Exploring Adobe Flash CS4, Softcover / Edition 1 by Annesa Hartman | 9781435485556 | Paperback | Barnes & Noble
Exploring Adobe Flash CS4, Softcover / Edition 1

Exploring Adobe Flash CS4, Softcover / Edition 1

by Annesa Hartman
     
 

ISBN-10: 1435485556

ISBN-13: 9781435485556

Pub. Date: 03/18/2009

Publisher: Cengage Learning


Exploring Adobe Flash CS4 offers an in-depth, design-driven introduction to Adobe's industry-standard 3D animation and multimedia software program, with its rich features and tool sets, widely used today by designers, developers, animators, educators, and students. At an introductory level, the book explains the primary applications of the program: graphics,

Overview


Exploring Adobe Flash CS4 offers an in-depth, design-driven introduction to Adobe's industry-standard 3D animation and multimedia software program, with its rich features and tool sets, widely used today by designers, developers, animators, educators, and students. At an introductory level, the book explains the primary applications of the program: graphics, animation, interactive authoring, and audio and video integration. Each lesson builds reader understanding of all that Adobe Flash has to offer while providing an opportunity to explore each of these application areas individually as well as in the context of a complete project or interactive experience. By the end of the text, readers can design their own Adobe Flash web sites, movies, and presentations, complete with graphics, animation, text, and interactive events such as buttons and video and audio playback. Interweaving design concepts with valuable advice from professionals in the field, Exploring Adobe Flash CS4 delivers a practical, results-oriented approach to learning Flash.

Product Details

ISBN-13:
9781435485556
Publisher:
Cengage Learning
Publication date:
03/18/2009
Series:
Design Exploration Series
Edition description:
New Edition
Pages:
331
Product dimensions:
7.90(w) x 9.90(h) x 1.00(d)

Table of Contents


Chapter 1: A Discovery Tour Chapter 2: Getting Around Chapter 3: Object and Drawing Fundamentals Chapter 4: Symbols Chapter 5: Animation Basics Chapter 6: Introduction to Interactivity Chapter 7: Putting It All Together Chapter 8: Working with Text Chapter 9: Working with Sound Chapter 10: Working with Video

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