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Flash 4 Bible / Edition 1
     

Flash 4 Bible / Edition 1

by Robert Reinhardt, Jon Warren Lentz
 

ISBN-10: 0764533568

ISBN-13: 9780764533563

Pub. Date: 02/15/2000

Publisher: Wiley

If Flash 4 can do it, you can do it too… Whether you're a Flash beginner or an old hand, this is the one guide you need to unleash the full potential of this state-of-the-art Web animation software. Packed with examples and illustrations — including eight pages in full color — as well as expert tutorials from animations pros, the Flash 4 Bible covers

Overview

If Flash 4 can do it, you can do it too… Whether you're a Flash beginner or an old hand, this is the one guide you need to unleash the full potential of this state-of-the-art Web animation software. Packed with examples and illustrations — including eight pages in full color — as well as expert tutorials from animations pros, the Flash 4 Bible covers everything from creating graphics and building interactive effects to using Flash with other applications and deploying Flash animations on the Web. It's all you need to discover the secrets of great Flash animation — and take any Web site to the next level! Inside, you'll find complete coverage of Flash 4

  • Create streaming animation and moving logos for any Web site
  • Build pop-up menus and rollover buttons with ease
  • Explore Flash drawing tools, animation controls, and file format support
  • Use Flash with Dreamweaver, Photoshop, FreeHand, Illustrator, Premiere, and other design software
  • Discover useful techniques such as in-betweening and onion-skinning
  • Take advantage of JavaScript interactivity to make Flash movies
  • Create standalone Flash projectors for floppy-disk distribution
Add-one, plug-ins, and more on CD-ROM
  • Trial software, including Director 7, Dreamweaver 2, Fireworks 2, Flash 4, and Freehand 8
  • Time-saving templates
  • Examples from the book
Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you like—free—but they have no technical support. www.idgbooks.com System Requirements: Mac: Power PC at 100MHz or greater, 32MB RAM, System 7.6.1 or later. PC: Pentium PC at 133MHz or greater, 32MB RAM, Windows 95, 98, or NT 4

Product Details

ISBN-13:
9780764533563
Publisher:
Wiley
Publication date:
02/15/2000
Series:
Bible Series , #237
Edition description:
BK&CD ROM
Pages:
648
Product dimensions:
7.50(w) x 9.24(h) x 1.52(d)

Table of Contents

Preface.

Acknowledgments.

PART I: Mastering Flash Tools.

Chapter 1: Defining the Flash Toolbar.

Chapter 2: Flash Color.

Chapter 3: Defining the Flash Framework.

Chapter 4: Menus, Palettes, Settings, and Preferences.

Chapter 5: Getting Flash Help.

PART II: Creating Flash Graphics.

Chapter 6: Drawing in Flash.

Chapter 7: Using Media with Flash Artwork.

Chapter 8: Animating with Flash.

Chapter 9: The Flash Library: Symbols and Instances.

PART III: Sound Planning.

Chapter 10: Understanding Sound for Flash.

Chapter 11: Controlling Sounds in Flash.

Chapter 12: Optimizing Flash Sound for Export.

PART IV: Flash Interactivity: Making Things Happen.

Chapter 13: Understanding Basic Interactivity: Actions and Event Handlers.

Chapter 14: Gaining Advanced Control Over Your Movies.

Chapter 15: Programming Flash with ActionScript.

Chapter 16: Revving Up Flash Generator.

PART V: Using Flash with Other Programs.

Chapter 17: Working with Raster Graphics.

Chapter 18: Working with Vector Graphics.

Chapter 19: Working with Audio Applications.

Chapter 20: Working with 3D Graphics.

Chapter 21: Working with QuickTime.

Chapter 22: Creating Full-Motion Video with Flash.

Chapter 23: Creating Broadcast-Quality Cartoons.

Chapter 24: Working with Authoring Applications.

PART VI: Distributing Flash Movies.

Chapter 25: Exporting Shockwave Flash Movies.

Chapter 26: Structuring Flash Content.

Chapter 27: Using Players and Projectors.

Appendix A: Using the CD-ROM.

Appendix B: Author and Contributor Contact Information.

Index.

End-User License Agreement.

CD-ROM Installation Instructions.

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