Engineering Design Graphics / Edition 11

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Overview

Considered one of the leading engineering graphics textbooks in the field, Engineering Graphics offers an extremely practical, straightforward approach to the subject. The author, well-known for presenting concepts and techniques in the most precise, accessible manner possible, introduces students to the fundamentals of engineering design through a highly visual format and numerous step-by-step examples and hands-on exercises. As a matter of fact, Engineering Design Graphics is one of the few texts available today that actually features illustrations drawn by its author.

While retaining many of the features that have made previous editions so successful, the ninth edition incorporates a number of key revisions that help make it the most comprehensive, classically modern, and competitively-priced textbook on the market:
Comprehensive

  • Eight chapters cover the 6 complete design process-from preliminary ideas to implementation - including a full chapter containing design problems Integrates Computer Methods boxes throughout
  • Includes Chapter 23: Working Drawings which can be used to create a variety of additional classroom assignments
  • Incorporates civil engineering applications and specialty chapters on pipe drafting and electric/electronics drafting

Classically Modern
  • Features coverage of 3D methods and solid modeling, as well as complete coverage of traditional 2D drawing methods
  • Updated coverage of AutoCAD(r) Release 14 (optional coverage of AutoCAD Release 13 is also available)
  • Features a chapter on career options to get students thinking about the future
  • Incorporates a second color throughout as a teaching and learning aid
  • Step-by-step methods are outlined in figure captions - not buried in the text
Read More Show Less

Product Details

  • ISBN-13: 9780131425736
  • Publisher: Prentice Hall
  • Publication date: 9/23/2003
  • Edition description: Older Edition
  • Edition number: 11
  • Pages: 752
  • Product dimensions: 8.08 (w) x 9.68 (h) x 1.38 (d)

Table of Contents

1. Engineering and Technology.
2. The Design Process.
3. Problem Identification.
4. Preliminary Ideas.
5. Refinement.
6. Design Analysis.
7. Decision.
8. Implementation.
9. Design Problems.
10. Drawing Instruments.
11. Lettering.
12. Geometric Construction.
13. Freehand Sketching.
14. Orthographic Projection with Instruments.
15. Primary Auxiliary Views.
16. Sections.
17. Screws, Fasteners, and Springs.
18. Gears and Cams.
19. Materials and Processes.
20. Dimensioning.
21. Tolerances.
22. Welding.
23. Working Drawings.
24. Reproduction of Drawings.
25. Three-Dimensional Pictorials.
26. Points, Lines, and Planes.
27. Primary Auxiliary Views in Descriptive Geometry.
28. Successive Auxiliary Views.
29. Revolution.
30. Vector Graphics.
31. Intersections and Developments.
32. Graphs.
33. Nomography.
34. Empirical Equations and Calculus.
35. Pipe Drafting.
36. Electric/Electronics Graphics.
37. AutoCAD 2D Computer Graphics.
38. 3D Modeling.
Read More Show Less

Preface

Engineering Design Graphics has been revised and refined in an eleventh edition that we believe is its best edition in all categories: Content, format, readability, clarity, quality of illustrations, and economy. Every effort has be made to write and illustrate the book to make it easier for the student to learn and the teacher to teach. Also; the content was chosen to serve today's courses and fit tomorrow's needs.

Successfully meeting these goals is a difficult chore for an author in any discipline, but it is especially awesome in the area of engineering design graphics where 2,000 illustrations, 1,000 problems, and a multitude of topics must be merged into a cohesive textbook as compactly as possible. Content must include fundamentals, design, computer graphics, industrial applications, and meaningful problems. We hope you agree that we have met these goals.

Content

Every paragraph and illustration has been revisited for improvement or elimination so every item makes a worthwhile contribution to the learning process. No space has been squandered to make room for exotic illustrations that are far beyond the scope of a beginning freshman course. Instead, that valuable space has been used to better illustrate and present concepts in an understandable format to reduce the amount of classroom tutoring needed by the student.

Major content areas covered in this text are:

  • design and creativity,
  • computer graphics,
  • engineering drawings,
  • descriptive geometry, and
  • problem solving.

Design and Creativity

The first eight chapters are devoted to the introduction ofdesign and creativity. Case studies with examples of worksheets and drawings applying the steps of design guide the student through the design process.

Care has been taken to offer realistic design problems that are within the grasp of beginning students rather than overwhelming them with problems beyond their capabilities. Since the primary objective of design instruction is to teach the process of design, meaningful design assignments are given to make the process fun and to encourage the application of creativity and intuition. Most problems are adequately challenging to encourage creative and inspirational solutions which may lead to patentable products.

Chapter 9 has a variety of design problems (115 problems) that can be used for quickie problems, short assignments, or as semester-long design projects. Additional design exercises are included at the ends of the chapters throughout the book.

Computer Graphics

AutoCAD® 2004 is presented in a step-by-step format to aid the student in learning how to use this popular software. Steps of each illustrations show the reader what will be seen on the screen as the example is followed. Chapter 37 gives an introduction to two-dimensional computer graphics and Chapter 38 covers three-dimensional computer graphics, solid modeling, and rendering.

The main purpose of Engineering Design Graphics is to help students learn the principles of graphics, whether done on the drawing board or on the computer. This book can be used in courses where the entire course is done by computer, none is done by computer, or partly done by computer.

A Format Worth the Effort

Much effort has been devoted to the creation of illustrations separated into multiple steps to present the concepts as clearly and simply as possible. A second color is applied as a functional means of emphasizing sequential steps, key points, and explanations, not just as decoration. Explanatory information and text is closely associated with the steps of each example.

Many illustrations have been drawn, modified, and refined to aid the reader in visualizing and understanding the example at hand. Actual industrial parts and products have been merged with explanatory examples of principles being covered.

The author has personally developed and drawn the illustrations in this book. Years of classroom-experience and trial-and-error testing have been applied to create a format that enables the student and teacher to cover more content with fewer learning obstacles.

A Book to Keep

Some material in this book may not be formally covered in the course for which it was adopted due to a variations in courses offered from campus to campus. These lightly covered topics may be the ones that will be needed in later courses or in practice; therefore, this book should be retained as a convenient reference for the engineer, technologist, or technician.

A Teaching System

Engineering Design Graphics used in combination with the supplements listed below comprises a complete teaching system.

Textbook Problems: Approximately 1000 problems are offered to aid the student in mastering the principles of graphics and design.

Solution Manual: A solution manual containing the solutions to most of the problems in this book is available to assist the teacher with grading.

Problem Manuals: Nineteen problem books and teachers' guides (with outlines, problem solutions, tests, and test solutions) that are keyed to this book are available from the author. To obtain these manuals please refer to the listing and information on the inside back cover of this book. New problem manuals are in development as well. Fifteen of the problem books are designed to allow problem solution by computer, by sketching, or on the drawing board.

Read More Show Less

Introduction

Engineering Design Graphics has been revised and refined in an eleventh edition that we believe is its best edition in all categories: Content, format, readability, clarity, quality of illustrations, and economy. Every effort has be made to write and illustrate the book to make it easier for the student to learn and the teacher to teach. Also; the content was chosen to serve today's courses and fit tomorrow's needs.

Successfully meeting these goals is a difficult chore for an author in any discipline, but it is especially awesome in the area of engineering design graphics where 2,000 illustrations, 1,000 problems, and a multitude of topics must be merged into a cohesive textbook as compactly as possible. Content must include fundamentals, design, computer graphics, industrial applications, and meaningful problems. We hope you agree that we have met these goals.

Content

Every paragraph and illustration has been revisited for improvement or elimination so every item makes a worthwhile contribution to the learning process. No space has been squandered to make room for exotic illustrations that are far beyond the scope of a beginning freshman course. Instead, that valuable space has been used to better illustrate and present concepts in an understandable format to reduce the amount of classroom tutoring needed by the student.

Major content areas covered in this text are:

  • design and creativity,
  • computer graphics,
  • engineering drawings,
  • descriptive geometry, and
  • problem solving.

Design and Creativity

The first eight chapters are devoted to the introduction of design andcreativity. Case studies with examples of worksheets and drawings applying the steps of design guide the student through the design process.

Care has been taken to offer realistic design problems that are within the grasp of beginning students rather than overwhelming them with problems beyond their capabilities. Since the primary objective of design instruction is to teach the process of design, meaningful design assignments are given to make the process fun and to encourage the application of creativity and intuition. Most problems are adequately challenging to encourage creative and inspirational solutions which may lead to patentable products.

Chapter 9 has a variety of design problems (115 problems) that can be used for quickie problems, short assignments, or as semester-long design projects. Additional design exercises are included at the ends of the chapters throughout the book.

Computer Graphics

AutoCAD® 2004 is presented in a step-by-step format to aid the student in learning how to use this popular software. Steps of each illustrations show the reader what will be seen on the screen as the example is followed. Chapter 37 gives an introduction to two-dimensional computer graphics and Chapter 38 covers three-dimensional computer graphics, solid modeling, and rendering.

The main purpose of Engineering Design Graphics is to help students learn the principles of graphics, whether done on the drawing board or on the computer. This book can be used in courses where the entire course is done by computer, none is done by computer, or partly done by computer.

A Format Worth the Effort

Much effort has been devoted to the creation of illustrations separated into multiple steps to present the concepts as clearly and simply as possible. A second color is applied as a functional means of emphasizing sequential steps, key points, and explanations, not just as decoration. Explanatory information and text is closely associated with the steps of each example.

Many illustrations have been drawn, modified, and refined to aid the reader in visualizing and understanding the example at hand. Actual industrial parts and products have been merged with explanatory examples of principles being covered.

The author has personally developed and drawn the illustrations in this book. Years of classroom-experience and trial-and-error testing have been applied to create a format that enables the student and teacher to cover more content with fewer learning obstacles.

A Book to Keep

Some material in this book may not be formally covered in the course for which it was adopted due to a variations in courses offered from campus to campus. These lightly covered topics may be the ones that will be needed in later courses or in practice; therefore, this book should be retained as a convenient reference for the engineer, technologist, or technician.

A Teaching System

Engineering Design Graphics used in combination with the supplements listed below comprises a complete teaching system.

Textbook Problems: Approximately 1000 problems are offered to aid the student in mastering the principles of graphics and design.

Solution Manual: A solution manual containing the solutions to most of the problems in this book is available to assist the teacher with grading.

Problem Manuals: Nineteen problem books and teachers' guides (with outlines, problem solutions, tests, and test solutions) that are keyed to this book are available from the author. To obtain these manuals please refer to the listing and information on the inside back cover of this book. New problem manuals are in development as well. Fifteen of the problem books are designed to allow problem solution by computer, by sketching, or on the drawing board.

Read More Show Less

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