Who do you think is manipulating this game?

7. In chapter 7, Petra tells Ender, “They never tell you any more truth than they have to.” Who are “they”? Who does Ender perceive as his enemy at this point in the story?

8. Dink Meeker discusses childhood with Ender, commenting, “We’re not children. Children can lose sometimes, and nobody cares.” Is Dink correct? Does Dink feel sorry about his observation? What are the goals of the “children” at Battle School? How are their goals similar to, or different from, the goals of children you know?

9. What techniques does Ender use to train his Dragon Army? What strategies does he take from his old commanders? What mistakes does he see himself making? What does he do about his errors?

10. Does Ender enjoy the Battle Room? Explain your answer.

11. How do the other boys treat Ender as his Dragon Army rises to the top of the rankings? Where does Ender go to learn more after it becomes clear he cannot be defeated by his classmates?

12. In chapter 11, Ender tells Graff and Anderson that he no longer plays the fantasy computer game because he won it. Is this true?

13. On page 128, Valentine notes that: “There was more Peter in her than she could bear to admit, though sometimes she dared to think about it anyway.” What is the “Peter” in Valentine? Does this same “Peter” exist in Ender? Is this a good thing or a bad thing?

14. What is the special relationship between Ender and Bean? What innovations does Bean contribute to Dragon Army?

15. What does Bonzo Madrid plan to do to Ender? Why doesn’t the Battle School staff foil Bonzo’s plot? Why does Bonzo feel such hatred toward Ender? How does Ender feel about the attack? What does Ender do to Bonzo?

16. As Peter and Valentine achieve greater success in their secret roles, Valentine wonders if, “Perhaps it’s impossible to wear an identity without becoming what you pretend to be.” Is this musing correct? Does it ever apply to your own life? Have Valentine and Peter, in their drive to succeed as Demosthenes and Locke, created their own ideological “Battle School”?

17. When they meet at the lake, what does Ender explain to Valentine about loving his enemy? What conundrum does this create for Ender? Why does Ender decide to go back to his life of battle training? Where does Graff take him when they leave Earth?

18. Describe Ender’s life on Eros. Who replaces Graff as Ender’s teacher? What does Ender’s new teacher tell him about Eros that seems to explain his discomfort?

19. With the help of his fighters, former classmates from Battle School, what does Ender decide to do in his “final exam” game? What is different about this game? What is really happening?

20. How does Ender react when he learns the truth about his battle simulations? Does Mazer Rackham’s explanation that Ender was a “weapon” aimed by the responsible adult government officials offer the boy any comfort?

21. What happens on Earth after the defeat of the buggers? Were Peter’s predictions correct? Does Demosthenes’s position win the day on Earth, or does Locke’s?

22. Where do Ender and Valentine go after the war is over? What does Ender find on the new colony?

23. What are the books that Ender writes? Why is it important that there are two stories? Are Ender’s books, in a way, the foundation for a new religion? Why or why not?

24. Although he will always carry the weight of his crimes with him, has Ender, as a speaker for the dead, finally achieved some autonomy over his own life? What is his mission now?

25. Early in the story, Graff tells Ender that “Human beings are free except when humanity needs them.” What does Graff mean? Do you think this is a true philosophy? Does Graff ’s statement apply to human beings in our world today? Explain your answer.

26. In his introduction, Orson Scott Card states that “Ender’s Game is a story about gifted children. It is also a story about soldiers…The story is one that you and I will construct together in your memory…” In what way do you most relate to the novel? What character or perspective is most relevant to your own life? How does Card’s statement help readers understand the actions of character in Ender’s fictional universe?

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Customer Reviews

Average Rating 4.5
( 255 )
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See All Sort by: Showing 1 – 20 of 255 Customer Reviews
  • Posted September 26, 2011

    Ender's Game

    Title: Ender's Game
    Author: Orson Scott Card
    Genre: YA Science Fiction
    Publishing Information: 324 pages; January 1st, 1985 by Tor Science Fiction
    Series: Ender's Saga #1

    Where I got it: Border's liquidation sale

    One sentence: When child genius six-year-old Ender Wiggin is recruited by the government as defense for a hostile alien race's next attack, his life changes forever in ways he could never imagine.

    Themes: Space, battle, war, kids, aliens, saving the world,

    Main character: 4/5
    Ender was a fascinating, well-rounded character. He consistently felt older to me than his age, but because it had been thoroughly explained earlier in the novel, it was nothing that significantly turned me off. I particularly enjoyed Ender's struggle with his situation and his emotions and actions seemed reasonable and realistic. Ender is one of those characters who continue to be sympathetic, despite the fact that he is undoubtedly supposed to be a character whose smarts and abilities place him in a different league than most children.

    Secondary characters: 4/5
    I especially loved the secondary characters because they were almost more human than Ender was. Petra was cute and bad-ass at the same time, Alai was sweet and I loved how he befriended Ender, and I adored Bean, who was spunky and an absolute riot. The struggles that Ender had making friends made those relationships even more fantastic and heart-warming.

    Writing style: 4/5
    Card's writing style was built for a movie remake- the action scenes are intense and heart-stopping, the sentences short and quick to the point. I was slightly disappointed by the choppy sentences and the slightly juvenile style, but it seemed to move along well and I was rarely jolted out of the book.

    Plot: 5/5
    Absolutely fantastic! I was a little nervous about the premise, but Card executed it brilliantly. I absolutely adored the battle tactics and politics in the system, which was complex and entertaining- exactly the sort of thing I love to read. Further, there are such deeper questions brought up by the ending that challenged my opinions and thoughts on the entire novel.

    Ending: 4.5/5
    What a shocker. Honestly, the climax was so fantastic and shocking, but the final ending was something on its own. It brought up so many more questions and discussions that just brought a further level to the novel.

    Best scene: The climactic scene was just phenomenal- wow.

    Positives: Strong, compelling characters, fantastic plot, ending!!!!

    Negatives: A few weak characterizations, sometimes the writing was childish.

    First Line: I've watched through his eyes, I've listened through his ears, and I tell you he's the one.

    Cover: A little retro- I wanted something a little more modern and mysterious.

    Verdict: So good! I really don't know what else to say. Even if you don't like science-fiction, definitely try this novel out.

    Rating: 8.6 / 10

    21 out of 27 people found this review helpful.

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  • Posted August 18, 2011

    I Also Recommend:


    That was great. I enjoyed every minute reading this.

    16 out of 22 people found this review helpful.

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  • Posted April 9, 2010

    I Also Recommend:

    Ender's Game is a great Book for young men and women to read while growing up.

    Now that I read Ender's Game at the age of 25, I wish I would have read it 15 years earlier. The book is inspirational and I believe would motivate children to be the best that they can be. It's a great example of how important it is to think before you do. Once I started reading it, I could not put it down.

    13 out of 15 people found this review helpful.

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  • Posted March 27, 2012

    One of my favorite books of all time!


    It is the future. Earth has survived an attack from an insectile alien race – barely. Population control laws are in effect. Families are limited to 2 children. Young children are monitored to see if they have military potential, and those that show promise at an early age are whisked away to train in the military’s Battle School, in the hopes that by the time they reach adulthood, they will possess the necessary skills to defend the Earth, if the aliens – “buggers” – ever return.

    Andrew “Ender” Wiggin is a rare third child in his family. His older brother and sister showed intellectual promise, but his brother was too ruthless and his sister too compassionate to qualify for Battle School. So the Wiggin parents were permitted a third chance to produce a military prodigy. And they succeeded.

    Ender is whisked away to Battle School at the ripe old age of 6. The School, located on a space station orbiting the Earth, is populated by military officers and child prodigies. Ender is one of the youngest.

    And these are not your average children.

    They train daily in space military tactics, weaponry, and combat. Although they are all at an age that we associate with Dora, Spongebob, and Hannah Montana, these kids are nothing like the children currently roaming your local elementary school hallway. They are calculating, intuitive, sometimes ruthless, always dangerous.

    One of the main focuses of the School is the battleroom, where the children are equipped with special suits and laser guns that allow them to fight each other in zero-gravity. On Ender’s first trip to the battleroom, it becomes quickly apparent that he is a cut above the other students. Some of his peers respect this. Some are threatened by it.

    And as Ender works his way up through the ranks of Battle School, his teachers take notice, and wonder if perhaps Ender is the child they’ve been waiting for. The child who can change everything. The child who can save Earth.

    Why I Love It:

    Don’t let the summary throw you off. Ender’s Game may be a book about children, but it is by no means a book for children. The children in this book are nothing like how we picture children (as the mother of an almost-6-year-old, I can say this pretty definitively). Everything about this book is aimed at an adult audience.

    Ender’s Game is not a thriller or adventure story, although some of the battleroom scenes are exciting. More than anything, it’s an examination of the mind of Ender Wiggin, the culture he lives in, and a world under military rule. And it’s all fascinating.

    Mr. Card writes Ender in a way that while you understand he is just a child, you can still be awed, chilled, and amazed at his thoughts and actions. As a matter of fact, all of the characters are interesting and intriguing, from his friends at the Battle School, to his sociopath brother Peter, to the Commander of the Battle School, Colonel Graff.

    There is a twist at the end of Ender’s Game. You may see it coming; you may not. I did, but it didn’t lessen my enjoyment of the book one bit. The fact that I have read this book over and over again, in spite of knowing the twist ending, speaks to the strong writing of the rest of the book. The book doesn’t exist just to throw you off at the end. The book exists to make you think, to draw you completely into the character of Ender, and to absorb you in the science-fiction world he lives in.

    6 out of 6 people found this review helpful.

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  • Posted April 2, 2010

    Book review for Ender's Game

    Ender's Game by Orson Scott Card
    "I have to win this for now and for all time, or I'll fight it every day and it will get worse and worse". Ender's Game written by Orson Scott Card is a splendid book with rich vocabulary and good plot. It is written in the first person point of view by Ender.

    As the third child in the family, Ender grew up and proved that he is not a baby. Ender was chosen to go to a battle school, a school only for the geniuses. Ender, having trouble adjusting to his surrounding and making new friends has a greater challenge ahead of him. Also as a military genius, he has the task of saving the human race and destroying the buggers race.

    I think if a reader is looking for a science fiction book with great action, this is the right book. I personally liked this book because it has good sentence structures that trap the reader inside the book until you finish the book. I recommend this book to high school students because it has some mature parts in the book. Overall the book was excellent.

    5 out of 11 people found this review helpful.

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  • Posted February 26, 2012

    I highly recommend Ender's Game!

    The next bugger (alien) war is about to happen and Earth still has no commander for their army. After watching Andrew (Ender) Wiggin through a monitor for several years, Colonel Graff, head of the battle school that trains their students for war, thinks that, the very young, Ender could possibly be the world’s only hope.

    Ender gets put into battle school and creates rivals almost instantaneously and hardly has any very close friends. He goes through the troubles of dealing with his friends, enemies and stressful changes in rules throughout his education before getting put into command school, where things are no better than they were at battle school.

    Even before actually reading anything about this book, it seemed so fascinating just by the looks of its cover and it also looked like it would be a very futuristic novel that would be very intriguing and hard to put down. After actually reading it, it turned out to be what I thought it would. It was such a page turner and really gets you interested. The book is so descriptive that you can literally see everything happening in the book, inside your head.

    In my opinion, Ender’s Game, is a great book for people who are 13+ (mostly teenagers). It becomes so hard to even put it down and I would say that it deserves 5 stars out of 5. It is so interesting to read about the troubled life of the young, Ender who works his way through battle school and command school to become the next war commander. It takes you to another place in your head and the descriptiveness of the book allows you to feel like you are watching a movie inside your head about what’s happening in the book as you read further through the chapters. I think that Ender’s Game was a very descriptive, futuristic and fascinating novel and do highly recommend it for teens who love to read.

    4 out of 6 people found this review helpful.

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  • Anonymous

    Posted February 2, 2012

    Great story, amazing ending!

    Science fictions are definately not my favorite genre of books. However my friend convinced me to read Ender's Game, and I am so glad he did! I read the book in one afternoon- easy read but definately worth it. It was captivating and kept me guessing from beginning to end.

    4 out of 6 people found this review helpful.

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  • Posted July 6, 2012

    more from this reviewer

    Worthy of the adjective "classic." Thought-provoking,

    Worthy of the adjective "classic." Thought-provoking, intelligent, sensitive, exciting. Highly recommended!

    3 out of 3 people found this review helpful.

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  • Anonymous

    Posted November 23, 2011

    A great read for any sci fi enthusiast!

    Orson Scott Card goes into great detail developing characters as well as the main plot. Ender a six year old child prodigy was born to save the planet from an alien race. The war between the aliens and man has been going on for over 80 years by the time that Ender is recruited to go to the battle training center to spend the remainder of his childhood learning the art of warfare. Ender does not know that he has been specially chosen for the purpose of leading an armada of spaceships to attack the alien planet. Will he survive the training and live out his destiny?

    The book was an easy read, with a fast paced story that kept me interested throughout. I sat down and began reading twice and by the second time I got off the couch I had finished the book. Skip the long intro and get to the story it was worth the time spent.

    3 out of 3 people found this review helpful.

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  • Posted November 21, 2011

    Recommended for not only sci-fi fans

    Though this is unarguably a science fiction book, a wide variety of tastes will enjoy it. The main flavors of this book are of course sci-fi, but also military, morality, politics, and the human psyche. If you like to read at all, you enjoy at least one of those subjects. What hooked me the most was Card's ability to both express and question the idea of breaking down barriers of morality for the sake of saving humanity. This is a pattern throughout the book and can be seen in almost every character.
    Another unifying idea is that of inherent evil. Ender frequently wonders if he is like his violent and manipulative brother, Peter. Peter is an embodiment of uncontrolled emotions. He does things we only think of doing at our maddest. Ender is in a way like him, but his emotion and actions are controlled. He knows how to use his intelligence to his advantage without causing undue pain to others. This slight difference applies to our own lives. This book reminds us it doesn't matter if we have power, but what we do with it.
    All in all, this is a great read. It is imaginative yet clearly thought out. I look forward to reading the sequential books.

    3 out of 3 people found this review helpful.

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  • Posted March 5, 2012

    Ive bought this book 4 different times!!! Every time i loan it t

    Ive bought this book 4 different times!!! Every time i loan it to someone i dont get it back. Not that i blame them its the first space based book i ever read and still one to read on a nice slow day. HIGHLY recommend to readers of all genre's it will get you thinking.

    2 out of 2 people found this review helpful.

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  • Posted September 14, 2011

    More than YA - give it a listen

    Orson Scott Card says his books are meant to be heard more than read, and the cast of narrators for Ender's Game is phenomenal.

    This book has been billed as YA and it does ok in that genre, but I find I get something more out of the book (the series, really), every time I listen. And Since I first "read" (listened to) this book in 2006, I get the urge to listen to it pretty much once or twice a year, despite the way my "to-read" list keeps growing.

    Ender's Game is full of emotion, politics, children you tend to forget are so young, and the war of several lifetimes. And yet, that somehow doesn't begin to describe its depth and complexity. Just pick it up; you won't regret it.

    2 out of 2 people found this review helpful.

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  • Posted February 21, 2013

    For many many years Orson Scott Card has been one of my favorite

    For many many years Orson Scott Card has been one of my favorite authors.  
    Today I discovered that he is on the board of the
    National Organization for Marriage,
    and he has campaigned vigorously against gay marriage.
    Please do not support this homophobe....Do not purchase his books in any form.

    1 out of 7 people found this review helpful.

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  • Posted February 14, 2013

    YOU HAVE TO READ THIS BOOK I think this is the best Si-Fi book

    I think this is the best Si-Fi book I have ever sat down and read.
    I couldn’t stop reading it the moment I picked it.
    All I can say it is slow in the beginning but it gets better as it goes on.
    Maybe around chapter 7, salamander.

    1 out of 1 people found this review helpful.

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  • Posted December 15, 2012

    Ender's Game, by Orson Scott Card, tells the exciting story of a

    Ender's Game, by Orson Scott Card, tells the exciting story of a young boy, Ender Wiggins, who is put through an elite military battle school, in space. Faced with constant stress, pressure and nightmares from his past, Ender must become the boy genious the world so desperately needs or face the end of humanity.
    Ender is a "Third". A title that puts any child through constant persecution, but being a third can save the world. As he continues through battle school he is forced into tough challenges and situations in the so call "games". But once rules are changed and the games become unfair Ender begins to realize it's no longer a game.
    He soon meets the famous Mazer Rackham, an accidental hero, who test and trains hom. Ender, with the help of his closest friends, continue through "the game" to discover that they had ended the Bugger Wars.

    I highly recomend this book. once you've started reading you can't put the book down. Honestly, I hope the movie doesn't, once again, ruin something so great.

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted April 9, 2008

    An honest opinion.

    Critical Review for Ender's Game. As a high school student, reading the novel, Ender¿s Game, by Orson Scott Card, a multi-award winning and bestselling author of a number of ground-breaking science fiction novels, was a requirement for our curriculum this semester. I was not eager to read it from the summary on the back of the book, but the only worth-while part of it was the end. This book was better than I expected it to be, but the language Card used was suitable for that of no older than a middle school student, not high school juniors. It started off from the get go with enticing and many main events in the first chapter, but by the fourth chapter, I was a bit bored with descriptions. It was too descriptive about every move people were making, and that didn¿t seem all too important to me. On the contrary, things heated up for Ender right around the fourteenth chapter with exciting events that seemed imperative to the story¿s plot to me. The way Card wrote the book seemed long and drawn out in areas where not needed, and summarized others that left me confused and not understanding some sections. I felt that there were far too many characters that surrounded the main character, and they were constantly changing as I read on. He definitely made this seem like a child¿s book with the vocabulary that he used, but as the main character matured and grew older, it also matured, but only to some extent. This book had no impact on me but made me realize that people some times underestimate a child¿s mind and ability to do things beyond what is expected of them. Card¿s usage of childish vocabulary lessens the interest for older and more mature readers. If he would¿ve used more advanced vocabulary, I think the book would be more acceptable by older readers. He uses foreshadowing with an overheard section at the beginning of each chapter that is spoken between unidentified characters to foretell the events of the whole chapter. He also made a huge plot twist that improved the story line, but it seemed like just another throw in that wasn't necessary. It made the final touch and drew the line between not finishing the book or continuing on for me, but made the whole story line and what the characters had conjured up to be false. I don¿t think many adults or teens would enjoy this book, but it is suitable for pre-teens around the junior high age. For parents concerned about their children reading this book, if they are ten and older, you shouldn¿t have much to worry about. I think this book is targeted towards kids ages 10-15, and that people older than those ages would be a bit bored with it, and people younger wouldn¿t have enough understanding to comprehend the book. This book was confusing and the story line was hard to follow.

    1 out of 6 people found this review helpful.

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  • Anonymous

    Posted October 7, 2002

    Inappropriate language

    I DO NOT agree with the publisher regarding the recommended age for this book. There is language in it (IN FACT, I HAD INCLUDED SOME OF THE WORDS, BUT THEY WERE REJECTED BECAUSE THEY WERE INAPPROPRIATE) that is highly inappropriate for 9 to 12 year olds. This was originally an adult book that was re-released with a new kid-friendly cover. Regardless of how interesting the story might be, I would not purchase it for my child.

    1 out of 15 people found this review helpful.

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  • Anonymous

    Posted September 29, 2013

    People have been freaking out about this book for as long as I c

    People have been freaking out about this book for as long as I can remember. Although I cant argue that the world building was interesting, I have only one word to truly describe this book: Predictable.

    0 out of 1 people found this review helpful.

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  • Anonymous

    Posted August 2, 2013

    I first read this in sixth grade and I reread it recently.  I ha

    I first read this in sixth grade and I reread it recently.  I have absolutely loved this book and could read it a million times.  I highly recommend Speaker for the Dead and the rest of the Ender Saga.

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  • Anonymous

    Posted June 20, 2013

    Ender's Game (and the entire series for that matter) is often mi

    Ender's Game (and the entire series for that matter) is often missed and overlooked by readers due to it's Sci Fi appearance, story line, and cover art. I am by no means a SciFi reader and normally despise this kind of work, however this book is so much more than that. It has a solid story line, terrific characters, and it is a true piece of literary artwork. I am an avid reader but have not ready many (if any) books that can keep up with what Orson Scott Card has done here. It is truly one in a million.

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