×

Uh-oh, it looks like your Internet Explorer is out of date.

For a better shopping experience, please upgrade now.

Flash 5 Cartooning with Cdrom
     

Flash 5 Cartooning with Cdrom

5.0 4
by Mark Clarkson
 

Flash 5 Cartooning is a stunning, full color book that reveals scores of tips and techniques for building great cartoons, regardless of your artistic experience. Everything from cartooning fundamentals to advanced Flash techniques like ActionScripting and selling your work online is covered here, in this unique guide to creating exciting Flash cartoons. Author Mark

Overview

Flash 5 Cartooning is a stunning, full color book that reveals scores of tips and techniques for building great cartoons, regardless of your artistic experience. Everything from cartooning fundamentals to advanced Flash techniques like ActionScripting and selling your work online is covered here, in this unique guide to creating exciting Flash cartoons. Author Mark Clarkson dives deep into the key topics cartooners need to know, with an emphasis on things like interactivity, special visual and audio effects, timing (it's critical to a good joke, you know), cartoon physics, and more! A free companion CD-ROM is packed with sample cartoons from the book, additional cartooning material, and product tryouts.

Editorial Reviews

bn.com
The Barnes & Noble Review
Flash doesn't get enough credit for its capabilities as a storytelling tool. That's what cartoons are, of course -- stories, freed from the limitations of flesh. In Flash 5 Cartooning, Mark Clarkson shows how to build great cartoons -- and even how to sell them.

Clarkson starts by teaching how to watch cartoons (and all this time, you figured you knew how!) Next, he introduces Flash's drawing tools from a cartoonist's point of view. There's a full chapter on "thinking up," storyboarding, and scripting your cartoons.

Clarkson introduces reusable library symbols, the heart of an efficient (read: quick-downloading) Flash 5 cartoon. He shows how to design characters that can be efficiently animated (Yogi Bear wears a necktie to disguise the disconnection between his head and body); how to use sound and dialogue; and how to work with Flash's key animation tools, keyframes and tweening. You'll also find detailed coverage of motion, facial expressions, camera moves, style, and other staples of the animator's art.

Fun to read, fun to look at, fun (and surprisingly easy) to use, Flash 5 Cartooning will bring out the cartoonist in you -- no matter how latent!(Bill Camarda)

--Bill Camarda is a consultant, writer, and web/multimedia content developer with nearly 20 years' experience in helping technology companies deploy and market advanced products and services. He served for nearly ten years as vice president of a New Jersey-based marketing company, where he supervised a wide range of graphics and web design projects. His 15 books include Special Edition Using Word 2000.

Product Details

ISBN-13:
9780764535475
Publisher:
Wiley
Publication date:
03/28/2001
Edition description:
BK&CD-ROM
Pages:
231
Product dimensions:
8.14(w) x 10.08(h) x 0.69(d)

Meet the Author

About the Author Mark Clarkson is a former software analyst for Boeing who now works as a freelance writer and computer artist. He has written for Computer Gaming World, Computer Artist, and Computer Graphics World, and his Flash cartoons are featured on AtomFilms.com.

Customer Reviews

Average Review:

Post to your social network

     

Most Helpful Customer Reviews

See all customer reviews

Flash 5 Cartooning with Cdrom 5 out of 5 based on 0 ratings. 4 reviews.
Guest More than 1 year ago
I purchased this book and learned so much. the CD has plenty of handy things, such as a Video save color pallete, and tons of examples and files.
Guest More than 1 year ago
This book is great. it was easy to follow and the examples were very detailed. I would highly recommend this book to anyone who is serious about Flash 5.
Guest More than 1 year ago
You know a book is going to be an excellent experience for you when the list of reference books are books that you already own. That's my experience with Mark Clarkson's 'Flash 5 Cartooning.' What Clarkson does is to provide clear and consise instructions on how to create animations using the flash toolset. More than just a 'how to use flash' book, F5C, illuminates the 'how' of animation productions that can be used from a one-person studio to a production studio of dozens of people. I especially enjoyed and learned a lot from the 'bobsey Model' chapter (chapt 9) and chapt 11 (layout, style and camera moves) that inspired me to try some of the things mentioned in those chapters. This is not a book to teach you cartooning (the list in the preface has many books for that), rather, this is a book to take your static cartoonis and breathe some '12 fps' life to them. There are a few rare books that I will tell friends that if they buy it and don't like it, I'll buy it back. Flash 5 Cartooning joins the ranks of those books. This book now occupies the space next to the Preston Blair Cartoon Animation book, when it's not in my hands or book holder being used for reference.
Guest More than 1 year ago
Mark Clarkson has done it again. As in his earlier book, he has taken a technically difficult subject and made it a breeze to learn. If you only buy one book to learn Flash cartooning, make it this one. Mr. Clarkson makes the complex simple, the boring interesting, and the mundane fun.