Flash 4 Bible / Edition 1

Flash 4 Bible / Edition 1

by Robert Reinhardt, Jon Warren Lentz
     
 

ISBN-10: 0764533568

ISBN-13: 9780764533563

Pub. Date: 02/15/2000

Publisher: Wiley

100% of what you need to learn Macromedia Flash - the world's standard for vector-based web graphics and animation.

  • Discover the only Flash book with complete coverage - introductory-advanced.
  • Expert tutorials" from guest authors throughout the book that dive into advanced uses of Flash.
  • Unleash the full potential of Flash with intermediate
  • …  See more details below

    Overview

    100% of what you need to learn Macromedia Flash - the world's standard for vector-based web graphics and animation.

  • Discover the only Flash book with complete coverage - introductory-advanced.
  • Expert tutorials" from guest authors throughout the book that dive into advanced uses of Flash.
  • Unleash the full potential of Flash with intermediate and advanced techniques.
  • Learn how to stream animations and create animated logos. Create pop-up menus and rollover buttons with ease.
  • Explore Flash drawing tools, animation controls, and file format support. Learn how to use Flash with Dreamweaver, Photoshop, FreeHand, Illustrator, Painter, Fireworks, Adobe Dimensions and Kinetix 3D Studio Max.
  • Discover cool techniques like in-betweening and onion-skinning.
  • Learn Javascript Interactivity with Flash movies.
  • Learn to use Flash with Generator for on-the-fly, dynamic Web graphics.

  • Product Details

    ISBN-13:
    9780764533563
    Publisher:
    Wiley
    Publication date:
    02/15/2000
    Series:
    Bible Series, #237
    Edition description:
    BK&CD ROM
    Pages:
    648
    Product dimensions:
    7.40(w) x 9.26(h) x 1.57(d)

    Table of Contents

    Preface.

    Acknowledgments.

    PART I: Mastering Flash Tools.

    Chapter 1: Defining the Flash Toolbar.

    Chapter 2: Flash Color.

    Chapter 3: Defining the Flash Framework.

    Chapter 4: Menus, Palettes, Settings, and Preferences.

    Chapter 5: Getting Flash Help.

    PART II: Creating Flash Graphics.

    Chapter 6: Drawing in Flash.

    Chapter 7: Using Media with Flash Artwork.

    Chapter 8: Animating with Flash.

    Chapter 9: The Flash Library: Symbols and Instances.

    PART III: Sound Planning.

    Chapter 10: Understanding Sound for Flash.

    Chapter 11: Controlling Sounds in Flash.

    Chapter 12: Optimizing Flash Sound for Export.

    PART IV: Flash Interactivity: Making Things Happen.

    Chapter 13: Understanding Basic Interactivity: Actions and Event Handlers.

    Chapter 14: Gaining Advanced Control Over Your Movies.

    Chapter 15: Programming Flash with ActionScript.

    Chapter 16: Revving Up Flash Generator.

    PART V: Using Flash with Other Programs.

    Chapter 17: Working with Raster Graphics.

    Chapter 18: Working with Vector Graphics.

    Chapter 19: Working with Audio Applications.

    Chapter 20: Working with 3D Graphics.

    Chapter 21: Working with QuickTime.

    Chapter 22: Creating Full-Motion Video with Flash.

    Chapter 23: Creating Broadcast-Quality Cartoons.

    Chapter 24: Working with Authoring Applications.

    PART VI: Distributing Flash Movies.

    Chapter 25: Exporting Shockwave Flash Movies.

    Chapter 26: Structuring Flash Content.

    Chapter 27: Using Players and Projectors.

    Appendix A: Using the CD-ROM.

    Appendix B: Author and Contributor Contact Information.

    Index.

    End-User License Agreement.

    CD-ROM Installation Instructions.

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