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Engineering the User Interface: From Research to Practice / Edition 1

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Overview

This book contains a selection of sixteen high-quality papers presented at the 7th International Conference on Interacción Persona-Ordenador (IPO), which stands for Human-Computer Interaction in Spanish and was called Interacción’2006 for short). This conference took place in Puertollano (Ciudad Real, Spain) on November 13th-17th, 2006, and was organized by the CHICO research group from the Universidad de Castilla – La Mancha (Spain). In its seventh edition this conference has become a multidisciplinary forum for the discussion and dissemination of novel research in Human-Computer Interaction (HCI).

The main goals of Interacción’2006 were threefold: to spread innovative research and promote discussion on HCI; to put in contact research groups from all over the world, mainly Spanish-speaking groups and the most authoritative researchers in the field; and to enrich the relationship between academia and industry in all the topics related to HCI.

This volume is organized according to the main areas of both basic and applied research that were presented at the conference: Ergonomics and Human Factors, Usability and Accessibility, Ambient Intelligence and Context-aware Systems, User-Centred Design, Systems and Models for Collaborative Work, HCI in e-Learning, User Interface Design and Development, Virtual and Augmented Reality, Multi-modal Interaction, Ubiquitous Computing Devices and Applications, HCI for People with Special Needs.

The primary audience of this book includes, but it is not limited to, researchers and practitioners in HCI, developers and users of HCI systems, and institutions involved in the development and standardization of HCI technologies.

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Product Details

  • ISBN-13: 9781848001350
  • Publisher: Springer London
  • Publication date: 5/7/2009
  • Edition description: 1st ed. 2009. Corr. 3rd printing 2009
  • Edition number: 1
  • Pages: 277
  • Product dimensions: 9.21 (w) x 6.14 (h) x 0.69 (d)

Table of Contents

Creativity Support Tools: A Grand Challenge for HCI Researchers .......................................................................................1
1 Introduction.................................................................................1
2 Theory of Creativity ...................................................................2
3 Creative Processes ......................................................................2
4 Principles of Design for Creativity Support Tools .....................4
5 Creativity and Cognition 2007 Conference ................................5
6 U. S. National Science Foundation Efforts.................................6
7 Near-term Outcomes...................................................................7
References......................................................................................8 Integrating Learning Processes Across Boundaries of Media,
Time and Group Scale ...................................................................11
1 Introduction: Starting Point and First Orientation ....................12
2 Media Integration in the Classroom .........................................13
3 Process Integration and Explicit Learning Process Modelling.16
4 'Learning-Design by Example'................................................17
5 Learning Objects and Learning Communities..........................20
6 Extending the Notion of 'Communication through Artefacts' to Asynchronous Settings ............................................................... 21
7 The COLDEX Project.............................................................. 22
8 Challenge-based Learning ....................................................... 24
9 Contextualised Indexing and Retrieval.................................... 25
10 Summary and Perspectives .................................................... 26
References................................................................................... 27 Optimal Cost Haptic Devices for Driving Simulators................ 29
1 Introduction.............................................................................. 29
2 Haptic Devices......................................................................... 31
3 Control Board .......................................................................... 30
4 System Architecture................................................................. 32
5 Force Contact Models.............................................................. 33
5.1 Normal Force Model......................................................... 33
5.2 Tangential Force Models .................................................. 34
5.2.1 Non-Conservative Tangent Force Models ................. 34
5.2.2 Conservative tangential force model.......................... 34
5.3 Force Model to Render the Behaviour of Haptic Devices 35
6 Experimental Results ............................................................... 36
7 Conclusions.............................................................................. 38
Acknowledgments............................................................... 39
References................................................................................... 39 Interference of Auditory Information with Haptic Perception of Stiffness in Virtual Reality............................................................ 41
1 Introduction.............................................................................. 41
2 Method..................................................................................... 43
2.1 Subjects ............................................................................. 43
2.2 Material ............................................................................. 44
2.3 Procedure .......................................................................... 44
3 Resul

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