Fireworks 3 Bible

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From vector drawing to bit map editing to animations, Fireworks 3 puts all the Web graphics tools you need into a single, cohesive package. Packed with timesaving tips and real-world examples, this comprehensive guide shows you how to make the most of Fireworks, whether you're looking for an in-depth tutorial on program fundamentals or savvy advice on the new workflow management tools and enhanced Dreamweaver integration.
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From vector drawing to bit map editing to animations, Fireworks 3 puts all the Web graphics tools you need into a single, cohesive package. Packed with timesaving tips and real-world examples, this comprehensive guide shows you how to make the most of Fireworks, whether you're looking for an in-depth tutorial on program fundamentals or savvy advice on the new workflow management tools and enhanced Dreamweaver integration.
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Product Details

  • ISBN-13: 9780764534751
  • Publisher: Wiley, John & Sons, Incorporated
  • Publication date: 6/21/2000
  • Series: Bible Series, #156
  • Edition description: BK&CD-ROM
  • Edition number: 1
  • Pages: 930
  • Product dimensions: 7.43 (w) x 9.22 (h) x 2.20 (d)

Meet the Author

About the Authors Joseph W. Lowery has been writing about computers since 1981. Besides writing for such magazines as Wired and the Seybold Report on Internet Publishing, he has written several books, including Fireworks 2 Bible, Buying Online for Dummies, and the upcoming Dreamweaver UltraDev Bible and Dreamweaver 3 Bible, Gold Edition (IDG Books Worldwide). He has garnered the attention and respect of many at Macromedia, and he has been featured as a presenter at Macromedia User Conferences and as a speaker for Macromedia Web World. Joe also teaches at Seybold Conferences. His latest forum is teaching Dreamweaver courses at eHandsOn, an online training center offered by eHandsOn Corp. that teaches Web site design and production using Macromedia Dreamweaver and Fireworks. A professional Web developer, Joe lives in New York City with his wife, Debra Warmer, and his daughter, Margot. Simon White is a writer, artist, and musician who serves as Creative Director for Mediafear, a full-service Web design shop specializing in multimedia-rich sites. He has contributed to a number of books focusing on Web design and graphics, and he is a Macromedia evangelist. Simon lives in San Francisco — near the beach — with his wife, Kelly, and a couple of Macs. He can be reached at
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Read an Excerpt

Chapter 1:Welcome to Fireworks

Every Fourth of July, I sit with my friends and family on a neighbor's rooftop to watch the fireworks explode over Manhattan. Almost every apartment building roof around us holds a similar gathering. Everyone oohs and ahhs to their own view of the spectacular light show, some of the patterns and images familiar, while others have never been seen before.

The World Wide Web has become a global light show, running around the clock. The graphics that fill Web pages explode with brilliance, intensity, and meaning, and are viewed by millions, each from their own perspective. The Web is a new medium uniquely capable of both enlightening and entertaining; it's also an extremely voracious medium, as thousands upon thousands of new and updated Web sites emerge daily. In addition to content, the Web needs graphics: all manner of images, illustrations, logos, symbols, and icons. Some of the imagery is static, others animated, and still others are interactive. Design has definitely encountered a whole new frontier.

To contribute the most to this new medium, new tools are necessary. The Web is screen-, not print-based, and it has its own set of rules and guidelines. Though some print-oriented graphic tools have begun to extend themselves with the Internet in mind, a completely new tool was needed -a tool that did everything Web designers needed and did it efficiently but with flair. A tool capable of creating graphics light enough to soar, yet powerful enough to brighten the night.Enter Fireworks.

Fireworks -the Next-Generation Graphics PackageFireworks is the premier Web graphics program from Macromedia. As a nextgeneration graphics package,Fireworks has definitely benefited from all of the great computer graphics programs that came before it. But whereas much of Fireworks functions in a manner similar to other graphics tools-which significantly shortens the learning curve-the program is purely focused on the Web and offers many innovative Web-only features.

Fireworks was built from the ground up with the Web in mind. Before creating Fireworks, Macromedia examined the way graphic designers were working and found that most designers used a wide variety of tools to achieve their goals. An initial design was usually laid out in a vector drawing program like FreeHand or Adobe Illustrator. But vectors aren't native to the Web, so the illustration was then ported to an image-editing program, such as Photoshop or Corel Photo-Paint. In these pixel-based programs, special effects, such as beveled edges, were laboriously added and text was merged with the bitmap before it was exported to an optimizing program. An optimizer, such as Debabelizer, was necessary to ensure that Web-safe colors were used and that the file size was the smallest possible for the bandwidth-limited Internet. Next came integration into the Web: linking URLs, image maps, rollovers, slices, and more. A slew of small specialty programs filled these needs. Moreover, many designers were forced to learn HTML and JavaScript; because no program did everything that was needed, many tasks had to be done manually. Adding to the intense difficulty of mastering all of the various programs was the problem of modifying an image. If a client wanted a change-and clients always want changes-the whole graphic had to be rebuilt from scratch.

Combining the best features

Fireworks offers a revolutionary new way to create Web graphics. It combines the best features of all the various programs:

  • Vector drawing tools for easy layout
  • Sophisticated, pixel-based image-editing tools for working with existing graphics and scanned images
  • Live effects for straightforward but spectacular special effects
  • An export engine for file optimization to Web standards, with onscreen comparison views so that a Web designer can select the best image at the smallest size
  • HTML and JavaScript output tied to the graphics themselves...
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Table of Contents



PART I: Come See the Fireworks.

Chapter 1: Welcome to Fireworks.

Chapter 2: Understanding the Interface.

Chapter 3: Customizing Your Environment.

Chapter 4: Setting Up Documents.

PART II: Mastering the Tools.

Chapter 5: Creating and Transforming Objects.

Chapter 6: Working with Images.

Chapter 7: Managing Color.

Chapter 8: Choosing Strokes.

Chapter 9: Structuring Paths.

Chapter 10: Composing with Text.

PART III: Achieving Effects.

Chapter 11: Fills and Textures.

Chapter 12: Live Effects and Xtras.

Chapter 13: Arranging and Compositing Objects.

PART IV: Coordinating Workflow.

Chapter 14: Capturing and Importing.

Chapter 15: Exporting and Optimizing.

Chapter 16: Working with Fireworks Styles.

Chapter 17: Using Symbols and Libraries.

Chapter 18: Updating and Maintaining Web Graphics.

Chapter 19: Automating Workflow with Commands and the History Panel.

PART V: Entering the Web.

Chapter 20: Mastering Image Maps and Slices.

Chapter 21: Activating Fireworks with Behaviors.

Chapter 22: Integration with Dreamweaver.

PART VI: Animation.

Chapter 23: Animation Techniques.

Chapter 24: Animating Banner Ads.

PART VII: Programming with Fireworks.

Chapter 25: Customizing Fireworks.

Chapter 26: Fireworks API.

Appendix A: A Web Primer.

Appendix B: Keyboard Shortcuts.

Appendix C: What's on the CD-ROM.


End-User License Agreement.

CD-ROM Installation Agreements.

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Remember that burst of pleasure when you first realized how exciting the Web could be? I'll let you in on a little secret: Macromedia Fireworks makes creating graphics for the Web fun again. Images produced with Fireworks are as sophisticated and rich as those created with any other combination of programs, plus they're Webready-as optimized as possible and bundled with HTML and JavaScript code for amazing interactive effects.

I'll be the first to admit my bias. I'm a Dreamweaver power user, and it seems only natural to combine Macromedia's exciting Web-graphics solution with their premier Web-authoring tool . . . in fact, Macromedia encourages you to do so with their Dreamweaver Fireworks Studio. But while I'm confessing, let me also note that I have no patience for tools that don't do the job. The wonderful revelation about Fireworks is that this program eliminates production bottlenecks I didn't even know existed-all while producing stunning imagery that stays editable through revision after easy revision.

When I set out to write this book, I decided to really push Fireworks. Rather than using it merely to optimize a series of images (which is does superbly) or to create a compact animation (which it also does superbly) from work created in other programs, I used Fireworks exclusively for all image manipulation and creation. Consequently, both my productivity and my creativity went through the roof. Fireworks 3 Bible was designed to give you all of the information and techniques you need to achieve the same results.

Who Should Read This Book?

The Web is, without a doubt, one of the key phenomena of our time, and it has attracted anenormous amount of talent, both artistic and technical. After all, how often does a new mass medium appear? The range of Web designers extends from first-generation artists drawn to the exciting Internet possibilities to print professionals who need to expand their creative horizons. Fireworks 3 Bible talks to all those groups, offering solutions to everyday graphics problems, as well as providing a complete reference for the program.

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Customer Reviews

Average Rating 3.5
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  • Anonymous

    Posted November 5, 2000

    An Excellent Reference

    This is an excellent book for Fireworks. As a proffesional graphic designer, I know the importance of a well-written guide. This book provides it all. And, on the cover, probably the most wringing endorsement of them all: 'Fireworks 3 Bible has an astonishing amount of information about Fireworks and details how to master all of its abilities' - Dennis Griffin, Vice President, Fireworks Development, Macromedia Inc.

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  • Anonymous

    Posted July 29, 2000

    Not for learning for starters, only a good reference for experts.

    This book does not have any step by step examples. Use it for reference only not for learning from scratch.

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