Exploring Drawing for Animation / Edition 1

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Exploring Drawing for Animation is an innovative introduction to 2D animation and inspirational skill-sharpener for working professionals. The authors creatively link drawing techniques and life drawing -human and animal anatomy, architecture, and scenery- to 2D animation production and outcomes. The instructional format builds animation skills from the ground up, using a technical foundation in drawing as a basis for exploring animation. Overviews span the topics of sequence drawing, character development, motion, proportional techniques, and animation clean-up. Together, these essential skills combine to help readers develop the drawing skills necessary to be a successful animator.

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Editorial Reviews

Library Journal
As the animation field moves toward the advertising, television entertainment, and gaming markets-with the latter now generating more income than the film industry-traditional animation has rapidly given way to computer-generated imagery. The authors, professional illustrators affiliated with the Art Institute of Phoenix, nevertheless believe that strong draftsmanship and design skills are more important than ever as a balance to the slapdash craftsmanship they find in some computer animation. Their book is designed to show how drawing, and particularly life drawing, provides the foundation for understanding and creating animation. They cover foundational skills for drawing animals, human anatomy, architecture, and natural settings. Highly recommended; readers wanting to advance into computer animation should see Peter Weishar's Blue Sky: The Art of Computer Animation. Copyright 2004 Reed Business Information.
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Product Details

  • ISBN-13: 9781401824198
  • Publisher: Cengage Learning
  • Publication date: 10/1/2003
  • Series: Design Concepts Series
  • Edition description: New Edition
  • Edition number: 1
  • Pages: 260
  • Product dimensions: 8.02 (w) x 9.96 (h) x 0.51 (d)

Meet the Author

Kevin Hedgpeth is an artist and educator with more than 15 years of experience in animation and character design. Currently an Assistant Academic Director at The Art Institute of Phoenix, he is also an Animation Consultant for the Puppeteers of America, Inc.

Stephen Missal is an Instructor at The Art Institute of Phoenix. He is also an Illustrator, with clients including: Wizards of the Coast, Winchester Press, Arizona Public Service, Alpha Omega Publications and Gorsuch Scarisbrick- Publishers.

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Table of Contents

Preface.Introduction.Solid Drawing.Contour Drawings.Drawing from Life: Human and Animal Anatomy.Sequence Drawing. Dramatic Action and Living Beings.Color Section: Art Examples.Drawing from Life: Architecture and Scenery.Character Design and Development.Character Drawing for Animation.Roughing It and Cleaning It Up.

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Sort by: Showing 1 Customer Reviews
  • Anonymous

    Posted May 7, 2009

    Great Book for Artists of All Levels

    This is an excellent book that gives great advice on drawing human anatomy by breaking it down to simple 3D Geometric shapes and going from there. It covers all areas of the human body from skeleton to the muscular system to the skinned human being. The only con I can say is that it focuses mainly on the male figure. There are small parts of the female figure, but not nearly as much as the male. Overall a great buy.

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