Fireworks 4 for Windows and Macintosh: Visual QuickStart Guide

Overview

Fireworks 4 for Windows and Macintosh: Visual QuickStart Guideis fully updated and revised to cover the latest features of version 4, including new coverage of animation, scripting Fireworks and Dreamweaver, writing JavaScript commands, and exporting graphics to Macromedia Director. Fireworks' current features include an omnibus graphic tool set which combines different types of tools into a single interface: vector drawing, "natural media" bitmap tools, text editing, special effects, color management, animation,...
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2001 Paperback New 0201731339. Paperback; Macromedia Press; 2001; 8.80 X 6.80 X 0.80 inches; New with no dust jacket; New. No remainder marks. Professional service from a Main ... Street bookstore.; Visual QuickStart Guide; 8.80 X 6.80 X 0.80 inches; 416 pages. Read more Show Less

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Overview

Fireworks 4 for Windows and Macintosh: Visual QuickStart Guideis fully updated and revised to cover the latest features of version 4, including new coverage of animation, scripting Fireworks and Dreamweaver, writing JavaScript commands, and exporting graphics to Macromedia Director. Fireworks' current features include an omnibus graphic tool set which combines different types of tools into a single interface: vector drawing, "natural media" bitmap tools, text editing, special effects, color management, animation, and HTML linking. It also includes "Live Effects," which are drop shadows, embosses and glows that update automatically. A new chapter compares Fireworks with Adobe Photoshop as a Web graphics tool.

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Editorial Reviews

From Barnes & Noble
The Barnes & Noble Review
Sandee Cohen's Visual QuickStart Guide for Fireworks 3 made it remarkably easy for web designers at all levels to leverage Fireworks' full power. Don't take our word for it: More than 50,000 designers bought the book, making it one of the most popular in Peachpit's enormously successful series.

Well, there's a new version of Fireworks, and a new version of this excellent book. Sandee Cohen adds extensive new coverage, starting with Fireworks' new interface (now compatible with Flash and Dreamweaver). In Fireworks 4, Macromedia's worked hard to make complex tasks like rollovers more accessible -- in fact, you can now create complex rollovers by drag-and-drop. Cohen's step-by-step instructions (and scads of screen shots) make these tasks even more accessible.

You'll find new coverage of scripting Fireworks, and of the nifty new Batch Processing Wizard, which makes it easier to process many files at once. Cohen covers "live animation," which makes it easier to work with multiple-frame animations; "live effects" such as drop shadows; exporting graphics to Director for use in Shockwave, and a whole lot more.

It's hard to see how anyone could make Fireworks much simpler than this. (Bill Camarda)

Bill Camarda is a consultant and writer with nearly 20 years' experience in helping technology companies deploy and market advanced software, computing, and networking products and services. His 15 books include Special Edition Using Word 2000 and Upgrading & Fixing Networks For Dummies®, Second Edition.

Booknews
This heavily illustrated text hopes to teach the beginner methods for using this computer application for creating web-graphics. Its well- indexed format is ideal for looking up and applying specific functions and features. This book includes recent upgrades to the program, including the modification of layers, swatches and fills palettes, CSS export and scripting for Fireworks and Dreamweaver. Includes a chapter designed for those making the swap from Adobe Photoshop, comparing the features between the two. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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Product Details

  • ISBN-13: 9780201731330
  • Publisher: Peachpit Press
  • Publication date: 2/20/2001
  • Series: Visual QuickStart Guide Series
  • Pages: 416
  • Product dimensions: 7.03 (w) x 9.01 (h) x 0.77 (d)

Meet the Author

Sandee Cohen is co-author, with Deke McClelland, of Real World Adobe Illustrator 9 and author of all three previous editions of the Fireworks Visual Quickstart Guide, as well as the Visual- Quickstart Guides for Macromedia FreeHand, Adobe InDesign, and Kai's Power Tools. The graphics curriculum coordinator for New School University Computer Instruction Center in New York City, she is also a frequent speaker at Seybold, Thunder Lizard, and Macworld Expo conferences. She is a contributor for Publish and Macworld magazines and CreativePro.com.
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Table of Contents

Introduction 1
Using This Book 2
Cross-Platform Issues 3
Fireworks Workflow: How to Use This Book 4
Continuing Your Fireworks Education 7
Easter Egg 8
Chapter 1 Fireworks Basics 9
System Requirements 10
Installing and Launching Fireworks 12
Onscreen Panels 13
Working with Panels 19
Window Elements 22
Using the Text Editor 23
Using the Windows Tool bars 23
Using the Interface Elements 24
Using the Precision Cursors 25
Tools panel and Keyboard Shortcuts 26
Customizing Keyboard Shortcuts 27
Chapter 2 Document Setup 31
Opening Documents 32
Altering Documents 34
Working with Rulers 37
Using Ruler Guides 38
Using the Document Grid 40
Magnification 41
Using the Display Options 43
Using the Hand Tool 44
Controlling Actions 45
Saving Your Work 46
Chapter 3 Colors 47
Setting the Color Modes 48
Using the Swatches Panel 52
Using the Default Colors 56
Sampling Colors 57
Using the Info Panel 58
Chapter 4 Path Tools 59
Creating Basic Shapes 60
Working with the Pen Tool 64
Setting the Pen and Points Display 68
Using the Brush Tool 69
Using the Pencil Tool 70
Modifying Paths 73
Modifying Paths and Points 73
Chapter 5 Selecting Paths 75
Selecting Entire Objects 76
Selecting Points 78
Selecting Objects Behind Objects 79
Controlling Selections 80
Working with Groups 82
Chapter 6 Working with Objects 85
Moving Objects 86
Duplicating Objects 86
Transforming Objects 88
Controlling Transformations 94
Reshaping Objects 95
Combining Vector Objects 99
Using the Alter Path Commands 100
Aligning Objects 102
Arranging Objects 103
Working with Layers 104
Chapter 7 Fills 107
Creating Basic Fills 108
Creating a Web Dither Fill 109
Creating Gradient Fills 110
Working with Patterns 114
Using Textures 116
Modifying Fill Edges 117
Chapter 8 Strokes 119
Setting Stroke Attributes 120
Saving Stroke Settings 122
Using the Pencil 122
Creating Pressure Effects 123
Editing Strokes 125
Modifying Stroke Positions 129
Chapter 9 Effects 131
Applying Effects 132
Applying Bevel Effects 133
Applying Shadow Effects 135
Applying Emboss Effects 136
Applying Glow Effects 137
Applying Blur Effects 138
Applying Sharpening Effects 139
Applying the Find Edges Effect 141
Using the Convert to Alpha Effect 141
Applying the Adjust Color Effects 142
Using the Eye Candy Filters 146
Working with the Effect Panel 150
Chapter 10 Text 153
Typing Text 154
Setting the Text Attributes 155
Working with Text Blocks 160
Working with Text on a Path 162
Font Management 164
Chapter 11 Masks and Interactions 165
Applying Transparency 166
Creating Masks 167
Bitmap or Grayscale Masks 170
Masking Chart 173
Editing and Manipulating Masks 174
Applying and Discarding Masks 177
Using the Blending modes 178
Chapter 12 Automation Features 181
Paste Attributes 182
Using Styles 183
Working with Find and Replace 187
Regular Expressions 189
Using the Project Log 193
Scripting Commands 194
Batch Processing Changes 197
Chapter 13 Working with Pixels 201
Switching to the Bitmap Mode 202
Importing Bitmap Images 203
Manipulating Bitmap Images 204
Selecting Pixels 205
Working with Selections 211
Saving and Restoring Selections 213
Using the Pixel Tools 215
Setting Bitmap Preferences 219
Applying Xtras 220
Chapter 14 Importing 221
Working with Scanned Artwork 222
Working with Photoshop Files 223
Importing Vector Objects 225
Importing EPS Files 228
Importing GIF Animations 229
Importing Text 230
Chapter 15 Optimizing 231
Following the Optimizing Steps 232
Onscreen Preview 233
Optimizing GIF Files 235
Adjusting the Color Table 237
Revealing Images 239
Optimizing JPEG Files 240
Creating Selective JPEG 242
Choosing GIF or JPEG 244
Setting Transparency 245
Creating WBMP Images 247
Other Formats 247
Working with Optimization Settings 248
Optimizing in the Export Preview 249
Optimizing in Dreamweaver 250
Integrating with Flash 252
Chapter 16 Animations 255
Working with Frames 256
Creating Frame-by-Frame Animations 258
Importing onto Frames 260
Creating Graphic Symbols 261
Tweening Instances 263
Creating Animation Symbols 265
Working with Symbols 268
Modifying Animations 270
Previewing Animations 273
Frame Controls 274
Optimizing Animations 278
Chapter 17 Hotspots and Links 279
Creating Hotspots 280
Modifying Hotspots 282
Assigning Hotspot Attributes 283
Managing Links 285
Chapter 18 Slices 289
Using Ruler Guides to Slice 290
Creating Slice Objects 291
Viewing Slice Objects and Guides 293
Setting the Slice Options 294
Optimizing Slices 296
Chapter 19 Behaviors 299
Understanding the Rollover states 300
Creating a Button Symbol 301
Using the Link Wizard 303
Working with Button Symbols 305
Creating a Nav Bar 308
Sharing Symbols 310
Creating a Disjointed Rollover 313
Working with the Behaviors Panel 317
Creating Pop-up Menus 319
Setting Other Behaviors 323
Chapter 20 Exporting 325
Understanding Exporting 326
Setting the Slices Controls 327
Setting the HTML Properties 328
Setting HTML General Properties 329
Setting the HTML Table Properties 330
Setting HTML Document Properties 331
Using the Export Wizard 333
Cropping or Scaling Exported Images 334
Exporting a Dreamweaver Library 336
Exporting CSS Layers 337
Exporting to Director 338
Breaking Up Files 339
Exporting as Vector Artwork 341
Exporting as Flash SWF 342
Exporting as Photoshop Files 344
Updating HTML 346
Chapter 21 Compared to Photoshop 347
Working with Tools 348
Working with Palettes 354
Working with Layers 360
Miscellaneous Features 362
Appendix A Keyboard Shortcuts 363
Windows Keyboard Shortcuts 364
Macintosh Keyboard Shortcuts 366
Index 369
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Introduction

Welcome to learning Macromedia Fireworks 4. In a very short period of time Fireworks has become an important tool for creating all sorts of Web graphics.

I What makes Fireworks so useful? Perhaps the most important reason is that it allows designers to work visually to create not just the images for Web sites but also the special code needed to assemble graphics and create interactive elements.

Another reason is that, instead of using three or more separate programs, Fireworks combines features found in image editing, Web optimizing, and vector drawing programs. So instead of requiring you to jump from one program to another, Fireworks lets you use one program from start to finish.

It has been very exciting to revise this book-my fourth time! Some features that used to be covered in a page or two have now been expanded into their own complete chapters. And yet, other features have been so simplified they can be covered in just a few pages.

Using This Book

If you have used any of the Visual QuickStart Guides, you will find this book very similar. Each chapter consists of numbered steps that explain how to perform a specific technique or work with a feature of the program. As you work through the steps, you gain an understanding of the technique or feature, helped along by insightful tips. The illustrations let you judge if you are following the steps correctly.

Instructions

Using a book such as this will be easier once you understand the terms I use. This is especially important because some other computer books use terms differently. So, here are the terms I use throughout the book and explanations of what they mean.

Click refers to pressing down and releasing the mouse button in the Macintosh, or the left mouse button in Windows. You must release the mouse button or else it's not a click.

Press means to hold down the mouse button or a keyboard key.

Press and drag means to hold the mouse button down and then move the mouse. In later chapters, I use the shorthand term drag; just remember that you have to press and hold as you drag the mouse.

Move the mouse or cursor means to move the mouse without pressing the mouse button.

Menu Commands

Like any application, Fireworks has menu commands that you choose to open dialog boxes, change artwork, and initiate certain actions. These menu commands are shown in bold type. The direction to choose a menu command is written like this: Modify >Arrange > Bring to Front. This means that you should first choose the Modify menu, then choose the Arrange submenu, and then the Bring to Front command.

Keyboard Shortcuts

Most of the menu commands for Fireworks have keyboard shortcuts that help you work faster. For instance, instead of choosing New from the File menu, it is faster and easier to use the keyboard shortcut.

Different software companies and authors differ as to the order in which they list the modifier keys used in keyboard shortcuts. I always list the Macintosh Command and the Windows Ctrl keys first, then the Option or Alt key, and then the Shift key. In actual practice, the order that you press those modifier keys is not important. However, it is very important that you always add the last key (the letter or number key) after you are holding the other keys.

Rather than cluttering up the exercises with long keyboard commands, I've listed the shortcuts in Appendix A, separated by platform.

Learning Keyboard Shortcuts

While keyboard shortcuts help you work faster, you don't have to start using them right away. In fact, most likely you'll learn more about the program by using menus. As you look for one command you may see a related feature you would like to explore.

Once you feel comfortable working with Fireworks, you can start adding keyboard shortcuts to your repertoire. My suggestion is that you look at the menu commands you use a lot. Then choose one of those shortcuts each day. For instance, if you import a lot of art from other programs, you might decide to learn the shortcut for the Import command. For the rest of that day, every time you import art use the Import shortcut. (It happens to be Cmd/Ctrl-R.) Even if you have to look at the menu to refresh your memory, use the keyboard shortcut to actually open the Import dialog box anyway. By the end of the day you will have memorized the Import shortcut. The next day you can learn a new one.

Cross-Platform Issues

One of the great strengths of Fireworks is that it is almost identical in look and function on both the Macintosh and Windows platforms. In fact, at first glance it is hard to tell which platform you are working on. However, because there are some differences between the operating systems themselves, there are some things you should keep in mind.

Modifier Keys

I always list the modifier keys with the Macintosh key first and then the Windows key second. So a direction to hold the Command/Ctrl key as you drag means that Macintosh users should hold the Command key while Windows users should hold the Ctrl key on the Windows platform. When the key is the same on both computers, such as the Shift key, only one is listed.

In most cases, the Mac's Command key (sometimes called the Apple key) corresponds to the Ctrl key on Windows. The Option key on the Macintosh usually corresponds to the Alt key on Windows. The Control key on the Macintosh has no Windows equivalent. Notice that the Control key for the Macintosh is always spelled out while the Ctrl key for Windows is not.

Platform-Specific Features

A few times in the book I have written separate exercises for the Macintosh and Windows platforms. These exercises are indicated by (Mac) and (Win).

Most of the time this is because the procedures are so different that they need to be written separately. Some features exist only on one platform. Those features are labeled to reflect this.

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  • Anonymous

    Posted May 7, 2001

    Excellant reference

    This book is well written and will be useful for most user's of Fireworks 4, though it may not be for the advanced user. It provides good solid information and uses explicit graphic content. This allows the reader to 'cut to the chase' and get the 'how to' information they need. I book marked many pages and will keep it within arms reach for now!

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