Expressive Processing: Digital Fictions, Computer Games, and Software Studies

Expressive Processing: Digital Fictions, Computer Games, and Software Studies

by Noah Wardrip-Fruin, N. Wardrip-Fruin
     
 

ISBN-10: 0262013436

ISBN-13: 9780262013437

Pub. Date: 07/31/2009

Publisher: MIT Press

What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.

Wardrip-Fruin

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Overview

What matters in understanding digital media? Is looking at the external appearance and audience experience of software enough—or should we look further? In Expressive Processing, Noah Wardrip-Fruin argues that understanding what goes on beneath the surface, the computational processes that make digital media function, is essential.

Wardrip-Fruin looks at "expressive processing" by examining specific works of digital media ranging from the simulated therapist Eliza to the complex city-planning game SimCity. Digital media, he contends, offer particularly intelligible examples of things we need to understand about software in general; if we understand, for instance, the capabilities and histories of artificial intelligence techniques in the context of a computer game, we can use that understanding to judge the use of similar techniques in such higher-stakes social contexts as surveillance.

Product Details

ISBN-13:
9780262013437
Publisher:
MIT Press
Publication date:
07/31/2009
Series:
Software Studies Series
Pages:
504
Product dimensions:
7.30(w) x 9.10(h) x 1.60(d)
Age Range:
18 Years

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